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11236 No. 11236 edit
Previous thread~

This thread will be for OOC Chatter and Discussion.

Character Sheets:
George (Myn Nthelsyr) http://www.myth-weavers.com/sheetview.php?sheetid=215664
Uncle Mion (Samel) https://docs.google.com/file/d/0B4cyNZNsxxHgcUo1NXJ2ZzFzdGs/edit
Astaroth (Torinn Tormine) http://www.myth-weavers.com/sheetview.php?sheetid=217138
Liliane (Sariel) https://docs.google.com/open?id=0B0Pf2xAWVLoAMkJsdEZUTjRUS3V6WEZNVmF6SFphUQ
anon-kun (Sureiya) http://www.myth-weavers.com/sheetview.php?sheetid=224099

The Books: http://www.mediafire.com/?7g2v42d2xdy7f

Everything has been put together here and organized for maximum ease of use:


Step 0: Download the above, unrar it.
Step 1: Run the program in the Step 1 folder, this will download the character builder.
Step 2: Run the program in the Step 2 folder, this will update your Cbuilder. Make sure to specify the directory to which you installed the program in Step 1. Be absolutely sure of this, because it may try to install in a different directory (Program Files as opposed to Program Files x86 or vice versa), which will not work.
Step 3: Move the files in the Step 3 folder into the CBuilder directory.
Step 4: Run the "CBLoader.exe" file. It will take some time to download all the custom content the first (and perhaps second) time you load it.
Step 5: That should be it. Remember, always open it using the CBLoader.exe and not the default Cbuilder file.
Expand all images
>> No. 11239 edit
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inb4 second quick short rest
savenoul is the real boss
>> No. 11244 edit
Alright, we finished this and still got 2 magical fruits. We can either try to sell them or keep them for the next crazy double encounter.
>> No. 11255 edit
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Dragonsworn is the Fell King. Let's ask Obould for his help to finish what he couldn't do back then.
>> No. 11261 edit
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Post inc when I get home~
>> No. 11265 edit
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But what about the books?
>> No. 11266 edit
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I'm sorry, Rotho~
>> No. 11267 edit
go and tell the ghost about the flooding, he should be able to do something to protect them
>> No. 11268 edit
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You all constantly complain about how small the pay is, so I've cut back on some treasure to have them pay you more~
>> No. 11269 edit
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Well, we can now complain about the dungeons having too little treasure~
>> No. 11290 edit
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If our enemy's sword swings can make caverns shake, I think we're a little out of our league at the moment.
>> No. 11291 edit
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Wasn't it Obould's power that ruptured the land bridge? You know, the one who went on to become an exarch of the orc god?
>> No. 11294 edit
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They fought to a stalemate, though.
>> No. 11296 edit
It seemed like he pretty much lost to me.
>> No. 11297 edit
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...Unbelievable. I'm still 400 gold short of affording both Iron Armbands of Power and Lancing Gloves. I was so sure I had enough.
>> No. 11298 edit
Sariel means you have no increased cost.
>> No. 11300 edit
nvm buying reagents etc

I kind of lost track of our lewd so I dunno how much money everyone has. '3' Sariel has 1.140 Gold on her before the adventure started at least!1!!1
>> No. 11301 edit
What else did we find on the dungeon? I remember Folka's Ki Focus, and some treasure. And the cursed mace, that should be worth something once we disenchant it.
>> No. 11303 edit
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My notes say 2500 in arcane reagents, 4500 in gold and art objects, the ki focus and the cursed greatclub.
>> No. 11304 edit
So 6000 gold divided by 5 people for about 1100 more gold per person...

Damn! I can't get a new Orb then. Ah well at least I can upgrade my neck item.
>> No. 11305 edit
How much does the greatclub would cost?
>> No. 11306 edit
Oh, and that enchantment... right that make my actual utility power useless.
>> No. 11307 edit
Did we distribute any of that yet?
>> No. 11308 edit
I don't think so. Also, it's 7000, not 6000. So 1400 for each one.
>> No. 11309 edit
No wait, 7000/4. Folka got a lot more with his Ki focus.
>> No. 11311 edit
I'll take mine in gold, then.
>> No. 11314 edit
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It could use a nerf to 1/round imo.
>> No. 11315 edit
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That's what I meant anyways. I had just got up and posted 1/turn for some reason.
>> No. 11316 edit
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1/round is still more powerful; off-turn item switching has dedicated builds.
>> No. 11317 edit
It's fine unless somebody tries to exploit it, right?
>> No. 11318 edit
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The option to have an effect similar to another immediate action every round is what I'd call a bit too powerful, especially when it's free, but since the effect is DM-approved, I don't think using it should be considered exploiting.
>> No. 11319 edit
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Yeah, well, my philosophy is that if players abuse my gifts they will be taken away just as quickly and they probably won't get many more~
>> No. 11320 edit
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The line here seems a bit too fine. I can see using the effect outside their own turn at all being considered exploitative. Unless it isn't?
>> No. 11321 edit
I think you misread it. You can take something out, but you can't necessarily use it with a free action.
>> No. 11322 edit
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I'm not sure how you're reading it, but this doesn't allow you to just use any item outside your turn unless its use is already a free/immediate action. It does, however, allow you to say draw and use an item as a minor action.
>> No. 11323 edit
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I understood that much. Certain items with passive or free/no action effects do work outside one's own turn. They could normally be situational effects that don't merit an item slot, but out-of-turn item switching gives a character access to these effects when and only when they're needed.

