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No. 77847 edit hide watch quickreply [Reply] [First 100 posts] [Last 50 posts]

Reiyasu removes the cult disguise and approaches the enormous dragon-like corpse, Torinn traveling alongside him. They barely manages a few steps in its direction before a low rumble resounds over the top of the spire.

WHO TREADETH NOW UPON MY BONES... AND WAKETH ME FROM SLUMBER SWEET...?

The voice is simultaneously something you hear with your ears and something that resounds within your very soul. It is simultaneously male and female. It carries the weight of both a command and an inquiry. It is not the voice of a mortal creature. Suddenly, the eyes of the petrified entity take on a soft, red glow, and you feel as though you are being watched by it.

It's about this time that a canary lifts off from atop the dragon's head, and flutters downward towards the raised platform in front of the spectacle. It lands upon the center of the platform and chirps briefly.
341 posts and 155 images omitted. Click Reply to view.
>> No. 78227 edit
>>78226
After a brief pause to think through her words, the shaman continues.

"That world is ruled by Sorcerer-kings, unchecked tyrants who drain the life out of the land the primordials fought to defend. Athas needs a guardian, but the primordials of legend lay dormant, and are unable to act. ...The spirits still seek a method to travel back to that world, but I will find it eventually. And once you, Lord Asgorath, regain your full strength, it would not be a difficult matter for you to topple these destructive rulers and restore life of Athas."

The shaman pauses again, this time to bow before Asgorath with her spirits.

"To that end, we pledge our services to you. Would you help us?"

Last edited at 16/02/05(Fri)12:18:24
>> No. 78228 edit
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78228
I understand.


The dragon-god's voice booms in the shaman's mind, but it seems aware that it is speaking directly to the spirits rather than the human herself.

Power is thy wish. As ever, the world is unchanging. Very well, misbegotten pawn. Amuse me--fulfil thy role in the mortals' struggle for Toril, and perhaps thy wish shalt be granted.

>> No. 78229 edit
>>78228
The shaman looks up. "Thank you. We will do our part."
>> No. 78230 edit
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78230
Without saying another word, the small dragon fades from view.


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77658 No. 77658 edit hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
The cultist in the middle suddenly transforms--and a half-second later, the cultists have landed to the side of the carts, and have drawn weapons, and a huge black dragon stands tall in the middle.

"Tremble, for--"

"Enough! You face Valanor the Slayer, wretch!" interrupts the gold dragon, punctuating his threat with a roar.

This has quite an effect on the black dragon, which lets out a half-roar that might be the draconic equivilant of a yelp, and takes to the sky--heading west, away from the Well of Dragons.
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>> No. 77844 edit
>>77843
"If the canary really was guiding us, could the climby members of the party please investigate where it was? Maybe there's something there," the shaman suggests, hoping to find out what Asgorath is doing here, and how it ties into the current Well of Dragons situation.
>> No. 77845 edit
"Well, at this point I'd say our infiltration was a success" the ranger says, as he removes the cultist's clothes and mask and places it inside of the magic bag.

Then, he approaches the massive dragon head, and if nothing seems to be immediately dangerous, he climbs on it and looks around the place where the canary vanished.


Remove silly clothes, equip casque of tactics. Take ten on Athletics.
>> No. 77846 edit
Torinn tries climbing. He's no so good at it, though.

Athletics: http://orokos.com/roll/332641 (17)
>> No. 77848 edit
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77848
>>77847
Continued.


No. 77455 edit hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]

Two months have passed since the combined forces of the Flaming Fists, Mithral Hall, and several other powers from Luruar and the Sword Coast combined to enter the Shadowfell and battle the armies of the Fell King. While casualties on the part of the attacking army were light due to a certain group of adventurers confronting and defeating the Fell King himself, circumstances that unfolded immediately thereafter have caused quite a bit of a political shakeup on the Sword Coast. The reigning Grand Duke of Baldur's Gate, Daval Prestor, revealed himself as Daragoth the Desolator, an elder red dragon bent on seizing the Fell King's command of the elemental leylines for himself.

Though Daragoth has not been seen nor heard from since the Fell Keep collapsed with him inside, the fear that comes with realizing such a well-respected and responsible official was pushing the city-state of Baldur's Gate towards his own ends has given the rest of the Sword Coast quite the scare. And it seems bad news comes in twos and threes, as mere days after the appointment of a new Grand Duke, Abdel Adrian, word of an alliance between the powerful Red Wizards of Thay and the secretive Cult of the Dragon reached the Sword Coast. Reports of activity by the Cult of the Dragon in the Western Heartlands has prompted a reorganization of the military assets of Baldur's Gate--captain Highwind has resigned from his position as captain of the royal guard, and Thalwynn Cragmaul has succeeded him. Thalwynn Cragmaul has reformed and expanded the royal guard into a proper city watch for Bloomridge, the Twin Songs, and much of the Wide. The Flaming Fists are now led by Marshal Ulder Ravengard, and police the Outskirts and project Baldur's Gate's influence outside their own lands.

