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12570 No. 12570 Locked edit hide watch quickreply [Reply] [First 100 posts] [Last 50 posts]
By midday, you have reached the outskirts of the desert city, with Myn being carried by Rutger somewhat roughly. The wind seems to have been steadily dying down throughout the day, and it would appear at least two things are as described to you in town: there is a large hill on the north side of the city, with a castle-like structure at the top of a path that leads into the city. It does not appear that you can go directly to the castle from the desert, but you would first need to enter the city--the hill is steep and craggy. A few miles down the wall to the south is a large hole in the wall, which is to say the entire wall is broken through.

Beyond the wall you can see a few dome-shaped structures and spires peeking over the top, though some look cracked or otherwise damaged. Furthermore, there is something not mentioned to you--a cavern, near the part where the hill gives way to the city walls. The wall connects directly to the large hill, so it would appear that the only way into the city is through the hole in the wall, unless you want to look around for a gate, which you have not yet spotted. On the other hand, there is a cavern that seems to lead into the hill itself, which was not mentioned to you by the townsfolk.

It would appear you must decide where to explore first.
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>> No. 73907 edit
dungeoneering on pillars : http://invisiblecastle.com/roller/view/4276239/ (22)
>> No. 73908 edit
"...so many of them."
Distracted by the swarms, the ranger have no idea what the pillars do.

Dungeoneering (14) http://orokos.com/roll/145806
>> No. 73909 edit
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73909
Whisper: "Mr. Tormyne, please consider bringing the carcass into the room to lure the scarabs."
>> No. 73911 edit
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73911
Continued!
>>73910


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12006 No. 12006 Locked edit hide watch quickreply [Reply] [First 100 posts] [Last 50 posts]
Using the leyline tracer device Sid invented, it only takes a couple of hours to see something strange on the horizon--tips of earth poking through the cloud cover. Ascending above the layer of clouds gives you a clear, sunny sky, and a massive floating chunk of continent. You can't see all of it from your vantage point, but your best guess would be that this earthmote is the size of several sprawling metropolises. It appears to be nearly flat at the top, strangely--at the very least, the terrain appears moderately populated by hills.

It's actually difficult to make out specifics, however--it seems like there is a gigantic windstorm enveloping the top if the isle. You might be able to see a bit more closer in, but you do spot several small shapes darting around the island. Getting closer would give you a better view, but also possibly get their attention if they are flying creatures.

Vegetation dots the bottom of the isle as well as the top, and there appear to be tunnels carved into the island's underside--which is not protected by the windstorm, like the surface is. It should be possible to fly into one of the tunnels, provided you can get past whatever might be guarding the island's exterior.

One note: a passenger on a griffon cannot use the creature's movement, nor can it make use of its flyby attack. It can however secure itself in the saddle.
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>> No. 12567 edit
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12567
Samel keeps a watchful eye over Torinn and administers some salves over the night, which seems to help the paladin keep from getting worse. Myn is not so lucky and is moving extremely sluggishly come morning. Sureiya and Samel seem to be holding their own, and Sureiya believes he has nearly cracked the code stored within the book--but it's not enough yet, without something to apply the knowledge too. It's as if the book was referring to some alien concept that Sureiya can't quite pinpoint, but perhaps if he were to see what the book referred to with his own eyes, it'd all make sense.

In any case, it should be possible for the party to reach the distant hill and the structure today.

Over the rest, Torinn succeeds because of Samel's care, while Myn fails, but Sureiya and Samel do not get any worse. Only Myn is under stage 2, which means his movement speed drops to 2 and he cannot run.
>> No. 12568 edit
Torinn wakes feeling refreshed, and better than he'd felt for quite some time. "Thank you kindly, Samel. You're a lifesaver."
>> No. 12569 edit
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12569
Glad to see Samel's efforts to help Torinn were successful, the ranger instead worries about his more introverted comrade.
"Hey Myn, you don't look very well. Let's get to that monument as soon as possible, you should feel better once we're there, if what that elf girl said was true."
>> No. 12571 edit
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12571
>>12570


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11808 No. 11808 Locked edit hide watch quickreply [Reply] [First 100 posts] [Last 50 posts]
>>11236
Previous thread~

This thread will be for OOC Chatter and Discussion.