For comparison, here's a discussion on the disembodied hand familiar, which has a much more powerful effect. http://www.enworld.org/forum/showthread.php?318372-Free-action-item-draw-stow-overpowered
>> No. 11324 edit
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So then the "abuse it and lose it" mantra stands~ Not to mention it talks about more unlimited draw/stow effects.
>> No. 11325 edit
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Did you see the bit about the warlock? Characters currently in the game already have tools to use (abuse?) the effect already. Would using these tools be considered abusive? Maybe not?

If everything is intended, then there's really no need for me to discuss any further, but I do remember that you opposed power creep without cost in the past (themes) and I have to wonder about the intent here.
>> No. 11326 edit
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The reason for this is that Mearls said in a DnD podcast that items were not balanced with the action cost of drawing/stowing them in mind. That's why they removed the action cost in DnD Next. So I thought it might make it a bit easier/more desirable to use items like potions.

Furthermore, I tend to agree with the crowd that says you can't use free actions in the middle of resolving another action unless it's required for the power/ability to function. This is because the compendium states that free actions are treated as "reactions" when they are used with triggers, IE they can resolve after a triggering action but NOT before, unless it needs to happen before to function. So the warlock example doesn't even work. You can't swap your weapon or another item a bunch of times in the middle of using a power, and if you swap during others' turns, it can only be done as a reaction.
>> No. 11341 edit
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>but as this is a world of fantasy and magic please keep in mind some of this may be speculative

>Thelkra is a traitor and she will kill me during our date meeting.
>Cragmaul is alive.
>Valanor is a dragon
>The Fell King is just a minion.
>Letharst is the real last bossu.
>> No. 11345 edit
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>I've decided Rotho's character depository was a good idea
>Rotho's character depository was a good idea
>I had a good idea
I'm so happy I could cry.
>> No. 11346 edit
daibujou eye dink is teribl idee
>> No. 11347 edit
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Thank you for grounding me back in reality.
>> No. 11349 edit
Pleasure, mate.
>> No. 11350 edit
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Ganbare Astaroth! Someone who was grow up in the Dragon Circus definitely cannot be a bad person!
>> No. 11355 edit
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Oh by the way. Considering we disenchant the cursed club, that's another 450gp (1800/4).
Dividing it over four players, that's 112.5gp, for a total of 1862.5 for each player.

My goal is to enchant my Harmony Blade to +2. A level 7 magical item is worth 2,600gp.
My harmony blade's already worth for 840, so I need 1760gp worth in reagents. After some trades, I should have 1908gp in total.
After the 10% extra cost of magical reagents, I need a total of 1936gp for my upgrade, which leave me in need of 26gp.

tl;dr can you guys let me take my part of the loot in magical reagents? We got magic stuff 2500 worth gp.
>> No. 11357 edit
I don't mind if you take reagents.
>> No. 11360 edit
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Or alternatively if anyone else needs the reagents, someone could lend me 26 gold pieces.
>> No. 11363 edit
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By the way, you guys will be leveling to 8 soon so feel free to get your sheets ready for that~
>> No. 11369 edit
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Working on that. I'm going to take the Bard MC for History training and a daily use of Majestic Word to pull allies out of a bad spot. Forced movement is supposed to be very strong, after all.
>> No. 11371 edit
iunno what feat to take

I have

+4 to my Inspiring Word
Templar Fist gains slide (so I can slide them out of effective battle range lol)
Take -4 to initiative to give one ally +4 to initiative and another +6 to initiative
+1 to initiative for all allies and self
>> No. 11372 edit
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No, you may not. That'd be giving you an extra utility power above and beyond the normal number that classes have.
>> No. 11373 edit
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But it's swapping one power for the other, so the number remains the same. Replacing one utility power with a different utility power of the same level or lower, since Spirit of the Virtuous Charger is given a level. So the net number of utility powers remains constant.
>> No. 11374 edit
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Not compared to other classes, no. You get a bonus power because you're a cavalier, it doesn't make sense to let you customize it to your liking.
>> No. 11375 edit
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But the overall number of powers remains consistent with that of the AEDU model of level advancement. 2 encounter powers, 2 daily powers, 5 utility powers versus 3 encounter, daily, and utility powers. Neither has a numbers advantage unless you think utility powers are better than attack powers.
>> No. 11376 edit
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Now you're just grasping at straws and semantics. Final answer is no.
>> No. 11377 edit
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Well if you don't want to argue it any further then there's nothing I can do.
>> No. 11378 edit
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I think utility powers can be and frequently are better, especially if they give benefits on top of the attack powers already being used.

You took Virtue at level 6? It can be retrained for Wrath, right? And I think you didn't want to do this, but the option of taking the Skill Power feat and Religion training for a Virtue clone is still available.

Imo, /limbo/ cavalier approaches too good as is, with the defender's aura change and the healing feat being huge buffs. I'd honestly play it over a knight (maybe hybrid it?). I don't think optimizing the /limbo/ cavalier the way I would is something you'll be interested in, but I can say that the options do exist.
>> No. 11379 edit
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Er, how were you thinking of optimizing it exactly?
>> No. 11380 edit
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I really don't think you'd be interested. One option involves a weretheme and claw gloves.
>> No. 11381 edit
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Wouldn't that be more at home on a fighter or somebody explicitly interested in defending through hitting things painfully?
>> No. 11383 edit
Well, Claw Gloves work with Righteous Radiance. It can only be Cavalier.

