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6821 No. 6821 Locked edit hide watch expand quickreply [Reply]
Hi guys, I'm looking for a certain Umineko-inspired forum that I've discovered quite some time ago.
I think it was called something "Gameboard-" or "Gamemaster-" related, but my memory seems to be failing me.
Basically, the members made riddles on rokkenjima and other members tried to solve them.

Quite fun, I must say.

Please, if someone has any information, let me know.
34 posts and 14 images omitted. Click Reply to view.
>> No. 10802 edit
>>10801
Eh, it's cool. You may want to wait for the eventual VN release since it's rather long right now. At least, assuming I get all the issues handled that will allow me to do a VN release.
>> No. 10806 edit
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10806
>>10801
I may remember it subconsciously because I glanced at it. Best to save it when I don't expect it.
>> No. 10807 edit
>>10806
Alright then.

>>10802
VN version ? That might be more convenient, yeah. Then I'll get on to it when you finish that version, sounds good, ganbare, etc.
>> No. 11419 edit
I forgot to thank you guys for your suggestions, I just got an email from Kinjo and replied there and forgot to check back here if any of you had tried to help. So if anyone else faces this problem, here's my solution:
Download the latest version of ONScripter and replace it with the one you downloaded in Kinjo's VN.


Audio Shiro Sagisu - 2EN15 0938 "Destiny" - (2.16MB - 128 kbps - 44.1 kHz , 14 - 2EN15 0938 Destiny - edit.mp3 ) Length: 2:21
12261 No. 12261 Locked edit hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
Previous thread : >>11939

So, will our detective finally hit some truth ? A mystery that is. Go ahead and continue, charge with your blue. And try to solve this mystery, if you can do it, that is~

Last edited at 13/07/02(Tue)03:09:43
119 posts and 66 images omitted. Click Reply to view.
>> No. 12604 edit
>>12603
You open the enveloppe, seeing it not one, but two letters. As you come upon the first words you realize you know both of them. The first one is the message that was found in the parlor, the second the last letter found in the basement. You figure there is some reason behind it, but as you turn over the first letter, you find written behind it in an elegant handwriting.
« Don’t think too hard about those. »
>> No. 12605 edit
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12605
"Alright, almost forgot about those letters for the howdunnit, so that's somewhat of a relief."

I take the key, and walk towards the door and enter it into the lock to turn.
>> No. 12606 edit
>>12605
You approach the golden door, feeling tenser at each step. Once close enough, you take a deep breath and insert the golden key inside the keylock.
The key turns on its own and the door opens the same way. All you see behind is white, blindingly white light.
You step in wearily and the light starts to engulf you. As you leave behind the island and hear the music fading away you think about everything that you saw. You’re sure there were things of importance.
You think of the phrases in red, and remember that strange event at the storehouse
« Someone other than the culprit »
Then you remember the sensation of being someone else , and using the ring to get out.
You refeel the sensation of the pie falling on your head as you think about room 3, and groan slightly, then it was the use the ring to get in, the strange axe-made gash on rudolf’s forehead, the axe somehow there.
Then at last the final room. The torch and the hacksaw on the table... You think of all the objects before that disappeared, leaving only butterflies behind, outlasting a purpose you knew about... Then those two...
You think of your encounter with Virgilia, the tale she told you... And the boat. Yes the boat made out of those things you found in these three rooms. Then the ring again. And the golden key.
The truth. Theseus’s paradox.

The light starts to dim slightly as you end your collection of the events. And you find yourself in a familar room, a man stands in the middle, smiling as he sees you.
>> No. 12609 edit
>>12607


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12299 No. 12299 Locked edit hide watch expand quickreply [Reply] [Last 50 posts]
This is a special game. It is very bare bones right now. But you can use the power of resurrection to piece the story together and get to the truth.

Good luck.
61 posts and 61 images omitted. Click Reply to view.
>> No. 12495 edit
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12495
>>12493
"Rosa was indeed alive at the time Erika and co gathered in Jessica's room."
>> No. 12497 edit
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12497
>>12495
"And here I was so keen on my Jessica-theory with killing herself in the cupboard or Erika killed her after finding out she was the culprit through her famous beheading. . . I suppose it's not over yet.

Well anyway, Shannon is done with as well on the howdunnit as far as I can tell. In regards to the second twilight,

The culprit murdered Kyrie and Rudolf in their respective rooms and took their keys and nailed them to the wall. After locking the door and setting the chain lock for each, they exited through the open windows and switched the keys around. From the outside, the windows were locked through the same mechanism as before with autolocked windows as they shut them."

