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Death by poison.

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1269 No. 1269 edit
The next day rolls around, the adventurers awakened by the a loud crashing noise reverberating throughout the chamber. In enters the nameless emerald dragon and Errol from an opening in the wall, the giant creature regarding the group sternly. Around her neck is something that looks like the statue they had seen earlier, only much smaller. She motions with her head to follow her, refusing to take 'no' for an answer. Only giving them a few minutes to prepare and get their equipment ready, she urges them along, whether or not they really want to go along with it.

The passage is lit only by the virtue of on of the adventurers carrying a torch. The crystalline walls crumble to powder before the dragon's advance, then reconstruct themselves behind the group as though nothing happened. Errol tries to reassure everyone that everything will turn out okay, but he sounds slightly worried all the same.


"Here," the older dragon states once the group reaches a large yet fairly unremarkable stone disc. Not giving any instruction, the emerald dragon steps onto the disc... And completely vanishes. Errol squeaks instruction in his mother's absence, "Mommy said for me to wait here. You just step on that thing and you go somewhere far, far away."

"Oh, and good luck, everyone!" he adds after the party proceeds to do as instructed. All they see is a bright flash of light before they find themselves lagging behind the emerald dragon in another cavern blackened with soot. It takes a few hours of trekking through the craggy cave to reach an exit. The sun sits high above, indicating it's just past noon, though it's blocked out by a gathering of clouds. Their guide finishes reading something written on a scroll, which disappears into ashes.

"Now we go up. Quickly."

Yanked along by some unseen force, the party is forced into flight at an incredible speed. The wind shrieks around them as they soar up, higher and higher into the sky until they break through the lowest layer of clouds. As if they were on tethers, the party is forced to follow behind the dragon, who bluntly states, "Here's the deal : you all will go kill Wiseman, and I will crush his phylactery when you are finished, but not a moment sooner. It is a convenient conduit for curses that could weaken him and make your job... Possible. If necessary I'll ward off attacks from the sky, but otherwise you are on your own." At the slower, stealthy pace you move at, it's almost evening before the dragon stops, bringing everyone to a halt.

"Tower's below," she drones, pointing to a tiny gray speck below you, surrounded by a sprawling city. "You'll fall from here to there. I'll just do this..." the emerald dragon states, a spectral horde of dragons gripping the adventurers as the "tether" disappears, their bodies no longer held up by it, "...And you will most assuredly land safely, provided you don't steer these things the wrong way. Oh, and good luck."

With that out of the way, the host of phantom dragons dive towards the tower, bearing the group towards their destination. The features of the top of the tower become easier to make out as you continue to fall. Statues stand around an altar in the center, the parapets surrounding it hiding its sinister purpose from anyone watching below.

You are currently in a free-fall, hurtling towards the ground at terminal velocity. Because of the emerald dragon's spell, you will land on your feet, you will not take damage when you land, and the equipment you wear will not be damaged by the fall.

Before we start initiative, you have the option of choose the square that you land in. The places that are restricted are:
-spaces that are completely black. Landing here would mean not landing on the tower
-spaces that have any objects occupying them. This includes the altar and the spaces where the "wings" of the statues are spread
Regardless of whether you do this or not, the villain's going to make his appearance tonight.
Expand all images
>> No. 1273 edit
In anticipation of a spectacular entrance, Walala lands near the middle.
K7
>> No. 1274 edit
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1274
Kadol gently lands, grunting a bit before rising to her feet, both of her magic staves readied. Uneasily, she takes a look around the area.

Staff of the War Mage in off-hand, Aversion Staff in main hand.
Position: J-5

>> No. 1276 edit
E-15
>> No. 1277 edit
I-10 for Yagi.
>> No. 1278 edit
C-9

Upon landing, Fays quickly ducks behind the nearest statue. After some rummaging though his backpack he reappears in the exact same spot he landed in but garbed in Jaskers clothing.

With a wink he addresses the rest of the party "Well, how do I look?"
>> No. 1279 edit

Aspect of the Pouncing Lynx Stance
Land at D-4? Idk.