Anyway, this kind of thing is for people who have no qualms re-flavoring everything about their character's mechanics.
>> No. 11384 edit
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That only works at level 10 with hybrid form, though.
>> No. 11385 edit
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It's really just personal preference. The knight can't hybrid, and has no healing options, which are two things I try to look for in classes. On the other hand, the cavalier's hybrid option gives access to the original class's best features without scaling them down, and I really like Healing Radiance being an at-will surgeless heal, which stands out in a game where even per-encounter surgeless healing is very uncommon. Hybrid Talent gives back the Righteous Shield power if decide I want it. A hybrid doesn't realistically allow for Call Celestial Steed, but I can buy a Jade Horse for a scaling mount or be a hobgoblin and take the feat to share defenses with any mount (there is actually a way to get Call Celestial Steed on a hybrid cavalier through the homebrew feat Virtuous Rider, but it's overly complex, borders on abuse, and not worth the opportunity cost at all).

Of course, I'd have all the benefits from the other half of the hybrid, which could be cleric, ranger, or whatever I want.

Anyway, even if I'd prefer the /limbo/ cavalier over the knight for my own reasons, it's possible that you wouldn't. It's only my opinion.
>> No. 11386 edit
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I see. Well it's not really my cup of tea to optimize around damage when that's not your main shtick unless you have a good reason to do so.
>> No. 11387 edit
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I'm not sure about main shticks, but I've been presuming that you already like your current character more than anything else you could be playing instead. If this is the case, though, there's probably no reason to ask for more changes.

Something simple you could do is ask if a Healer's Brooch works with Healing Radiance, since the feat adds a hit point-regaining effect to the Righteous Radiance power. The brooch probably doesn't work with Virtue of Sacrifice's second wind feature, since I don't think a second wind is a power, but it should work well with your current theme features.

Some multiclassing can add more healing, and you're already planning to do this.

Another step further, and you could take up wielding a Weapon of Healing on top of the brooch, but as you know, it's a mace-only enchantment. After that, the last step would be hybriding into something like cleric, which gives you leader-level healing as a defender, but at this point and even at the Weapon of Healing step, you probably wouldn't be playing the character you want. Still, you may want to consider Healer's Brooch, since the opportunity cost isn't very significant Torinn's effectiveness and flavor.
>> No. 11388 edit
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I'll go with a healer's brooch after I find another way to get around being dazed all the time.
>> No. 11389 edit
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The idea is that you've done your job if enemies are trying to attack and daze you over someone squishier.
>> No. 11394 edit
I get the feeling that I might have confused "private investigator" with "detective".
>> No. 11395 edit
A polar bear.
>> No. 11396 edit
finally halfling huh.

I think PI is as close as it gets.
>> No. 11397 edit
What do you mean with finally? Has been the campaign so low in halflings?
>> No. 11399 edit

(omitted unrelated lines)

12:35 AM anon_kun: rin be honest with me
12:36 AM anon_kun: are the earthmotes ruled by dwarfs?
12:36 AM Mikado Misha: nop
12:36 AM Mikado Misha: dragonborn and elves
12:36 AM fortknox: earthmole moe
12:36 AM Jyouji: can I have an earthmote anchan
12:36 AM anon_kun: i think they have a cost in cbloader
12:36 AM Voyager: there's no way it'd be dwarves again you just did dwarves
12:37 AM Jyouji: well she did dwarves and now cthulu elves
12:37 AM Voyager: eladrin
12:37 AM Jyouji: so the next logical step is probably
12:37 AM Jyouji: hobbits
12:37 AM Mikado Misha: They're called halflings in Dnd
12:37 AM Voyager: have we ever seen a halfling in limbo
12:37 AM Jyouji: shirefolk
12:37 AM Mikado Misha: There was a halfling
12:38 AM Voyager: where
12:38 AM anon_kun: you mean hobbits
12:38 AM Mikado Misha: It was in that group that was bullying Goumert
12:38 AM anon_kun: they changed name because lol sue
12:38 AM Voyager: lool
12:38 AM Voyager: that's as extra as it gets
12:38 AM Mikado Misha: well it had a speaking role at least
>> No. 11404 edit
>Voyager: that's as extra as it gets
Oh god lol, I remember now
>> No. 11411 edit
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>Sureiya's face
>> No. 11419 edit
Google wins, etc. Geez this information is obscure and silly.
>> No. 11421 edit
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I think we just broke the RP record of a 24 hours period. Good job replying to our posts, Rin.
>> No. 11424 edit
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>> No. 11426 edit
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>> No. 11430 edit
just how old valanor is, geez
>> No. 11431 edit
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By the way Riri. It seems Uncle Mion is joining us and he's gonna play a pacifist cleric.
If you wanna change your build into a controller you might be free to do so, ne.
>> No. 11432 edit
>re-roll again
Fux dat
>> No. 11433 edit
File 12983496168.png - (12.93KB , 700x700 , kan_majimea4.png )
You can stay the same if you wish so.
>> No. 11434 edit
It'd only save me from the retarded Ritual Caster feat anyway, which translates into "convert reagents to equipment" and "re-arrange surges".
>> No. 11438 edit
We'd have to buy our items then. If we just find less reagents it'd probably be fine.

Idly, a new character entering at this point at level 8 would have equipment worth 12,800 GP.