Character Sheets:
George (Myn Nthelsyr) http://www.myth-weavers.com/sheetview.php?sheetid=215664
Uncle Mion (Samel) https://docs.google.com/file/d/0B4cyNZNsxxHgcUo1NXJ2ZzFzdGs/edit
Astaroth (Torinn Tormine) http://www.myth-weavers.com/sheetview.php?sheetid=217138
Liliane (Sariel) https://docs.google.com/open?id=0B0Pf2xAWVLoAMkJsdEZUTjRUS3V6WEZNVmF6SFphUQ
anon-kun (Sureiya) http://www.myth-weavers.com/sheetview.php?sheetid=224099
Piece (Yalko Malik) https://docs.google.com/file/d/0B8lSeOt5S5dqOWpUU3g5SnM3Z2c/edit

The Books: http://www.mediafire.com/?7g2v42d2xdy7f

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>> No. 73595 edit
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73595
If you guys are resting I need rest details.
>> No. 73605 edit
Links to the surges spent, thanks to bern:

>>12192
Samel 1

>>12194
Torinn 1

>>12205
Torinn 1

>>12245
Aghanim 1

>>12219
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>> No. 73606 edit
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73606
So, the totals are basically the same as Rin counted, just with Myn and Samel's values swapped.

Samel 4/8
Torinn 8/12
Sureiya 3/7
Myn 3/8

That's 17 surges left, with one less from comrade's succor I suggest the next way to divide them:

Torinn: 6 surges
Sureiya: 5 surges
Samel: 3 surges
Myn: 3 surges

In addition, I list the rest of our remaining resources, our unused daily powers:
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>> No. 73716 edit
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73716
>>73715
Continued~


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11548 No. 11548 Locked edit hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
The day winds down, the scattered party members eventually finish their business at various locales and make their way back to the Helm and Cloak for a good night's sleep (provided they aren't tormented by nightmares). Early the next morning, as those who have woken up are finishing their morning meal or other business, a messenger from the palace arrives at the inn with summons for the five.
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>> No. 12001 edit
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12001
Perhaps to their surprise, it seems that Sariel has not taken one of the griffons. Therefore, each adventurer has their own griffon, except for Yalko and Aghanim, who share one. One of the two will command the griffon, while one will need to be a passenger.

It seems that the temple and lady Kava have arranged for the stablekeeper's payment, as he does not request any from the adventurers and lets them know that it was on behalf of the Order of Blue Fire. With that, the now-party-of-six takes to the skies on their new mounts.

The griffons seems quite well-adapted to flight, and follow commands faithfully and intuitively. Even those not well-trained in riding are able to keep their griffons on course with ease. They are a little smelly up close, but that can't really be helped. In any case, your best information places the largest earthmote to the southeast, so that is perhaps a good place to start looking.
>> No. 12002 edit
Torinn finds riding comes naturally to him, and secures himself in the seat. Before they move out too far, however, he exchanges the spyglass with Sureiya for the leyline tracker, saying, "You keep a lookout for our destination, alright? I'll watch the tracker." Finally he spurs his mount in the direction indicated and has it take flight. He hovers for a moment, then zips off towards their destination, hopefully with the others following closely behind!

Last edited at 13/04/13(Sat)17:34
>> No. 12004 edit
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12004
Doing his best not to look down, Sureiya instead attempts to focus in grabbing tightly his griffon and giving a glance to the leyline locator from time to time.
>> No. 12007 edit
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12007
>>12006
New thread!


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11236 No. 11236 Locked edit hide watch expand quickreply [Reply] [First 100 posts] [Last 50 posts]
>>10105
Previous thread~

This thread will be for OOC Chatter and Discussion.

Character Sheets:
George (Myn Nthelsyr) http://www.myth-weavers.com/sheetview.php?sheetid=215664
Uncle Mion (Samel) https://docs.google.com/file/d/0B4cyNZNsxxHgcUo1NXJ2ZzFzdGs/edit
Astaroth (Torinn Tormine) http://www.myth-weavers.com/sheetview.php?sheetid=217138
Liliane (Sariel) https://docs.google.com/open?id=0B0Pf2xAWVLoAMkJsdEZUTjRUS3V6WEZNVmF6SFphUQ
anon-kun (Sureiya) http://www.myth-weavers.com/sheetview.php?sheetid=224099

The Books: http://www.mediafire.com/?7g2v42d2xdy7f

Re: CHARACTER BUILDER (VERY useful!)
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>> No. 11797 edit
hi you guys there
>> No. 11800 edit
>"Another mage? Oh dear we need to discuss pls moment"
>Group is left alone.
>"Hmmm... we should buy shit."
>> No. 11802 edit
just for the record, I do want him to join us, but sureiya doesn't
>> No. 11809 edit
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11809
>>11808


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