>> No. 1280 edit
>>1279
>> No. 1281 edit
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1281
The adventurers land hard, but true to the dragon's word, befall no harm for it. The shadows cast by the grotesque statues flicker and distort, the altar before you humming ominously. Nothing seems out of the ordinary. Yet...

"Visitors?" a slow, chilling voice booms, "You have come at a most inconvenient time, we fear."

The shadows whip back and forth before they disperse, a tall, robed figure striding out of the darkness. It regards the adventurers with large, crystalline eyes, its expression unreadable beneath its oblong helmet. "But... We suppose that you shall suffice as an appetizer." The temperature drops several degrees around the... thing standing before you, its body flickering like a candle flame.
>> No. 1282 edit
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1282
>>1281
There's no mistaking it. This must be the puppet master of the Fraternity of Tharos, the Archmagus, Wiseman.
>> No. 1284 edit
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1284
"Hmm... You're speechless," it observes, extending its feathered arms theatrically, "Good... Good! That look of shock, of terror and depair that graces one's face when they realize all hope is gone... It's so delicious!"

Without waiting for a response, the creature glides across the ground and stands close to one of the larger statues, a reptilian figure wielding a pair of menacing blades. It points at Yagi, and the knight suddenly feels a heavy weight crushing his spirits. "Now show us... Your despair." Yagi and Lia suddenly vanish into smoke, their bodies sent hurtling through the Far Realm, their eyes and ears subjected to the horrors populating the plane. When they return to the tower in a burst of light, they find they have switched places with each other, and are left very much out of it. Yagi's shadow twists beneath him and forms into a maw that tries to consume him, and the knight can feel its fangs digging into his flesh.

With a low, sinister chuckle, Wiseman's voice reverberates with power as he commands, "Servants! Let us butcher these interlopers and feast on their spirits!" The statues in the air shudder, bits of dust and debris dislodged as though they were shaken by something. Suddenly, the one nearest Fays crumbles as a menacing figure advances on him. One of the creature's swords starts to crackle with energy before slicing into Fays and delivering a nasty shock. Fays is left feeling numb with pain from the electrocution. The thing whirls its swords around itself like a vortex, a thunderclap resounding as the bard is hit by something unseen.

Wiseman moves to b-6 and gains concealment with Shadow Walk
Wiseman places Damning Hex on Yagi
Wiseman attacks Yagi and Lia with Darkness Between the Stars (CA against Yagi)
Yagi is hit for 11 psychic damage plus 1 necrotic and psychic damage
Lia is hit for 13 psychic damage
Since both attacks hit, Lia and Yagi's positions are swapped, and both are dazed until the end of Wiseman's next turn

Stormwarden awakens and shifts to C-8
Stormwarden attacks Fays with Lightning Strike for 10 lightning damage and ongoing 10 lightning damage (save ends)
Stormwarden's Blade Frenzy deals 5 thunder damage to Fays


Initiative Order
Wiseman – 35
Stormwarden – 31
Yagi – 29
Kadol – 28
???? – 28
Lia – 25
Rock – 22
???? – 21
???? – 18
???? – 18
Walala – 15
???? – 15
???? – 14
???? – 14
Fays – 6

Players
Kadol Stormbrew (J,5) 53/53 HP +2 to defenses against creatures suffering from effects she imposed
Lia (I,10) 41/54 HP Aspect of the Pouncing Lynx, dazed
Rock (E,15) 63/63 HP
Walala (K,8) 58/58 HP
Fays (C,9) 39/54 HP Ongoing 10 lightning damage (save ends)
Yagi Yuu (G,13) 49/61 HP Defend the Line stance, Damning Hex, dazed

Enemies
Wiseman (B, 6) Concealment (Shadow Walk)
????
Stormwarden (C,8) Blade Frenzy
????
????
????
????
????
????