Our party's value of items is as follows (assuming sheets to be accurate):

Armor of Dark Majesty +1 (840 GP)
Amulet of Resolution +1 (520 GP)
Accurate Darkspiral Rod +1 (840 GP)
Rod of Corruption +1 (680 GP)
Eagle Eye Goggles (520 GP)
Gloves of Eldritch Admixture (3,400 GP)
Bracers of the Perfect Shot (680 GP)
1100 GP
3 Amethysts (300 GP)
Gold Collar (250 GP)
842 GP on hand
1750 GP (this adventure)

TOTAL: 11,722 GP

Flowform Armour +1 (840 GP)
Cloak of Resistance +2 (2,600 GP)
Rhythm Blade +1 (680 GP)
Blurred Strike Focus +1 (1,000 GP)
Boots of the Fencing Master (2,600 GP)
Rain of Hammers Focus +2 (3,400 GP)
760 GP
1750 GP

TOTAL: 13,630 GP

Meliorating Layered Plate Armour +2 (3,400 GP)
Sacrificial Longsword +2 (1,800 GP)
Heavy Shield (negligible)
Steadfast Amulet +2 (3,400 GP)
Solid Greaves (680 GP)
Impenetrable Barding (360 GP)
Belt of the Dwarven Defender (1,800 GP)
3143 GP
~1000 GP reagents

TOTAL: 15,583

Irrefutable Hide Armour +2 (2,600 GP)
Resplendent Gloves (1,000 GP)
Amulet of Physical Resolve +1 (520 GP)
Crystal Orb of Impenetrable Escape +2 (1,800 GP)
200 GP Reagents
1,750 GP
1,140 GP
Comrade's Succor (150 GP)
Enchant/Disenchant/Transfer Rituals 710 GP
Healing Banner (680 GP)

TOTAL: 10,550

Predator's Hide +2 (3,400 GP)
Farbond Spellblade +2 (2,600 GP)
Harmony Spellblade +2 (2,600 GP)
Iron Armbands of Power (1,800 GP)
Badge of Berserker +1 (520 GP)
Gauntlets of Blood (840 GP)
Acrobat's Boots (520 GP)
Belt of Vigour (520 GP)
1750 GP
~70 GP

TOTAL: 14,620


New party member would be a little under the average wealth level, but beat the two casters in wealth. Fat needs to upgrade his gear urgently, Sariel is the poorest member of the company with at least 1,000 GP less from the second poorest, and 5,000 GP from the richest, Torinn is by far the richest, and I haven't taken into account the various consumable items we have.

Does this match everyone else's tally of items in the party's possession? Did I miss anything? I think we're doing pretty fine, wealth-wise.
>> No. 11439 edit
BTW this assumes Torinn incorporated the 1750 Gold reward in his sheet. If he didn't, then he'd have a whopping 17,333 GP, and the party average would be bumped up to 13,571 GP.

Torinn'd have 4k more GP than the average of the party, and have the poorest beat by 7k GP. I'm going to assume this isn't the case though.

Ironically Saku is most concerned with having too little gold to make purchases.
>> No. 11440 edit
NVM party average wouldn't increase because I gave Folka 1750 when he doesn't get any because ~~Fairness~~ and he got a Ki Focus. This'd put Folka at 11,880 GP and below the party average.

omfg defender and striker hoarding all the golds
>> No. 11442 edit
Torinn just spent all the golds he has.
>> No. 11443 edit
He still rich. :P

Also because I think it's important I keep a Mage build concurrent with Sariel's sheet, just to remind myself what powers I could have access to.

(As a reminder:
At-Will 10 guaranteed damage.
At-Will OA denial.
At-Will push 6.
Encounter slide 6 + ally gets to MBA it.
Encounter slide 6 + target makes MBA against adjacent enemies at start of their turns.
Encounter Immobilisation Everywhere.
Daily Immobilisation Everywhere.
Daily Slide 6 and Immobilse Everywhere.
Resourceful Leader bonus on AP.
Knowledge bonuses up the wazoo.)

(Sariel has:
At-Will grant attacks everywhere.
Encounter Slows + bonus effects.
Encounter Roll Twice lol.
Daily Regen folever.
Resourceful Leader huge bonus.
Bonus to initiative.
Arcana up the wazaa.
>> No. 11444 edit

Forgot my link.

Also Sariel has Ritjals.
>> No. 11445 edit
Also Sariel does damage. Mage does like, virtually no damage at all, it just disables enemies.
>> No. 11446 edit
That's possibly because you made an enchanter instead of illusionist mage.
>> No. 11447 edit
Most powers are illusion though.
>> No. 11449 edit
There are some illusion powers that deal damage, tho.
>> No. 11450 edit
How silly I already picked the strongest. Control != Strike.
>> No. 11451 edit
Actually, my sheet has already my actual wealth, which is 12800gp in equipment and 148gp. So I'm basically at the perfect wealth level-wise right now.
>> No. 11460 edit
>All that RP
I actually approve.
>> No. 11464 edit
It is possible for Sureiya to casually meet with Torinn and Letharst in way back?
>> No. 11465 edit
File 129556016030.jpg - (149.45KB , 520x650 , 2c56fd365d68cde9c3aca3613201a588.jpg )
If you want to feel free to post it~
>> No. 11482 edit
Everyone haet half-orc lool
>> No. 11483 edit
File 13605974751.png - (59.78KB , 208x397 , BUP_0071.png )
Of course!!!

Here is my sheet.


