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78285 No. 78285 Stickied edit hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
https://app.roll20.net/join/1167985/MDUfjw

The group makes a number of travel preparations, anticipating an early departure on dragonback to Loudwater for their rendezvous with Sid. The five have a restful sleep at the Tavern of the Flagon Dragon, a higher-class establishment in the Castle Ward not too far from the famous Blackstaff Tower. Your expenses have been covered for this stay, as you act on the behalf of the Council of Waterdeep, and so long as you continue to do so, you don't have to worry about paying for an inn in the City of Splendors.

Your rest is largely uneventful, and as you gather outside the tavern--Torinn, Myn, Sureiya, and the mysterious shaman--you are approached by a pair of familiar faces. One is Remallia Haventree, and the other is the deva invoker who accompanied you some time ago, on your mission to the earthmote.

"A good morning to you all," Remallia says, bowing deeply. The moon elf woman is dressed seemingly for battle, in green scale draped with bits of purple cloth accenting it here and there, and a long, curved blade strapped to her back. She looks to Samel, and nods slightly, "I believe you know each other?"
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>> No. 78438 edit
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78438
Still wearing the ugly cultist clothes and mask, after finally getting close enough to take a look with his spyglass, Sureiya hides behind any nearby obstacle there is in the surroundings and takes a good look with his magical spyglass.

Stealth: 26 https://orokos.com/roll/561371
Perception: 29 https://orokos.com/roll/561374


Last edited at 17/10/23(Mon)00:22:51


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73715 No. 73715 Stickied edit hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
>>11808
Previous thread~!

This thread will be for OOC Chatter and Discussion.

Character Sheets:
George: Myn Nthelsyr
Astaroth: Torinn Tormine
anon-kun: Sureiya
Voyager: Bernkastel
Mion: Samel

Other Sheets:
anon-kun: Reiyasu
Sonozaki Shion: Sid Silversprocket
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>> No. 78307 edit
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78307


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1173 No. 1173 Stickied edit hide watch expand quickreply [Reply]
Herein I will post all "official" house rules we will be using in my campaign. Please keep this thread clean of all other posts. You can discuss potential additions or the current stuff in the OOC thread.
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>> No. 77665 edit
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77665
Ritual Casting
Ritual Casting is subject to certain house rules. These rules overwrite any other ritual rules when applicable, all other rules for rituals still apply.

* You can copy ritual spells from ritual books you find or borrow into your own ritual book without cost. You can copy any amount of rituals of any levels over the course of an extended rest. The same rules apply for mastering rituals.
* Casting a ritual from a scroll requires no components. These components are used up in scribing the scroll instead. You still must provide any relevant focus.
* If you possess the ritual caster feat, you have a number of ritual points (RP) equal to your level. You can expend any number of RP to cast a non-Creation ritual with a fixed cost without expending components (you must still provide a focus if applicable). The amount of RP you must spend to cast without components is equal to the ritual's level, but the RP cost is halved (rounded down, minimum 1 RP per ritual) if you are trained in the relevant skill for the ritual. The ritual must not have any sort of variable cost, so rituals such as raise dead are ineligible, as are Creation rituals like unseen servant. You regain all expended RP after taking an extended rest.


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78191 No. 78191 Locked edit hide watch expand quickreply [Reply] [Last 50 posts]
https://app.roll20.net/join/1167985/MDUfjw

The group makes a number of travel preparations, anticipating an early departure on dragonback to Loudwater for their rendezvous with Sid. The five have a restful sleep at the Tavern of the Flagon Dragon, a higher-class establishment in the Castle Ward not too far from the famous Blackstaff Tower. Your expenses have been covered for this stay, as you act on the behalf of the Council of Waterdeep, and so long as you continue to do so, you don't have to worry about paying for an inn in the City of Splendors.

However, when you awaken, the next morning, you sense that something has changed. It's not a subtle change to most of you, as Torinn, the shaman, Ramuh, and Myn can all feel something very drastically different about the magic they wield. It's a rather drastic change, as if the very fabric of reality itself has been somehow twisted and altered. However, upon meeting in the inn's main hall, you notice that it seems as though most of the inhabitants have barely noticed a thing. Sureiya has noticed some minor changes, mostly to his magic items, but you also notice that, somehow, your magical reagents and gold coins that you stored within your bags of holding have also had a change in quantity.

Normal life seems to be progressing for the majority of Waterdeep, but those of you who wield powerful magics know that something very odd and very unsettling has happened. It might be a good idea to seek out an expert on such matters.
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>> No. 78279 edit
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78279
>>78275
"I suppose we'll be hiding behind the trees, then?" Torinn inquires.
>> No. 78280 edit
>>78279
"It shouldn't took us long" the ranger explains.
"These soldiers look strong, and I got no intention to fight them alone" Sureiya says, thinking back about their fight a few minutes ago.
>> No. 78281 edit
>>78280
"Most soldiers are."
>> No. 78284 edit
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78284
This thread is being retconned out of existence! Stand by.


No. 77847 edit hide watch quickreply [Reply] [First 100 posts] [Last 50 posts]

Reiyasu removes the cult disguise and approaches the enormous dragon-like corpse, Torinn traveling alongside him. They barely manages a few steps in its direction before a low rumble resounds over the top of the spire.

WHO TREADETH NOW UPON MY BONES... AND WAKETH ME FROM SLUMBER SWEET...?

The voice is simultaneously something you hear with your ears and something that resounds within your very soul. It is simultaneously male and female. It carries the weight of both a command and an inquiry. It is not the voice of a mortal creature. Suddenly, the eyes of the petrified entity take on a soft, red glow, and you feel as though you are being watched by it.

It's about this time that a canary lifts off from atop the dragon's head, and flutters downward towards the raised platform in front of the spectacle. It lands upon the center of the platform and chirps briefly.
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>> No. 78227 edit
>>78226
After a brief pause to think through her words, the shaman continues.

"That world is ruled by Sorcerer-kings, unchecked tyrants who drain the life out of the land the primordials fought to defend. Athas needs a guardian, but the primordials of legend lay dormant, and are unable to act. ...The spirits still seek a method to travel back to that world, but I will find it eventually. And once you, Lord Asgorath, regain your full strength, it would not be a difficult matter for you to topple these destructive rulers and restore life of Athas."

The shaman pauses again, this time to bow before Asgorath with her spirits.

"To that end, we pledge our services to you. Would you help us?"

Last edited at 16/02/05(Fri)12:18:24
>> No. 78228 edit
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78228
I understand.


The dragon-god's voice booms in the shaman's mind, but it seems aware that it is speaking directly to the spirits rather than the human herself.

Power is thy wish. As ever, the world is unchanging. Very well, misbegotten pawn. Amuse me--fulfil thy role in the mortals' struggle for Toril, and perhaps thy wish shalt be granted.

>> No. 78229 edit
>>78228
The shaman looks up. "Thank you. We will do our part."
>> No. 78230 edit
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78230
Without saying another word, the small dragon fades from view.


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