Notes
-Information on Wiseman requires a successful Religion or History check.
-Information on the Stormwarden requires a successful Arcana check.
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-Determining where some of the remaining enemies are will require a perception check to beat their stealth.
-A creature subjected to Damning Hex takes an additional 1d6 psychic and necrotic damage when hit by Wiseman’s attacks each turn. If Wiseman has concealment against such a creature, they grant combat advantage to him.
-Stormwarden’s Blade Frenzy deals 5 damage to an adjacent creature of its choosing when it ends its turn, as long as it is capable of taking opportunity actions
>> No. 1288 edit
>>1284
Walala puzzles a bit over the Stormwarden and Wiseman. She, of course, has some knowledge of them, despite having been cooped up all day with her books and explosives most of the time.
http://invisiblecastle.com/roller/view/3257094/
>> No. 1289 edit
Yagi decides to let the eager-looking dwarf act first.

delay one turn
>> No. 1290 edit
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1290
"Fiend," Kadol says calmly and steadily, pointing her staff of the war mage directly at "Wiseman." "Take heed. Judgment be upon ye, an' Moradin's prophet's come tae deliver yer sentence!"

Kadol is confident she knows a lot about this fiend. http://invisiblecastle.com/roller/view/3257342/ (Religion: 29)
>> No. 1291 edit
coif of mindiron
>> No. 1292 edit
Walala : From what you've gathered, the character called "Wiseman" likes to throw his enemies about the battlefield with his attacks, then attack them when they're all bunched up. It turns friend against each other, and gains various advantages against creatures subjected to its hexing. Those who fall before him may be reborn as his puppets until their strings are cut. If he moves far enough without teleporting, he can conceal himself from his foes, and shrugs off bad effects quicker. He is a level 10 Solo Controller, and he resists psychic and necrotic damage. His weakness is radiant damage.

The Stormwarden deals extra damage if it moves far enough, and hurts those who end their turns closest to it. It keeps troublesome opponents away by threatening them with a riposte if they pursue it, while cutting up creatures in melee with its two swords. It is a level 9 skirmisher.

>> No. 1293 edit
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1293
The dwart strides forward, stowing one of her saves and gripping the remaining one tightly in both hands. "Moradin preserve..." she chants, stopping in front of the two enemies. A thunderclap is heard behind her, but it is suddenly cut off--total silence envelops the caster as she slams the base of her staff into the ground. Kadol's eyes are listless, and she appears in a trance as a unheard concussive force blasts the area before her. "...an' punish tha wicked."

Move Action: Move to E-7.
Minor Action: Stow staff of the war mage.
Standard Action: Silent Malediction, area B-6 to D-8. 24 vs. Wiseman Fortitude, 16 vs. Warden Fortitude. Hit deals 18 thunder damage and the target is stunned (save ends). Miss deals 9 thunder damage and the target is dazed until the end of my next turn. Kadol is dazed until the end of her next turn.

>> No. 1294 edit
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1294
Wiseman is slammed against the wall from the blast and left reeling, while the Stormwarden fares little better. Kadol is left in a dazed from the power channeled through herself, but it may very well have been worth it.

Yagi shakes off the assault on his mind thanks to his equipment and is ready to go on the offensive.


Yagi ends the dazing through his Coif of Mindiron's power
Wiseman is hit for 18 thunder damage and is stunned (save ends)
Stormwarden is hit for 9 thunder damaged and is dazed until the end of Kadol's next turn
Kadol is also dazed


Initiative Order
Wiseman – 35
Stormwarden – 31
Kadol – 28
Yagi – 29
???? – 28
Lia – 25
Rock – 22
???? – 21
???? – 18
???? – 18
Walala – 15
???? – 15
???? – 14
???? – 14
Fays – 6

Players
Kadol Stormbrew (E,7) 53/53 HP +2 to defenses against creatures suffering from effects she imposed, dazed
Lia (I,10) 41/54 HP Aspect of the Pouncing Lynx, dazed
Rock (E,15) 63/63 HP
Walala (K,8) 58/58 HP
Fays (C,9) 39/54 HP Ongoing 10 lightning damage (save ends)
Yagi Yuu (G,13) 49/61 HP Defend the Line stance, Damning Hex

Enemies
Wiseman (B, 6) -18 HP Concealment (Shadow Walk), stunned (save ends)
????
Stormwarden (C,8) -9 HP Blade Frenzy, dazed
????
????
????
????
????
????


Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-Determining where some of the remaining enemies are will require a perception check to beat their stealth.
-A creature subjected to Damning Hex takes an additional 1d6 psychic and necrotic damage when hit by Wiseman’s attacks each turn. If Wiseman has concealment against such a creature, they grant combat advantage to him.
-Stormwarden’s Blade Frenzy deals 5 damage to an adjacent creature of its choosing when it ends its turn, as long as it is capable of taking opportunity actions
>> No. 1295 edit
Thanks to his captain's hat, Yagi easily shakes off the disorienting effects of forced teleportation.

He over-confidently swaggers over, mocking the ineffectiveness and futility of the Wiseman's actions with every step. As the enemies begin to approach, he immediately takes up a battle stance, and quickly cleaves into the gullible prey with his sword. Injury to insult.


Move action: D-9
Standard action: Come and Get It, attack Wiseman and Stormwarden. It seems to ignore concealment because it's a close attack. Pull Wiseman to D-8, and pull Stormwarden 0 squares to C-8. http://invisiblecastle.com/roller/view/3257555/
No action: If I miss Wiseman, heroic effort +4 etc. Apparently I didn't miss, so probably not?
Minor action: Perception etc. http://invisiblecastle.com/roller/view/3257564/

>> No. 1296 edit
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1296
Though Kadol is still in a daze, she manages to sputter out, "Be careful, tha one likes tae teleport an' switch aroun' wit its attacks. It even possesses tha ability tae overpower a mind an' completely control its actions fer a short time! This is especially deadly when it unleashes its gravity well, pullin anythin' near in it an' crushing it! We gotta take care not tae fall while under its curse, either, or it'll control us. When it's wounded, it'll call forth a shade dragon, an'... I fear tha fight may not even be over when we finish it an' all its lackies."
>> No. 1297 edit
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1297
Wiseman slumps in Yagi's direction and staggers closer before the knight slashes at both him and the Stormwarden. Both of them look quite out of it right now.

Yagi's vigilant watch tells him some of the statues have been moving around, shifting on their pedestals as if waiting for the chance to strike. Perhaps all of them are hostile.

To affirm this, one of the pillars collapses as the creature perched on top takes to the skies. Its body is black and shiny with sharp edges all over. Diving at the injured bard, it rakes its claws across Fays' skin, subjecting it to its vengeful vigilance.


Wiseman and Stormwarden take 6 damage each

Obsidian Gargoyle flies to B-9
Obsidian Gargoyle attacks Fays with Claw for 8 damage, and Fays is marked until the end of its next turn


Initiative Order
Wiseman – 35
Stormwarden – 31
Kadol – 28
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14
Fays – 6

Players
Kadol Stormbrew (E,7) 53/53 HP +2 to defenses against creatures suffering from effects she imposed, dazed
Lia (I,10) 41/54 HP Aspect of the Pouncing Lynx, dazed
Rock (E,15) 63/63 HP
Walala (K,8) 58/58 HP
Fays (C,9) 31/54 HP Ongoing 10 lightning damage (save ends), marked
Yagi Yuu (D,9) 49/61 HP Defend the Line stance, Damning Hex

Enemies
Wiseman (D, 8) -24 HP Concealment (Shadow Walk), stunned (save ends)
????
Stormwarden (C,8) -15 HP Blade Frenzy, dazed
Ironstone Gargoyle 1
Ironstone Gargoyle 2
Obsidian Gargoyle 1
Obsidian Gargoyle 2
Obsidian Gargoyle 3
Obsidian Gargoyle 4 (B, 9, elevation 1)

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Damning Hex takes an additional 1d6 psychic and necrotic damage when hit by Wiseman’s attacks each turn. If Wiseman has concealment against such a creature, they grant combat advantage to him.
-Stormwarden’s Blade Frenzy deals 5 damage to an adjacent creature of its choosing when it ends its turn, as long as it is capable of taking opportunity actions
-Learning more about the gargoyle requires a successful Arcana check.
>> No. 1299 edit
>>1292
Walala transmits to Lia reluctantly: I'm out of range of the others, so: the Wiseman... don't get bunched up. Also, don't die and beware of his hexes. Seriously, don't die. Also stay close to the Stormwarden, but not right next to it. Also let me take the undead crystal ball's attacks; I have resistance.
>> No. 1321 edit
>>1297
Trying to hold off at being annoyed right now at Walala's mental suggestions, even though being helpful, and instead focusing on the darned creature which dazed her to begin with, Lia tries firing a bolt at the already stunned thing called "Wiseman"


Standard Action(Cause dazed):Clever Shot vs Wiseman's AC, slowing (Save ends) if it hits.
http://invisiblecastle.com/roller/view/3260285/

>> No. 1324 edit
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1324
Lia fires a bolt that buries itself in the warlock's knee. The lich sways dizzily, inviting another attack.