Last edited at 13/08/17(Sat)19:30:29
>> No. 12498 edit
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12498
>>12497
"Neither Rudolf's nor Kyrie's rooms have auto locks on the windows."
>> No. 12579 edit
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12579
>>12498
After murdering both of them and taking their keys like explained above, the culprit locks the door behind them in room A with the opposite key and goes into room B and exits through door or window after planting the key, and locks them from the outside through a methods or mean without an autolock.

They do the above, but do not leave the room and instead hide. When Erika enters, the culprit manages to stay behind her and everyone else's field of vision to escape.

Last edited at 13/08/19(Mon)16:52:28


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12380 No. 12380 Locked edit hide watch expand quickreply [Reply] [Last 50 posts]
Welcome Welcome in this thread Homu and I will start discussing what happened in Chapter 3 before episode 7 airs.....

So Homu has to find the culprit and the how dunnit

if he can't find everything I win.

I will give Homu 20 bullets for him to use, and I will start give certain statements

example:
Bullet 40 :sky is blue
My statement...the sky is green.
He will reply with:
>the sky is green
that's wrong
Bullet 40: sky is blue
Message too long. Click here to view the full text.
70 posts and 65 images omitted. Click Reply to view.
>> No. 12459 edit
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12459
>>12458
>>12457
I feel kind of bad for her.

But since I deal in killing witches, I'm over it now.
>> No. 12460 edit
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12460
>>12458
My it seems I got caught.....I thought no one would found out it was me......

Now that my true name have been revealed, I will introduce myself, I am Taeko Yasuhiro but please call me celestia ludenberg, but I would be more happy if you would just call me Celes...

It was a nice time, I had really fun with all of you, my it was a gamble.....however....now I must go.....See you in the next life...

I sure had my fun......


*Makoto points out that even though the Queen of Liars appear calm and collected inside of herself she isn't*
>> No. 12461 edit
>>12460
Well well, Now that the culprit was found its time for the SHOW!!!

https://www.youtube.com/watch?v=QQWHeOJGoIg
>> No. 12462 edit
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12462
>>12461
Y-YOU ARE A MONSTER!

Even though Celes murdered two of our friends, SHE WAS ALSO OUR FRIEND!

You knew she would be tempted by money! I swear that one day we would bring you down together!


and so the third trial was finished. with only 7 of the 15 remaining....


The Winner is Homu who could solve all of this!



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12220 No. 12220 Locked edit hide watch expand quickreply [Reply]
Alright alright, I suppose it's about time. THIS IS NOT A FINAL, FINISHED THING. It's basically meant to be "The YouTube Version: The VN Version." You can find a big list of concerns to note over at http://whabroad.wordpress.com/ where I explain all the stuff that's still broken. But it is readable, for a certain subset of readable, and doesn't appear to crash. Unless it does. Then tell me about that.

Direct Link: https://www.dropbox.com/s/m5ui2bwcxlll0aq/redaction-1.0-all.zip

NOTE THAT THIS IS NOT AN ONSCRIPTER RELEASE! You can download and run the whole thing all by its lonesome. I've archived and encrypted all the files (all of 'em, pictures and music and scripts alike; you can't find a dang thing loose in the folder as far as I know), but Lord knows if that'll do me any good.

System requirements may be slightly higher for this than for ONscripter. It's running in OpenGL. Oh, and "S" takes screenshots.
12 posts and 6 images omitted. Click Reply to view.
>> No. 12280 edit
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12280
I have been quite busy lately, hopefully I can give it a read next week.
>> No. 12290 edit
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12290
Ozaki, could I trouble you to check a couple spots if you've still got it installed? Someone is reporting missing music but I can't replicate it at all on my end. It's all consistently related to a secondary BGM channel, but I can't reproduce it.

Specifically, one of the problems he pointed out was here (this is the screenshot he included). There's supposed to be music here (it's a vocal version so it should be REALLY obvious), and in both versions I've checked there definitely is music there. Is that the case for you as well?

It's in Chapter 3.5, toward the end.
>> No. 12291 edit
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12291
>>12290
Yep works for me. I noticed in some parts of the game if you scroll into the backlog the music will stop and won't trigger again.

None the less the BGM in that particular scene works fine.
>> No. 12292 edit
>>12291
Same for you, huh? I can't figure it out then. It appears to work fine.

The music thing you might be mentioning is probably related to when it fades out. If you scroll back but not far enough back you might be at a point after a stop music line but before the new music starts. I might need to reexamine the way music transitions generally.

Only other thing I can think of is that it might be related to system language, although I can't see how as I removed all Japanese characters from any BGM file names and everywhere in the script (although it's entirely supported, as it's used a few times in dialogue).


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