I made it with the help of DM Shion. When i say with the help, its more like she done it herself with my help haha.
>> No. 11485 edit
File 129737251878.png - (28.12KB , 151x214 , (Jeopardy Theme).png )
First, I'm gonna get my nitpicks out of the way :
-Oghma's Faithful is not as good as Scholar for what you seem to be trying to make. Scholar gives a free skill training and adds more languages, eventually culminating in you knowing pretty much every language there is. (if it's a fluff thing, though, nothing wrong with it)
-why put a point in strength when you could put it in constitution?
-Was really hoping you could pick up the Power of the Sun feat (requires worshipping a sun deity so it wouldn't work fluff-wise, and also would pretty much only benefit me)
-Armor of Faith is a standard action single target utility. Shield of Faith targets you and all allies, giving everyone a +2 bonus to AC instead of one ally getting a +4 bonus to one defense. Why not pick Shield then?

That said, I like it. It's got a ton of control and healing built in. Having another two encounter dazing powers can only help us at this point, and of course the daily powers are really, really strong. Nothing really "wrong" with it, either, and you can still use Sacred Flame for damaging/save granting/THPs. It's solid.
>> No. 11486 edit
File 136060732137.png - (242.53KB , 435x600 , âoâ[âbâg01b(ï¯).png )
Didn't he say our venerable Dungeon Master made the character? Honestly, flavour over mechanics is important, too, and the Oghma's Faithful theme provides the former. Oghma's Faithful also gives some bonuses to knowledge checks as I recall, so that's useful too.

Strength is probably feat pre-reqs. Or Dungeon Master Is Silly syndrome.


It'll outshine Sariel at her job no problem, so I don't think we've any complaints to bear. I was mostly curious what package of powers we were looking at, and it looks like they're mostly the basic ones. For the briefest of moments I fancied a Warpriest come to join us...
>> No. 11487 edit
File 136060768032.png - (231.16KB , 395x598 , âoâ[âbâgâCâäâèâôâO04a(ï¯).png )
Come to think of it, it'll outshine Sariel at her job. I really don't feel like re-doing my character though, so we're doing this twin-leader style. Sariel is more about granting attacks, doing damage and doing damage than supporting through buffs and debuffs, though, so the two should complement each other any way.

It's just painful that the best target for Direct the Strike is Myn. Argh. Can't we have another competent ranged Striker with At-Will goodness?
>> No. 11489 edit
It's all single-target though. No good at removing minions.
>> No. 11490 edit
He actually got 2 AoE powers. What Myn lacks is Nova burst, not DPR.
>> No. 11491 edit
File 129489136412.jpg - (267.53KB , 660x720 , concerned.jpg )
They're dailies and deal no damage, though.
>> No. 11492 edit
File 136062658550.jpg - (259.53KB , 631x953 , Mion_Sonozaki_by_julXart.jpg )
For armor of faith, that was me. I thought that power would fit more my character I wanted to have something to improve 1 guy defense a lot.

Every power that you there has been chose with dedication, we took hours to decide haha. I was also arguing about having not enough health powers until the end, because I didn't understand my passives and stuffs like that.
>> No. 11493 edit
File 136062721538.png - (60.24KB , 208x397 , BUP_0068.png )
But you deal a lot of damage already no? I thought it would be best for me to help that damage even more. I still have one at will attack that can do little damage.

For the background, i am not very good at rp yet, but its that he doesn't people to know that he don't remember his last century past.
I will make it more obvious during the mission, and like I choose to hate anon for more reasons than just to hate anon. It will I hope brings some interesting discussions at appropriate time
>> No. 11494 edit
that you see*
want people to know*
>> No. 11495 edit
File 129625664819.jpg - (149.10KB , 532x524 , chessboard.jpg )
Well like I said, if it's all because of RP stuff rather than optimizing I don't really have any issues with it.
>> No. 11497 edit
if I do something wrong, you tell me ok? Well I mean everyone should tell me too lol.
>> No. 11500 edit
File 13570028178.png - (89.69KB , 858x852 , 678307113a79456c737cec39b0034b7c.png )
Well, Mion chose shielding cleric before I even started talking to him. He described what he wanted his character to be like and I suggested Oghma as a deity to match up with that. That's also why I suggested the theme. As for powers, I tried to suggest the 2-3 best powers each level, and then he chose which one he thought fit best. Feats and items I mostly handled though, because I thought the number of potential options might be rather overwhelming for a new player.
>> No. 11502 edit
File 136066123097.png - (5.28KB , 169x587 , Mion_Base_by_Hana_Pixels.png )
>> No. 11505 edit
File 13606688282.jpg - (392.94KB , 700x909 , Bumper to Bumper.jpg )
I have a lot of Mion/Shion images I collected for posting purposes back when I used to post as them a lot.
>> No. 11508 edit
No seriously, I can see these two into a sitcom a few years in the future.