Lia's Clever Shot hits Wiseman for 14 damage, and Wiseman is slowed (save ends)

Initiative Order
Wiseman – 35
Stormwarden – 31
Kadol – 28
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14
Fays – 6

Players
Kadol Stormbrew (E,7) 53/53 HP +2 to defenses against creatures suffering from effects she imposed, dazed
Lia (I,10) 41/54 HP Aspect of the Pouncing Lynx, dazed
Rock (E,15) 63/63 HP
Walala (K,8) 58/58 HP
Fays (C,9) 31/54 HP Ongoing 10 lightning damage (save ends), marked
Yagi Yuu (D,9) 49/61 HP Defend the Line stance, Damning Hex

Enemies
Wiseman (D, 8) -38 HP Concealment (Shadow Walk), stunned (save ends), slowed (save ends)
????
Stormwarden (C,8) -15 HP Blade Frenzy, dazed
Ironstone Gargoyle 1
Ironstone Gargoyle 2
Obsidian Gargoyle 1
Obsidian Gargoyle 2
Obsidian Gargoyle 3
Obsidian Gargoyle 4 (B, 9, elevation 1)

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Damning Hex takes an additional 1d6 psychic and necrotic damage when hit by Wiseman’s attacks each turn. If Wiseman has concealment against such a creature, they grant combat advantage to him.
-Stormwarden’s Blade Frenzy deals 5 damage to an adjacent creature of its choosing when it ends its turn, as long as it is capable of taking opportunity actions
>> No. 1330 edit
Rock takes weapon in hand, moves down a bit... and then charges like you would not believe at Wiseman, shifting away after he does so.

Minor: Draw Vanguard
Move: I-12
Charge: E-8
Roll: http://invisiblecastle.com/roller/view/3261417/ (lol)
Needs a weapon die re-rolled if it hits but I doubt it, etc.
Shift: D-7

>> No. 1331 edit
>>1330
Rhyme of the Blood-Seeking Blade: http://invisiblecastle.com/roller/view/3261475/
>> No. 1332 edit
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1332
A timely shot from Fays' bow creates an opening for Rock's attack, dealing a grievous injury to the warlock. The gargoyle punishes him for his recklessness by digging its claws into his back. The bard's left in fairly bad shape.

Two more statues take to the skies as their foundations crumble. One settles next to Yagi and turns back into a hardened stone form, while the other harasses Lia with its sharp claws.


rock misses
oa from gargoyle for 8 damage and fays is bloodied
fays' attack hits for 13 damage
rock's attack hits for 31 damage
ironstone gargoyle flies to e,10 and uses stone form
obsidian gargoyle flies to i,11 and uses claw, lia takes 8 damage and is marked until eont


Initiative Order
Wiseman – 35
Stormwarden – 31
Kadol – 28
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14
Fays – 6

Players
Kadol Stormbrew (E,7) 53/53 HP +2 to defenses against creatures suffering from effects she imposed, dazed
Lia (I,10) 33/54 HP Aspect of the Pouncing Lynx, dazed, marked
Rock (E,15) 63/63 HP
Walala (K,8) 58/58 HP
Fays (C,9) 23/54 HP (bloodied) Ongoing 10 lightning damage (save ends), marked
Yagi Yuu (D,9) 49/61 HP Defend the Line stance, Damning Hex

Enemies
Wiseman (D, 8) -82 HP Concealment (Shadow Walk), stunned (save ends), slowed (save ends)
????
Stormwarden (C,8) -15 HP Blade Frenzy, dazed
Ironstone Gargoyle 1 (E, 10) [grey]Stone Form[/grey]
Ironstone Gargoyle 2
Obsidian Gargoyle 1 (I, 11, elevation 1)
Obsidian Gargoyle 2
Obsidian Gargoyle 3
Obsidian Gargoyle 4 (B, 9, elevation 1)