The political upheaval in Baldur's Gate, however, has opened the way for the other cities in the Sword Coast to claim more power and influence for themselves, especially with Luruar looking to ally themselves with the nation-states of the Sword Coast in order to better oppose the Cult of the Dragon and their Thayan allies. While nobody seems to know just what their plot is, all agree that it cannot be good for the realm at large. Diplomats looki
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>> No. 77655 edit
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77655
"I don't suppose we have any ritual magic that could aid in Master Valanor's work?"
>> No. 77656 edit
>>77655
The shaman shakes her head. "I'm sorry, I can't think of anything."
>> No. 77657 edit
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77657
"Ah," Valanor interjects. "I believe we have a target."

The gold dragon swoops forward suddenly, and the adventurers see it too--two wagons being pulled by red-scaled drakes. Two black-robed cultists with distinctive masks are riding each--all medium-sized humanoids, from the look of it. As you pull closer, you notice more details: the carts are loaded with bags and various valuable-looking objects, and the carts are coming to a stop--they've clearly spotted the incoming gold dragon, and know they can't possibly get away. However, there is a fifth humanoid wearing an elaborate purple mask in between the two carts.

As Valanor lands heavily on the ground, the adventurers disgorge themselves, weapons and implements at the ready--you get the impression it's not good to be mounted on him when he starts fighting. "Cult of the Dragon! Thieves and murderers! Surrender now, for either way, your vile actions end today!"

The four cultists riding the two wagons look at each other, then quickly hop off the carts. The one in the middle laughs and replies, "Heh heh heh... a chance to kill a gold dragon is rare indeed... fear the wrath of Eskanious, metallic!"
>> No. 77660 edit
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77660
>>77658
Continued~


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77296 No. 77296 edit hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
The ruins of Unther lay far from the splendor of the grand capital of Tymanther, Djerad Thymar. It is said that many relics of a bygone age lay hidden in these ruins, and the nearby village of Ruinspoke serves as a waypoint for adventurers and other thrill-seekers seeking to reclaim these artifacts of antiquity.

It is just outside these ruins that a heavily-armored dragonborn with reddish scales approaches the ruins on horseback. Strapped to his back is a heavy, black greatsword, and around his neck is an oddity--the holy symbol of Bahamut. The figure rides towards Ruinspoke, approaching a simple stone bridge that spans a rather inconveniently-placed gorge. It is somewhat foggy out, and that is why he does not come to a stop until he is roughly fifteen feet out from the bridge--it is at this point that he can finally make out the large figure blocking his path.

"Hail... who goes there?" the dragonborn demands, somewhat nervously.

The figure--roughly the size of a goliath, and wearing a strange, puffy red tunic of some sort, and equally large and puffy grey breeches with red spots on them--remains silent. The dragonborn looks at the figure warily, and thinks he can make out horn-like shapes atop the figure's head. This puts him immediately on guard, and he draws his greatsword and dismounts. "I said, who goes there?!"

The figure finally responds, "Leave your weapon and go. If you do so, I shall spare your life." The humanoid figure seems to have his back facing the dragonborn, and does not even turn as he addresses him.

This demand, combined with the apparent lack of respect shown by the aggressor not even bothering to turn to face him, has successfully provoked a hostile response from the dragonborn. "What foolishness is this? If you want my weapon, you'll need to pry it from my lifeless corpse!" The dragonborn adopts a fighting stance, and edges closer to his adversary.

With one quick movement, the larger figure is now hol
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>> No. 77451 edit
>>77450
Torinn doesn't have anything he can say to Tarhun. Not after that pardon. Not after getting what he'd worked for.

Almost everything. The Golden Narwhal is still missing, and as Fiona pointed out, the culprits are still at large.

So Torinn simply salutes the Vanquisher, putting as much effort into it as he can manage. And says nothing further to him.


To the others, though, Torinn has a few words. "Right, I'll do that," he assures Fiona, "I owe them that much for what they've done, and not just to me."

"And as for you," Torinn says severely at the retreating Gilgamesh... then smiles as an idea comes to him, before he continues more pleasantly, "you seem like you would know some very interesting stories and legends." He quickly adds, "possibly even lived a few." And then he gets to the important part: "If it's alright with you, I'd like to hear some of them while traveling."

Diplomacy to persuade Gilgamesh to travel and talk about things: http://orokos.com/roll/319890 (22)

Last edited at 15/08/25(Tue)18:23:55
>> No. 77452 edit
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77452
"You... want me to come with you?!" Gilgamesh asks incredulously. "Well, er... it seems my plans recently fell through, so, maybe for a time...?" he suggests, looking at the fake spear in his hand. "You'll surely be headed somewhere interesting, yes? I will need to... collect some information, for my next quest! And then, perhaps, we can finally have our duel!"

Tarhun nods to Torinn, then moves over to the guards that followed Fiona up to the platform. Fiona looks uneasily at the inspector and Nashu--the inspector is posing, and the half-elf is cheering him on.
>> No. 77453 edit
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77453
>>77452
Torinn grabs his dropped shield and heads back. He has to stop for a while, though. Inspector Hildebrand's actions make him clutch his stomach and laugh for a while, as the absurdity of everything that happened that day finally catches up to him. That, and a sense of relief that his family will be okay. It has the paladin laughing harder than he has in quite some time.

