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36 No. 36 Locked edit hide watch quickreply [Reply] [First 100 posts] [Last 50 posts]
OOC: I don't actually remember what chapter/part we're on so I'm improvising.

After a harrowing encounter with a group of undead monstrosities within the cavern system they discovered, the party decided to temporarily step back outside and ponder their next move.

A more thorough investigation of the cavern was clearly in order, as the deserted orcish camp with signs of bodies being dragged from it into the cavern was quite suspicious. Furthermore, the undead inside were clearly orcs when they were alive. There's still no sign of Thelkra either (none of the now-dead orcs looked very much like her, though some were female). There's a good chance that whatever is inside this cave is connected to the caravan attacks that the Flaming Fist is concerned about.

OOC: You all receive 300 XP from the encounter with the undead orcs. You were going to win pretty much, as I don't think anyone was in any real danger of dying and they were down to one badly-injured unit, one very weak unit and a caster who'd used all of its big spells. It was just going to be a rather big drain on resources.

The idea came up that I should give everyone a chance to mention what their character did after the battle, so I'm going to do that. Your characters can discuss their thoughts on the matter as well. We'll proceed when you're ready.
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>> No. 737 edit
Taking a short rest. Spending one surge.
>> No. 738 edit
Torinn nods to the warlord and the shaman, then sits down and sighs, trying to carve away a few nicks his makeshift holy symbol took while resting to recover his strength. As an afterthought, he switches out his weapon.

Spend one healing surge
Take short rest
Sheathe Farbond Spellblade
Unsheathe Vanguard Longsword

>> No. 739 edit
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739
Myn attempts to overcome his wounds with sheer willpower, rather than lose focus through unnecessary resting.

Use second wind, spend 1 healing surge.
>> No. 740 edit
After relaxing for a bit, Sureiya decides to inspect the area and the path to the next area
Move to I-61
Perception check: http://invisiblecastle.com/roller/view/2915868/



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17 No. 17 Locked edit hide watch quickreply [Reply] [First 100 posts] [Last 50 posts]
This thread will be for OOC Chatter and Discussion.

Character Sheets:
George (Myn Nthelsyr) http://www.myth-weavers.com/sheetview.php?sheetid=215664
Hideiling (Michael Silversteel) http://www.myth-weavers.com/sheetview.php?sheetid=217177
Bernkastel ("Bernkastel") http://www.myth-weavers.com/sheetview.php?sheetid=215658
Astaroth (Torinn Tormine) http://www.myth-weavers.com/sheetview.php?sheetid=217138
Liliane (Sariel) http://www.myth-weavers.com/sheetview.php?sheetid=217112
anon-kun (Sureiya) http://www.myth-weavers.com/sheetview.php?sheetid=224099
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>> No. 752 edit
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752
>>751
That's just the petrified token. Sometimes I move things out of player view rather than delete them.
>> No. 753 edit
>>752
I see, haha. Still was a nice little thing to notice~
>> No. 755 edit
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755
>>750
A non-combat encounter sounds like a refreshing change of pace, not to mention quite fun. Not to mention it finally gives us a chance to, well, roleplay. I'm rather looking forward to it.
>> No. 756 edit
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756
>>754
New thread.


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8 No. 8 Locked edit hide watch quickreply [Reply]
Myn advances and fires an eldritch blast towards the wight deathlock, but the beam misses its mark.

The wight, in turn, claws at the nearby warlord, but misses horribly. It shifts to the side, looking at the squishier backline hungrily.

The wight deathlock curses back at Torinn in response to his intimidations, "Your paltry threats mean little coming from one overcome by the chill of the grave! DIE!" Another bolt is flung from the wight's claws, striking Torinn soundly and keeping him immobilized.

The skeleton archer moves and draws another arrow, trying to pin down the paladin with a fiery shot, but misses as well.

Myn's eldritch blast misses wight deathlock.
Wight marauder 1's claw misses Michael.
Wight deathlock's grave bolt hits Torinn for 14 necrotic damage and Torinn is immobilized until the end of its next turn.
Skeletal archer's searing arrow misses Torinn.

Turn Order (Initiative)
Ghast Savage 2 (G) 24
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3 No. 3 Locked edit hide watch expand quickreply [Reply]
Consider this my re-checking everyone's interest in the /limbo/ game and making sure everyone's on board to resume where we left off. I'm interested in getting all six players back on board.

I have links to everyone's character sheets still saved, but without a dump of the old board we'll have to improvise immediately getting back into the game. Shouldn't be too difficult, though (I have a good idea about how I want to do it). Feel free to discuss such matters too.
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>> No. 13 edit
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13
Interested~
>> No. 14 edit
Didn't notice til just now, interested
>> No. 15 edit
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15
So, should we continue where we left?

Also
Since higurashi have been referenced in Umineko, [spoiler]we are in the metaworld [spoiler]of a metaworld[/spoiler][/spoiler]
>> No. 16 edit
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16
I'm game.


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1 No. 1 Locked edit hide watch quickreply [Reply]
>> No. 2 edit
second
>> No. 6 edit
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6
Thirded.
>> No. 11 edit
love
>> No. 12 edit
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12


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