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Damning Hex takes an additional 1d6 psychic and necrotic damage when hit by Wiseman’s attacks each turn. If Wiseman has concealment against such a creature, they grant combat advantage to him.
-Stormwarden’s Blade Frenzy deals 5 damage to an adjacent creature of its choosing when it ends its turn, as long as it is capable of taking opportunity actions
-Finding out more about the gargoyles requires an Arcana check.
>> No. 1337 edit
Walala is one of the last to notice what's going on, since she's in the back. She waves her wand around while firing her handbow with magic energies to combat the Wiseman after moving nearer (but staying a good distance away from some other things). Arcane barbed wire wraps itself around the Wiseman, digging into his elderly and smelly and liver spotted flesh. Gross. She then tosses an infusion at Fays.
Move: G-10
Standard: Spike Wire on Wiseman.
http://invisiblecastle.com/roller/view/3263480/
Minor: Curative Admixture; Fays.

>> No. 1338 edit
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1338
Barbs of steel dig into the lich's body as an animated wire constricts his body. Walala manages to bring Fays out of the red with a healing infusion. As if in response to their master being under attack, the remaining statues dive into the fray and attack. One claws at Yagi and scores a lucky hit, while another harasses the artificer, both threatening the heroes with the sharp barbs covering their bodies. The last one poises itself near Kadol, reverting back to stone as it stores up power.

Fays' body is wracked with pain from the lingering electrical shock.


Walala hits Wiseman hit for 10 force damage with Spike Wire

Walala's Curative Admixture heals Fays for 17 HP

Obsidian Gargoyle 2 charges Yagi with claw and hits for 8 damage, marking him

Ironstone Gargoyle 2 moves near Kadol and uses Stone Form

Obsidian Gargoyle 3 charges Walala with claw and crits for 8 damage, marking her

Fays takes 10 lightning damage


Initiative Order
Wiseman – 35
Stormwarden – 31
Kadol – 28
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14
Fays – 6

Players
Kadol Stormbrew (E,7) 53/53 HP +2 to defenses against creatures suffering from effects she imposed, dazed
Lia (I,10) 33/54 HP Aspect of the Pouncing Lynx, dazed, marked
Rock (E,15) 63/63 HP
Walala (G, 10) 58/50 HP marked
Fays (C,9) 23/54 HP (bloodied) Ongoing 10 lightning damage (save ends), marked
Yagi Yuu (D,9) 41/61 HP Defend the Line stance, Damning Hex, marked

Enemies
Wiseman (D, 8) -92 HP Concealment (Shadow Walk), stunned (save ends), slowed (save ends), Spike Wire (+3 damage taken)
????
Stormwarden (C,8) -15 HP Blade Frenzy, dazed
Ironstone Gargoyle 1 (E, 10) Stone Form
Ironstone Gargoyle 2 (E, 6) Stone Form
Obsidian Gargoyle 1 (I, 11, elevation 1)
Obsidian Gargoyle 2 (D, 10, elevation 1)
Obsidian Gargoyle 3 (I, 11, elevation 1)
Obsidian Gargoyle 4 (B, 9, elevation 1)

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Damning Hex takes an additional 1d6 psychic and necrotic damage when hit by Wiseman’s attacks each turn. If Wiseman has concealment against such a creature, they grant combat advantage to him.
-Stormwarden’s Blade Frenzy deals 5 damage to an adjacent creature of its choosing when it ends its turn, as long as it is capable of taking opportunity actions
>> No. 1345 edit
The lightning coursing through him causes Fays to flail around wildly, almost looking like he was beating some invisible drums.

"Take that ya' ugly bunch of constructs! Oh and Wiseman, Jasker was a chump!"

Saving throw..! Failed! http://invisiblecastle.com/roller/view/3266009/
Standard Action: Drums of the Wild Hunt http://invisiblecastle.com/roller/view/3266060/
Minor Action: Majestic Word on self http://invisiblecastle.com/roller/view/3266063/
+20 HP (Forgot Healer's Brooch in the roll.)

