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16795 No. 16795 Locked edit hide watch expand quickreply [Reply]
Well, might as well, I guess.
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DOWNFALL OF THE GOLDEN WITCH
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This game will function a bit differently (somewhat like the last one, though).

* This game does not necessarily follow Knox or Van Dine.
* Parts I through III of this game contain objectivity regarding the events depicted in it. (In other words, if a character is described doing something in the narration - they really did so.) Naturally, you are free to assume that the descriptions given to you are flat-out lies, but in that case, there is little point in playing the game altogether.
* There is only one culprit.
* The culprit is the one who kills.
* It is not necessary to identify the culprit's identity or their motive to win the game. The most important part is the trick.
* If an accomplice exists, there may exist no more than one.
* An accomplice, if one exists, cannot kill.
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>> No. 16916 edit
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16916
>>16915
It's the study, as in - the entierty of the study. For the purposes of the game, assume that the study itself consists of only the 'room' - the one described in the narration. And the defintion does not include the room in which Battler and Shannon had played chess in, no.
>> No. 16917 edit
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16917
In order to break into the room the culprit rigged the window so that the glass/frame could be taken out and replaced with ease, more likely before hand so the crime could take place later. Come time to commit the deed, they quickly entered and then shot Kinzo with, as my other theories have stated, a rigged gun that is silenced; also setting up the gunpowder or what have you in the fireplace at this time.

They had an accomplice on the roof who was in charge of lifting the culprit and the window up with a rope. What Eva and Kyrie saw wasn't an open window, but the space where it had been removed and thus appeared to be open! With those two walking back on the 'well lit' pathway, right before putting the window back the culprit and accomplice saw them looking in their direction so they hid from view on the roof, this was when the fireplace went off. Immediately after Eva and Kyrie looked away the window was quickly replaced before Shannon entered the room. This was hinted by the fact there is even a mystery surrounding the opened and closed status of the window! In other words the window was never even closed in the first place!!!


Last edited at 14/09/29(Mon)18:29:09
>> No. 16924 edit
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16924
Apologies for the delay. I'm afraid I'd grown somewhat detached, yet again. As per request, I will now reveal the solution (s).

There is one central aspect to this mystery that is true for all of these solutions. It is that Shannon is an accomplice and played a major role in the trick behind the window closing.

It was actually something suggested before - there was a piece of thin string connecting the window and the doorknob. The catch was in the way of the room's visualization. The window had to be pushed from the inside, while the door had to have been pulled from the outside. Thus, if the string was tied to an open window and then tied to the door knob, when the door was opened (especially as strong as it happened to be in the narration), the string would pull the window inside and cause the string to snap. One half of the broken string would fall behind the desk and hang from the window, while the other would follow the doorknob. Neither of them would've been noticed by Battler because he had immediately run into the room to Kinzo's corpse, giving Shannon time to retrieve the string attached to the doorknob. She would also later simply pick the other end of the string from the window when opening and closing it. This string is what counts as a force that caused the room to be pulled from inside of the room.

And, as such, the first solution, Van Dine's, becomes rather simple: Kinzo, in an attempt to end his life on a note of grand spectacle (which was hinted at if we assume that the Prologue is simply a conversation inside of Kinzo's subconscious), got Shannon to help him with the string trick. He then entered the room and shot himself right in the face.

The remaining two solutions are also tied together, in a way. It's this: the gunshot heard by Battler and Shannon was not, in fact, a gunshot. Kinzo was already dead at that time and the culprit had already escaped. How was this possible? Well, this is the area where I have to admit I may have misled you while on the subject of mechanisms. While what was used
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>> No. 16925 edit
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16925
>>16924
Thanks for posting.

In the end it seems that everything had more or less been figured out. The inclusion of three separate solutions sure helped you in misleading us quite a bit, but overall the howdunit was made well if we look at it as a single mystery(seems it was actually solved fairly quickly in retrospect).

If there had been a single solution perhaps it would have been more clear... or maybe we're just too used to having the red truth as an absolute. We have to fight in order to prove a theory in your games it seems.


In any case, I enjoyed the mystery. Good game.


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16640 No. 16640 Locked edit hide watch expand quickreply [Reply]
Keeping with my tradition of hosting a shorter game before I begin a larger one, I'm creating this thread to challenge all of /seacats/ to a battle of wits. It's everyone that wants to play vs. me in this classic RP mystery!

The difficulty is ambiguous. The rules should become apparent as you begin playing.
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>> No. 16794 edit
>>16787
Jump into her arms.
>> No. 16801 edit
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16801
You fly into Shannon's arms.

Krauss looks annoyed. "Just get that thing out of here."

Rudolf smirks. "I have to agree. Rats of the sky."

Gohda gives Shannon a glare, but he lets matters go and heads back to the kitchen. The adults return to the parlor while Shannon brings you outside. She cradles you in her arms.

The sky above Rokkenjima darkens. You hear thunder booming in the distance. Shannon notices it as well. She turns towards the storm clouds as if embracing them.

When she speaks, it takes a moment to realize that she's addressing you. "We're alone. We've been completely abandoned by those that should care about us. I know you're scared. I am, too. Tonight... many humans on this island will... I'm spinning my roulette. I'm going to let fate decide what happens. Don't worry. When this storm passes, the seagulls will cry once more."

