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No. 74616 edit hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]

The day winds down as the adventurers have a quick meal consisting of some plain, yet tasty bread produced by the endless rations. After finishing, the six adventurers gather together and decide it'd be best to get some rest, while Sid gets back to work on their items. Thelkra leaves about part-way through the meal, saying she needed to check in with captain Highwind for her own assignment.

After heading to bed, you each settle in for a peaceful rest. And though there are no exterior disturbances in the night, each of you awakens with a vague sense of unease, and a fleeting memory of an orc skull and dark whispers. This feeling of unease carries over as you meet in the hall outside after your rest, and decide what to do first. You still haven't met with duke Prestor, and Sid is certainly finished with your enchantments by now. You may also be curious about Thelkra or Elayne at this point, so a decision should be made.
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>> No. 74912 edit
Spend one surge, assuming we don't have time to double rest.
>> No. 74914 edit
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With the group's breather concluded, everyone looks rested and refreshed. The shaman stows away the battle standard, and it would appear you're good to go.

Players and Allies
Myn Nthelsyr (George): 65/65, darkspiral aura 1
Book Imp (Myn): (In Myn's Space) Passive Mode
Torinn Tormine (Astaroth): (Mounted) 76/76 HP
Rutger (Astaroth's Mount): 35/38 HP, resist 5 all when mounted
Sureiya (Anonkun): 70/70 HP
"Bernkastel" (Voyager): 63/63 HP, resist 2 thunder/fire/cold
Sid Silversprocket (NPC Ally): 71/71 HP

Surges Spent (Encounter and Short Rest)
Torinn: 2
Myn: 0
Sid: 2
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>> No. 74915 edit
"I hate how this thing looks" says the ranger as he places the miner's helmet on his head, "but a single sunrod doesn't cut it."
Then he lids another one and sets it on the helmet.

"Let's move."

Last edited at 14/05/05(Mon)22:19:32
>> No. 74917 edit
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74307 No. 74307 edit hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
Once the association with Lady Kava is made known to Finara, the adventurers are informed that their rooms are on the house. The griffons are stabled and the five have a rather uneventful night, with sleep and no suspicious dreams.

The next morning comes quickly, and again they are up early, finding Aghanim with the four griffons, preparing them the flight. He turns to the group and asks, "We ready to head out?"
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>> No. 74612 edit
Trying not to directly oppose the tyranity of Bernkastel, Sureiya silently shares a little of whatever meal the magical basket produced.
>> No. 74613 edit
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"Oh, just to optimize its efficiency in tracking the flow of power along the underground leyline strands!" the gnome explains helpfully as he continues his enchanting work.
>> No. 74614 edit
The shaman holds the basket out to Sid, too, suggesting a short break. The basket should have about 15 meals?
>> No. 74629 edit
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3443 No. 3443 Locked edit hide watch quickreply [Reply] [First 100 posts] [Last 50 posts]
This thread will be for OOC Chatter and Discussion.

Character Sheets:
George (Myn Nthelsyr) http://www.myth-weavers.com/sheetview.php?sheetid=215664
Hideiling (Michael Silversteel) http://www.myth-weavers.com/sheetview.php?sheetid=217177
Bernkastel ("Bernkastel") http://www.myth-weavers.com/sheetview.php?sheetid=285555
Astaroth (Torinn Tormine) http://www.myth-weavers.com/sheetview.php?sheetid=217138
Liliane (Sariel) http://www.myth-weavers.com/sheetview.php?sheetid=217112
anon-kun (Sureiya) http://www.myth-weavers.com/sheetview.php?sheetid=224099

The Books: http://www.mediafire.com/?7g2v42d2xdy7f

Everything has been put together here and organized for maximum ease of use:

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>> No. 4734 edit
also what about staircase why everyone @ door etc
>> No. 4735 edit
also shiny in centre of map etc
>> No. 4736 edit
Because what if there is treasure or another person in the room or something.
>> No. 4762 edit
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New thread!

File 138291473853.png - (638.81KB , 1010x670 , upperlevelS.png )
73910 No. 73910 Locked edit hide watch quickreply [Reply] [First 100 posts] [Last 50 posts]
The maul-wielding giant roars in fury, shouting, "Lokradin, they seek to free her!"

"No! Not before her power is ours!" Lokradin replies. "Destroy them, Thorai! I will seal the door!"

Samel is the quickest of the party to action.
Samel (Uncle Mion): 28
Myn Nthelsyr (George): 24
Torinn Tormine (Astaroth): 22
Sureiya (Anonkun): 13
Bernkastel (Voyager): 12

Players and Allies
Myn Nthelsyr (George): (Z-12) 61/61 HP + 4 THP, darkspiral aura 2
Book Imp (Myn): (In Myn's Space) Passive Mode
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>> No. 74304 edit
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Word-of-mouth carries the adventurers to the door of an inn-and-tavern called Finara’s. It is now well past sundown and it's probably a good time to check in. Entering the bottom level of the inn, which is comprised of a mostly-empty tavern, you spot an elderly woman sitting behind a desk, who would apparently be the proprietor of the inn.
>> No. 74305 edit
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"I can't believe you really found nothing."
>> No. 74306 edit
Putting the griffons in the stables, Torinn says "We'd like to rent rooms for the night."
>> No. 74308 edit
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New thread!

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12570 No. 12570 Locked edit hide watch quickreply [Reply] [First 100 posts] [Last 50 posts]
By midday, you have reached the outskirts of the desert city, with Myn being carried by Rutger somewhat roughly. The wind seems to have been steadily dying down throughout the day, and it would appear at least two things are as described to you in town: there is a large hill on the north side of the city, with a castle-like structure at the top of a path that leads into the city. It does not appear that you can go directly to the castle from the desert, but you would first need to enter the city--the hill is steep and craggy. A few miles down the wall to the south is a large hole in the wall, which is to say the entire wall is broken through.

Beyond the wall you can see a few dome-shaped structures and spires peeking over the top, though some look cracked or otherwise damaged. Furthermore, there is something not mentioned to you--a cavern, near the part where the hill gives way to the city walls. The wall connects directly to the large hill, so it would appear that the only way into the city is through the hole in the wall, unless you want to look around for a gate, which you have not yet spotted. On the other hand, there is a cavern that seems to lead into the hill itself, which was not mentioned to you by the townsfolk.

It would appear you must decide where to explore first.
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>> No. 73907 edit
dungeoneering on pillars : http://invisiblecastle.com/roller/view/4276239/ (22)
>> No. 73908 edit
"...so many of them."
Distracted by the swarms, the ranger have no idea what the pillars do.

Dungeoneering (14) http://orokos.com/roll/145806
>> No. 73909 edit
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Whisper: "Mr. Tormyne, please consider bringing the carcass into the room to lure the scarabs."
>> No. 73911 edit
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