>> No. 1346 edit
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1346
Fays channels arcane energy through his flailing and swipes at his foes. He misses a couple of his targets, but smashes the stormwarden in the face with a resounding strike. Wiseman shakes its head slowly, letting out a sinister chuckle, "So this is how you butchered our servants. Such strong spirits... Hmm hmm hmm hmm hmm... The delights never cease." As its master speaks, the stormwarden lashes out at Yagi and Rock with its twin swords, but only manages to land a hit on the barbarian.

Fays hits Stormwarden for 11 thunder damage and misses all other targets

Wiseman's Clarity of Many ends the stunning effect on him at the end of its turn

Storm Warden hits Rock but misses Yagi with Double Up for 10 damage


Initiative Order
Wiseman – 35
Stormwarden – 31
Kadol – 28
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14
Fays – 6

Players
Kadol Stormbrew (E,7) 53/53 HP +2 to defenses against creatures suffering from effects she imposed, dazed
Lia (I,10) 33/54 HP Aspect of the Pouncing Lynx, dazed, marked
Rock (E,15) 53/63 HP
Walala (G, 10) 58/50 HP marked
Fays (C,9) 40/54 HP Ongoing 10 lightning damage (save ends), marked
Yagi Yuu (D,9) 41/61 HP Defend the Line stance, Damning Hex, marked

Enemies
Wiseman (D, 8) -92 HP Concealment (Shadow Walk), stunned (save ends), slowed (save ends), [grey]Spike Wire (+3 damage taken)[/grey]
????
Stormwarden (C,8) -26 HP Blade Frenzy, dazed
Ironstone Gargoyle 1 (E, 10) [grey]Stone Form[/grey]
Ironstone Gargoyle 2 (E, 6) [grey]Stone Form[/grey]
Obsidian Gargoyle 1 (I, 11, elevation 1)
Obsidian Gargoyle 2 (D, 10, elevation 1)
Obsidian Gargoyle 3 (I, 11, elevation 1)
Obsidian Gargoyle 4 (B, 9, elevation 1)

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Damning Hex takes an additional 1d6 psychic and necrotic damage when hit by Wiseman’s attacks each turn. If Wiseman has concealment against such a creature, they grant combat advantage to him.
-Stormwarden’s Blade Frenzy deals 5 damage to an adjacent creature of its choosing when it ends its turn, as long as it is capable of taking opportunity actions
>> No. 1348 edit
File 131380815083.jpg - (252.23KB , 867x800 , 6bd82ab2bd24b872dc4b9cb46e3b1fdd.jpg )
1348
Kadol slowly pulls out one of the powerful staffs she found, and looks above the gathered creatures. "Tha blood tha you spilled cries out for justice!"

At that command, blood begins to rain down from the sky, searing the invoker's foes with divine pain. Rock, Fays, and Yagi, however, are spared the wrath of the blood, and a few droplets land on their weapons, which begin to glow with sacred power.

Satisfied, the dwarf retreats from the heat of the fray a bit, then drops the expended staff to assume a more defensive stance.

Superior Will Save: Success! http://invisiblecastle.com/roller/view/3266476/ (20)
Free Action: Wield aversion staff one-handed in main hand.
Minor Action: Draw staff of the war mage in off-hand.
Standard Action: Rain of Blood, centered at C-8, enlarged to area burst 2 with staff of the war mage's daily power. http://invisiblecastle.com/roller/view/3266483/ Enemies I hit take 17 damage and are vulnerable 5 to all damage until the end of my next turn. Yagi, Rock, and Fays gain a +4 power bonus to attack rolls until the end of my next turn.
Move Action: Move to G-12. Only move around the stoneform gargoyles.
Free Action: Drop staff of the war mage on the ground, hold Aversion Staff in both hands.

>> No. 1349 edit
File 131380770197.jpg - (417.45KB , 892x1000 , Fire One Off.jpg )
1349
Not even stoneform can save the gargoyles from Kadol's wrath.

Critical Strike bonus damage: http://invisiblecastle.com/roller/view/3266495/ (9 extra damage)
>> No. 1350 edit
Upon being hit, Yagi is suddenly filled with the resolve to hit something back, and indulges himself.