You feel your senses fading. Sleep comes over you.
>> No. 16802 edit
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16802
You wake up in the cousin's room on the second floor of the guest house. You're in some kind of cage, although you get the impression that you could easily unlock it from the inside.

You see Doctor Nanjo walk by in the hallway. He's wearing some kind of surgical mask.
>> No. 16803 edit
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16803
>>16802
Carefully unlock the cage and follow the doctor on foot, attempting to be sneaky.


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16684 No. 16684 Locked edit hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
Read the Game Here: Round 1 --- Round 2 --- Round 3 --- Round 4 --- Round 5

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Welcome to my teaparty!

The main game of reprise has ended and now the players(Kinjo, GE, Ouro, and Rudolf) are tasked with solving the mystery. There is no need for any complex theatrics seeing how the game ended so I will skip to the rules that you have been waiting for.

This endgame will work as a competition between players and will be held in five minute turns. For each mystery that is solved a player will get a point. Whoever solves it first earns this point, although if the correct theory is made on the same turn by more than one person, then everyone who presented such a theory will get a point.

Each round the players will have five minutes to write up a theory for the mystery presented. In Skype they will inform me when they are ready to post. When all players are ready, or when the five minutes run out, the players post their theories and the timer stops(I will also ask for said theories to be sent to me privately so I can confirm they were made within the time limit). I will then take this time to respond and upon my posting the timer will start again. Since the difficulty is generous, there will be no penalties if you get theories wrong and we'll continue to play until all the mysteries are solved.

In the event that nobody can make a theory within the five minute segment we will move onto the next howdunit. Following the howdunits will be the who/why section which will be worth more points and have slightly different rules naturally. This mean even if you didn't solve any of the hows you still have chance to come out on top with your final theory.

With that said good luck. I hope you are ready.
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>> No. 16790 edit
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16790


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>> No. 16791 edit
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16791
Sadly Ouro never logged in, so he was never able to give a theory for the game. I will now reveal the solution.

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>> No. 16792 edit
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16792
This post is the Q/A, I've edited in some questions that readers had.

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>> No. 16793 edit
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16793

---- THE END ----


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16538 No. 16538 Locked edit hide watch expand quickreply [Reply] [Last 50 posts]
Previous Rounds: First --- Second --- Third --- Fourth

-

The fifth and final round for reprise. Kinjo returns from the dead to challenge it once more, in his own unique way.

-

Maps

Guesthouse F1
Guesthouse F2

Mansion F1
Mansion F2
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>> No. 16670 edit
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16670
BGM: A Long Story

With hazey eyes you, for the last time, awake in this god forsaken place. No longer the dark cell you once saw, but a bright light had filled the room.

The creature sat in the corner, it asked you nothing.

Despite this you feel you can still get a response. The final attempt at a secret rule...
>> No. 16671 edit
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16671
>>16670
The player's life force and Jessica's life force are connected. When one dies, the other must also die.
>> No. 16672 edit
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16672
>>16671
With a small mumble the creature confirms.

"The player shares the same fate as Jessica. If Jessica dies so does the player."

The lights then snap off and the curtains close.
>> No. 16673 edit
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16673
>>16668
~~~~~~

BGM: Perplexed People

The man sat in the tearoom, pondering the latest outcome. It had come to a close as expected, well, it should have at least.

Five attempts over; all five times succumbed to fate. Perhaps it was better this way, he thought. If he had his way, overcoming fate would have been a much more boring outcome. People like suspense and mystery.

He stood up from the chair and walked forward in no particular direction. He recited the words he had repeated not so long ago.

"I wish you the best in bringing the culprit to justice."

Surely it was a challenge yes, but not impossible. Either way it never ended up being achieved so he was left with this.

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15426 No. 15426 Locked edit hide watch expand quickreply [Reply]
First Thread: http://www.seacats.net/gameboard/res/13902.html

Second Thread: http://seacats.net/gameboard/res/14367.html

Third Thread:
http://seacats.net/gameboard/res/14802.html

Welcome, players and lurkers, to the endgame of Concealment of the Golden Witch. If you made it this far, you're either a player or very, very patient.

The rules are very simple: Both players will send me a private message detailing their theories. The player closest to the truth will win. In the case that the player's theories are similar, the player with more events and motives explained will be the winner.

There will be no other tricks or twists afterwards.

Really, none.

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>> No. 16632 edit
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16632
Incredibly, you accomplish your improbable goal. The last thing you hear from Kinjo is a wail of unfathomable pain. As his finger releases from the trigger button, nothing happens. It looks like he was bluffing.
>> No. 16633 edit
K I N J 0 IS T H E T R U E MAS TE R M I N D 0F MY GAMES.
>> No. 16634 edit
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16634
This post exists in order to challenge my opponent, Kinjo Goldbar. Should he accept, he will play a final game in order to try and prove his innocence.

The difficulty is impossible. The truth of the matter has been declared in red ink.

To be continued in Chase of the Golden Witch.
>> No. 16635 edit
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16635
>>16634
I accept your challenge, GreatEqualizer!

Once Reprise is finished, we can begin the game!


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