"Mommy, Ultros is acting strange again"
"You know what your father says: if your giant kraken becomes evil you have to slay it"
>> No. 11509 edit
File 136070707282.png - (369.80KB , 793x869 , mion18.png )
>> No. 11510 edit
File 129556016030.jpg - (149.45KB , 520x650 , 2c56fd365d68cde9c3aca3613201a588.jpg )
Looks like the RPing at this particular juncture is dying down, so I'll probably advance to the next morning pretty soon. No big rush though so if you still have things to post feel free~
>> No. 11512 edit
Once the day passes, Sureiya will buy a Miner Helmet, a pair of Iron Manacles and a Inquisitive set.
>> No. 11515 edit
Have you upgraded your neck slot item yet?
>> No. 11516 edit
100gp left.
>> No. 11517 edit
File 12969527522.png - (14.44KB , 206x168 , dazed.png )
>> No. 11518 edit
Don't worry, we will find Periapts of Cascading Health for everyone in the next dungeon.
>> No. 11519 edit
File 136078609241.jpg - (78.88KB , 400x400 , dreamland.jpg )
Speaking of saves, was thinking of replacing Virtue with a minor action save granting power since we don't have any of those besides Sacred Flame, and that requires a hit/can't be used all the time. This one's melee touch, but it's better than nothing.
>> No. 11520 edit
>meele touch
get a whip
>> No. 11521 edit
That requires a weapon proficiency I don't have, and "touch" isn't the same as "reach" since there's no weapon keyword.
>> No. 11522 edit
File 130151002729.jpg - (123.91KB , 305x457 , 4e45f76a56ff62865276fa6d8a0eab41.jpg )
You guys should pester Myn into upgrading his gear too.
>> No. 11524 edit
File 129831635457.png - (37.53KB , 434x515 , kan_majimea10.png )
>Myn has no +2 equipment
How did this happen?
>> No. 11526 edit
George doesn't believe in surviving.
>> No. 11542 edit
File 13609481045.png - (60.15KB , 208x397 , BUP_0061.png )
I might need this book.


I was wondering if he was inside any rar files of the books folder.
>> No. 11543 edit
File 129610198440.png - (135.67KB , 500x500 , awwww___.png )
Sorry for asking such an odd question. I thought it was something you'd already thought of.
>> No. 11546 edit
File 136095128044.png - (531.09KB , 845x853 , mion22.png )
hahahaha, yeah you got me by surprise, but its ok its my fault, dw.
>> No. 11549 edit
File 130698935011.jpg - (70.31KB , 577x600 , Embarrassed at the Angel Mort.jpg )
I'll let you guys decide the specifics of what you're doing in the night and morning, and I'll have the messenger meet with one of you based on that~
>> No. 11565 edit
File 129645156878.jpg - (45.15KB , 360x514 , 29f9aadd32f899c2fe25c19fb39fed12.jpg )
I don't really feel comfortable just moving you all to the ducal palace without you saying what your character wants to do, so I'm gonna hold off on an update until we have a response from everyone.
>> No. 11569 edit
myn and sariel where
>> No. 11571 edit
File 130151002729.jpg - (123.91KB , 305x457 , 4e45f76a56ff62865276fa6d8a0eab41.jpg )
That's okay, if someone doesn't want to report/listen to the duke I won't force them~
>> No. 11572 edit
File 130386602757.png - (18.98KB , 200x200 , saku_laugh.png )
>With this, he stands, seeming to suddenly fill with vim and vigor as he addresses you with sweeping and dramatic gestures. "I've heard there were more complications on your underwater voyage. Please, do tell."
Is it wrong that I suddenly envision the duke being played by William Shatner while he's overacting?
>> No. 11577 edit
If you cut Sureiya's lines then Machete would work for him.
>> No. 11587 edit
File 129464370846.png - (78.78KB , 224x401 , BUP_0414.png )
How come the posting rate has suddenly decreased so sharply?
>> No. 11588 edit
Sorry, but I have been a little busy lately.
>> No. 11591 edit
I think that's the first time I see that particular Prestor's picture.
>> No. 11593 edit
riris i think rin wanted to see if ur alive
>> No. 11594 edit
Hi sry this+that happened I'll catch up monday.
>> No. 11595 edit
Sariel wakes up and then she goes to see market on gold to reagent exchange.

What's the exchange rate at I might upgrade itenz.
>> No. 11596 edit
File 130151002729.jpg - (123.91KB , 305x457 , 4e45f76a56ff62865276fa6d8a0eab41.jpg )
That's fine, I understand.

+10% for extra reagents. Unless you can haggle them down.
>> No. 11598 edit
You Say Dragonborn, I Say Draconian
By Daniel Helmick
Have you ever wanted to play a bozak or kapak draconian? Now you can, with these dragonborn racial variants.
>> No. 11599 edit
File 131757352070.jpg - (193.09KB , 454x477 , ohemgee.jpg )
>Alternative Multi-classing Rules
>We offer a flexible, optional approach to character building that doesn’t require feat expenditures to access the powers and features from other classes.
>> No. 11601 edit
Very well, abusing the opportunity Rin gave me to retrain some features of Sureiya, I made the next changes:

* Retrained Sohei theme for Ironwrought.
The theme looks more interesting and the reroll feature looks like what Sureiya needs.

* Retrained Stealth skill for Endurance
Ok I've never been able to enjoy Stealth in or out of fight and Endurance come more in handy, also, the level 10 Endurance power is really good.

* Retrained Two-Wolf Pounce for Frenzied Skirmish
Two-Wolf Pounce is cool, but its just plain damage. Let's see how Frenzied work.

* Retrained Fast Hands power for Death Threat
No comment.
>> No. 11603 edit
What's wrong with spiked-chain cheese? I don't mind your changes (though you should keep stealth, since we have a healic), but I fail to see how a spiked chain is the inferior choice.
>> No. 11604 edit
File 131120665080.png - (6.08KB , 35x45 , cut2.png )
It's ugly.
>> No. 11605 edit
File 13091654769.png - (10.83KB , 200x200 , 154845675121.png )
It's a player's option, not mechanical.
Frostcheese with spiked chains is probably the strongest Ranger build.
>> No. 11606 edit
I'm thinking in buying the following:
Gray Rain Cloak (because men made of swords doesnt like rain)
Miner's helmet
Waterskins x 2
And maybe something for forage, unless someone else gets that.
>> No. 11608 edit
File 129464370846.png - (78.78KB , 224x401 , BUP_0414.png )
Sooo... should I just give up on waiting for you guys to do things and advance again?
>> No. 11609 edit
Pretty much!
>> No. 11610 edit
where's riri's lv 8 character sheet?
>> No. 11612 edit
Yeahhhhh First adventure !! Let's all have fun guys!