"Alright... alright, I'm good. I'm ready now."

When he's done, he's still grinning, and, as he starts heading out of the city with his unusual travelling mate, he reflects on what an interesting day it's been.

Last edited at 15/08/25(Tue)19:22:30
>> No. 77454 edit
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77454
As this absurd and epic day draws to a close, Torinn prepares to head out on adventure with a new and unusual traveling companion. The trail of the Cult of the Dragon is still warm, and it's best not to let it sit for too long, as it will soon lead the paladin back to the Sword Coast--to old friends, new acquaintances, and both familiar and strange locales.

Perhaps the most memorable thing about this day is the intervention of Torinn's patron deity. Though his aid was most welcome, Torinn does have to wonder: is this an omen of things to come? Are matters in the mortal world really getting so severe that the gods themselves must intervene directly? What exactly is the Cult of the Dragon -doing- that is so important?

In the Well of Dragons, a force far older than even Bahamut stirs... and beckons.


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77211 No. 77211 edit hide watch expand quickreply [Reply] [Last 50 posts]
The wealth of Amn is well-known throughout Faerûn. For centuries, the great nation has gained power and influence through the acquisition of material wealth and distant colonies in Chult, the Mhair Archipelago, and the Moonshae Isles. However, Amn's reputation of being ruled by a ruthlessly oppressive oligarchy have prevented it from gaining much favor among the more free city-states of the Sword Coast and beyond. Amn has a long-standing trade rivalry with Waterdeep, the City of Splendors, and there is little love lost between the two nations, especially given Amn's local ban of arcane magic not wielded by the Cowled Wizards of Amn.

The city of Crimmor is the beating heart of the merchant empire within Amn, though Athkatla remains the true capital city and possesses a population nearly thrice that of Crimmor's forty thousand. Practically all trade heading north of Amn by land passes through this fortified mustering point, and the city bristles with taverns, inns, and festhalls catered towards merchants and adventurers alike. The Shadow Thieves maintain a headquarters here, but do not operate. Indeed, the Shadow Thieves quickly dispose of any freelance thieves operating in the area, creating one of the safest cities in Faerûn for merchants.

It is in this city where Sureiya's family makes its humble home, and where the half-orc ranger finds himself today, sparring in the small yard in front of his residence with his father.
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>> No. 77292 edit
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77292
"Yeah, I'd be sure to visit you once things calm down around here. The Emerald Cabal will some tough days thanks to our little trick here" the ranger says, with a smirk.

"It was a pleasure to work alongside you, lady Remalia. I hope your research on the mask to be successful" Reiyasu adds, doing a respectful bow.

History check: (25) http://orokos.com/roll/315667

Last edited at 15/08/09(Sun)17:39:32
>> No. 77293 edit
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77293
Nodding, the eladrin replies, "Sureiya. Reiyasu, Sophie. It has been a pleasure to work with you." With that, she turns to leave, taking Minsc with her.

History: Storm Silverhand is most notable as an adventuring companion of Elminster of Shadowdale (unquestionably the most well-known wizard in all Faerûn). She is said to be one of the famous "Seven Sisters", seven chosen of Mystra, the greater goddess and Mother of Magic. The seven were also said to be daughters of Mystra, who possessed a mortal host to birth them. Storm took care of Elminster in the years following the Spellplague, who is said to have suffered a period of insanity when the Weave collapsed. Her activities since Elminster's departure are news to you, though she was well-known as an influential Harper throughout the centuries. She has a long and storied history, but suffice it to say she is regarded as a powerful force of good in the realm.
>> No. 77294 edit
"I'll now excuse myself. Mr. Reiyasu, Sureiya, please take care!

Sophie, proud of providing support for an important mission, leaves the pub with a wide smile on her face. Meanwhile, father and son stay around while enjoying some more ale.

"That was certainly stupid, boy. Even all of us would have had a good fight against all of them. What made you fight them?" Reiyasu asks, talking in a worried tone.

"I was powerless before leaving this place, old man. But now, I am not. I wanted to teach those bastards a lesson, but it wasn't one of my best ideas" the ranger carelessly explains, gulping a generous amount of his drink after that.

"But you did. Stealing that mask was certainly a bigger hit for them than just killing some of their bodyguards and one of their leaders. Change will come, son."

The half-orc and his father spend a relaxing evening there, where they exchange several stories of their adventures. Reiyasu is still worried of the harsh nature of his son, but that night, there was no man more proud of their son than that worn adventurer.
>> No. 77295 edit
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77295
Though it's hard to immediately judge the effects of stealing the dragon mask away from the hands of the Cowled Wizards and, indirectly, the Cult of the Dragon, Sureiya is well aware that something big is happening all across Faerûn. For now, he has done his part to see that the greater good is served throughout the duration of these events, but there will be many more challenges ahead. His thoughts turn northward towards Baldur's Gate, Thelkra, and his adventuring companions, and he knows that adventure will soon call once again.


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