Come to think of it, I never met Sariel nor Myn yet.
>> No. 11613 edit
You should try to introduce yourself when we are together to pick up the gryphons
>> No. 11615 edit
50 gp from Hunter's kit
20 gp from Gray rain cloak
2 gp from two waterskins
10 gp from miner's helmet
10 gp from two journeybreads
>> No. 11620 edit
File 129868102490.jpg - (78.32KB , 480x480 , Hang On__.jpg )
Wait, so if we're all getting our own mounts, what am I supposed to do with Rutger?
>> No. 11628 edit
Drown it.
>> No. 11629 edit
File 129788612424.png - (38.88KB , 208x207 , bobblehead.png )
That won't get me my feat slots back.
>> No. 11635 edit
>> No. 11638 edit
Because our Evil character isn't doing it and someone has to. Also because Torinn started it with mocking her. Clearly not a good idea.
>> No. 11640 edit
I think Sariel just broke Sid.
>> No. 11645 edit
whoops spoilers instead of italics
>> No. 11654 edit
File 12969527522.png - (14.44KB , 206x168 , dazed.png )
>You should only read the knowledge checks if you can make them~
>All of them are DC10
>> No. 11655 edit
File 13091654769.png - (10.83KB , 200x200 , 154845675121.png )
>hey guys I wanna check out the travel route and stuff
>valanor is gonna teleport us there
>> No. 11667 edit
File 136337779220.jpg - (7.89MB , 4317x3030 , worldmap.jpg )
>> No. 11670 edit
File 129571659990.jpg - (10.50KB , 188x174 , oh my.jpg )
>new dragonborn support is mostly racial traits
But then I have to trade away dragon breath, right? Not sure I like where this is going.
>> No. 11671 edit
where u find dis
>> No. 11672 edit
discussed on charop forums
>> No. 11673 edit
obv should come find paths w/me
>> No. 11674 edit
File 129464961298.png - (77.98KB , 224x401 , BUP_0415.png )
You know, the Pathfinder/3.5 multiclassing rules are far worse~
>> No. 11676 edit
just homebrew it ok
>> No. 11677 edit
File 129757993589.png - (76.58KB , 224x401 , BUP_0423.png )
Actually, I was considering something like that. But putting it off for the moment.
>> No. 11678 edit
Well come find paths with me then. ^o^
>> No. 11679 edit
Updated Sariel's sheet btw.
>> No. 11681 edit
Imaginative reaction looks cool. There were other worthy options?
>> No. 11682 edit

Add Slide to Templar's Fist, add Daze to Templar's Fist, +Cha to Inspiring Word, Inspiring Word trgt gets +1 Attack/Defences, Wild Talent Master, Improved Combat Leader, Improved Resourcefulness, Improved Defences, y u ask
>> No. 11684 edit
just curious ok
>> No. 11687 edit

I figured spending feats to improve a spell I haven't used much would be a waste (let alone two), Inspiring Word is potent enough now that we have two healers, +1 atk/def is nothing, WTM is cool but strictly RP-value and can't afford it because tight with feats, Improved Combat Leader and Improved Defences are taxes I'll pay later.
>> No. 11691 edit
File 130151002729.jpg - (123.91KB , 305x457 , 4e45f76a56ff62865276fa6d8a0eab41.jpg )
Myn's sheet is updated and has been for some time as far as I can tell~
>> No. 11692 edit
I'm taking about his equipment/money/bonuses
>> No. 11712 edit
this is where torinn comes and present us
>> No. 11714 edit
Torinn still doesn't into the tactical advantage of not immediately showing your hand, huh.
>> No. 11717 edit
File 129620679514.png - (13.95KB , 217x157 , kanonheh.png )
Well it sounds in character
>> No. 11718 edit
Considering the location, I'm pretty sure they're anti-war. Considering the location, I'm pretty sure they're anti-war.
>> No. 11719 edit
Sure they might be anti-war, but I'm sure the traitor (trust me, there's at least one) already recognized us.
>> No. 11720 edit
What, you were hoping for a surprise round?
>> No. 11721 edit
File 136406413382.png - (416.22KB , 588x753 , kasha.png )
No, but I was hoping we would not get caught in one.
>> No. 11722 edit
File 129946947285.png - (13.72KB , 87x118 , sakutaro_rifyua2.png )
Considering that we've arrived much earlier than anticipated, I think we're in good shape.
>> No. 11723 edit
No, I'm not making fun of you. In a roleplaying game it's expected for us to forget how we usually act and play as a character. Personally I can't do that at all, and all of my characters always feel awkward and stuff.
>> No. 11724 edit
Strictly speaking "Lawful" doesn't mean you're incapable of not laying your intentions bare to any stranger you meet.
>> No. 11726 edit
File 136409039625.gif - (112.66KB , 665x440 , LG.gif )
Oh sure, "lawful good" doesn't mean "spills your guts to anyone who asks"~
>> No. 11727 edit
File 129928504543.png - (96.63KB , 400x400 , =3.png )
It's the most straightforward way to get through I think.
>> No. 11728 edit
File 129695315927.png - (76.86KB , 224x401 , BUP_0429.png )
I don't remember saying that. Though Bluff isn't even a paladin class skill.
>> No. 11730 edit
he was*
>> No. 11731 edit
That's what I was saying. Just because you're Lawful Good doesn't mean you're Naively Clumsy and that you've never understood the concept of lies and deceit on other parties, and the strategical value of keeping your agenda hidden so it becomes more difficult to interfere with it directly.

It's not a huge thing but it's a bit silly we're running around completely open about our plans to everyone. Incredible social faux-pas. Imagine working in an office, and a group of people saunter in, cheery wave and loudly proclaim "Hello, we're here to prevent war! 'Sup!"

You'd be in a very awkward situation.
>> No. 11732 edit
File 129464961298.png - (77.98KB , 224x401 , BUP_0415.png )
In the context of that comic he's still lawful good~
>> No. 11733 edit
File 129883938822.png - (76.97KB , 224x401 , BUP_0425.png )
Well, I agree with you. Going around telling everyone you're out to save the world doesn't seem like a brilliant move, since at best you'll be met with skepticism in most cases. And if someone does take you seriously it's probably because they're crazy in the head~
>> No. 11734 edit
My opinion might not be worth much, but I think Torinn was acting well within character and I don't disagree with anything he did just now. I mean, look at his ability scores and alignment.
>> No. 11736 edit
But Wisdom governs common sense, and Charisma governs Not Saying Awkward Shit.
>> No. 11738 edit
File 129824013925.png - (78.27KB , 224x401 , BUP_0416.png )
I didn't say it was out of character~
>> No. 11739 edit
I think that would still fall under Wisdom, or in this case, maybe Intelligence. Charisma would just make anything he says sound more plausible and not awkward, imo.

If it's in character but you disagree with it, then maybe it should be settled in-character and not start with calling Astaroth out on it.
>> No. 11740 edit
File 132820197884.png - (275.95KB , 900x900 , 2012013101.png )
See, even bern master race agrees.
>> No. 11741 edit
I intend to do so when we're not in company. As much as I intend to raise the point of charging into combat so you're in the midst of it all while the casters need to double-move to get in range.
>> No. 11749 edit
Sariel means strategical advantage of guile and secrecy*
>> No. 11750 edit
>> No. 11751 edit
Thx Thor Rain.
>> No. 11754 edit
>New Dragonborn
Let's see...

>+1 damage to arcane powers, scaling
>Flight 6, altitude 1
>Daily cb1 Ability mod +2 VS Reflex for Bloodied value damage, you take bloodied value damage and fall prone
I like the damage bonus. I like the flight. I absolutely hate that racial, since it triggers when you fall unconscious... and thus results in your immediate death. It's pretty strong if it hits though.

>Flight 6, altitude 1
>CA against slow, immobile and/or weakened enemies
>+2 Dex/Cha
>+1d6 weapon damage + target is slowed (save ends), first failure = immobilised (save ends)
>daily cb2 ab mod +2 VS Ref, 1d8 con dam + ongoing 5 acid (save ends) trigger: dying
I like the flight speed. CA against slow, immobile or weakened enemies is a bit boring since there's so many ways to get CA, and +1 damage all day erryday is better than a better chance to hit against enemies in specific circumstances.

The encounter power is decent. The daily power sucks, because when you die, chances are you don't need the damn ability. Also, it hits allies too. So that cleric that tried stabilising you? Sux4u.
>> No. 11755 edit
I know, right? The attack mods don't even scale properly.
>> No. 11756 edit
Yah. At our level, that'd be... +8 if it were Sariel triggering off of Int, and that's way too low to hit reliably. Considering it EATS YOUR FRIGGIN' BLOODIED VALUE IN HEALTH, that's inexcusable for the Bozak. It's a liability making you lose two surges because otherwise, it might get you killed if you drop below 1 HP.
>> No. 11757 edit
If I wanted to do something like that, I'd play an O-Paladin and take the Gray Guard PP. You get a daily that already hits for big damage, and you can deal damage equal to your surge value on top of that if you give up a use of lay-on hands.
>> No. 11759 edit
omg malachi should be a tiefling's name
preferrably a resourceful warlord
>> No. 11764 edit
File 130124002683.jpg - (400.70KB , 1024x768 , 61ef74aff78071794f6198d7cea5a9fe.jpg )
Sariel and co. will join Samel and Sureiya when I next post most likely, but I want to give Samel and Sureiya another post before then~
>> No. 11768 edit
>Look at me I'm having Thelkra flash me :coolface:
>I'm so smart oh geez everything and everyone is beneath me

>Social encounter
You two. Seriously. You two. :lol:
>> No. 11773 edit
im the best
>> No. 11788 edit
File 136455847880.png - (68.21KB , 292x371 , Bern wet dream.png )
What were they smoking when they made this?
>> No. 11789 edit
Yeah, you're never gonna see one of those here.
>> No. 11797 edit
hi you guys there
>> No. 11800 edit
>"Another mage? Oh dear we need to discuss pls moment"
>Group is left alone.
>"Hmmm... we should buy shit."
>> No. 11802 edit
just for the record, I do want him to join us, but sureiya doesn't
>> No. 11809 edit
File 136470949995.jpg - (172.69KB , 1054x1500 , ௵2.jpg )
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