Immediate reaction: http://invisiblecastle.com/roller/view/3266529/
Free action: http://invisiblecastle.com/roller/view/3266531/ I get temporary HP etc.

>> No. 1351 edit
And then Yagi hits him again, striking his legs like a snake.

Opportunity action: http://invisiblecastle.com/roller/view/3266559/
>> No. 1352 edit
File 132143171753.png - (925.99KB , 806x754 , tower9.png )
1352
The torrent of blood that rains down on battlefield burns away at Kadol's enemies, reducing many of them to rubble and leaving the rest looking vulnerable. The Stormwarden reacts to the death of its allies by slashing at Yagi with a vicious attack from its sword. Yagi's tattoo burns and incites him to attack the lich with a powerful swing. Once Kadol tries to reposition herself, Wiseman lashes out with a concealed weapon, and Yagi slashes him in kind, knocking him to the ground. Kadol seems to waver in place before appearing in a nearby space, but other than taking heavy damage is in no way impeded in her movements.

stormwarden hit by rain of blood
wiseman hit by rain of blood
D-10 Obsidian Gargoyle hit
E-6 Ironstone Gargoyle CRIT for 30 damage
E-10 Ironstone Gargoyle hit, but resists
all take 17 damage and gain vulnerable 5 all until end of kadol's next turn, and allies gain +4 to attack rolls
kadol gets THPs for using item daily
wiseman takes opportunity attack with Warp Edge and crits for 23 damage, teleporting Kadol to C-7
yagi attacks with battle guardian and hits Wiseman for 25 damage, slowing him

stormwarden attacks yagi yuu with sword for 20 damage as free action
yagi retaliates with attack and misses, uses gloves of recovery (THPs), hits wiseman for 23 damage and knocks him prone
stormwarden no longer dazed


Initiative Order
Wiseman – 35
Stormwarden – 31
Kadol – 28
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14
Fays – 6

Players
Kadol Stormbrew (G,11) 36/53 HP +2 to defenses against creatures suffering from effects she imposed
Lia (I,10) 33/54 HP Aspect of the Pouncing Lynx, marked
Rock (E,15) 53/63 HP +4 to attack rolls
Walala (G, 10) 58/50 HP marked
Fays (C,9) 40/54 HP Ongoing 10 lightning damage (save ends), marked, +4 to attack rolls
Yagi Yuu (D,9) 21/61 HP (bloodied) +6 THPs Defend the Line stance, Damning Hex, +4 to attack rolls

Enemies
Wiseman (D, 8) -150 HP [grey]Spike Wire (+3 damage taken)[/grey], vulnerable 5 all, slowed, prone
????
Stormwarden (C,8) -43 HP Blade Frenzy, dazed, vulnerable 5 all
Ironstone Gargoyle 1 (E, 10) [grey]Stone Form[/grey], vulnerable 5 all
Ironstone Gargoyle 2 (E, 6) [grey]Stone Form[/grey] SHATTERED
Obsidian Gargoyle 1 (I, 11, elevation 1)
Obsidian Gargoyle 2 (D, 10, elevation 1) SHATTERED
Obsidian Gargoyle 3 (I, 11, elevation 1)
Obsidian Gargoyle 4 (B, 9, elevation 1)

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Damning Hex takes an additional 1d6 psychic and necrotic damage when hit by Wiseman’s attacks each turn. If Wiseman has concealment against such a creature, they grant combat advantage to him.
-Stormwarden’s Blade Frenzy deals 5 damage to an adjacent creature of its choosing when it ends its turn, as long as it is capable of taking opportunity actions
>> No. 1353 edit
Yagi gleefully cleaves into the lich multiple times.

Standard action: MBA, http://invisiblecastle.com/roller/view/3266604/
Minor action: Sohei Flair, http://invisiblecastle.com/roller/view/3266607/
- Action Point - Standard action: MBA, http://invisiblecastle.com/roller/view/3266614/

I have a move action left etc.

>> No. 1354 edit
Audio 111_Ruinous_commander.mp3 - (6.98MB , 111 Ruinous commander.mp3 )
1354
Under Yagi's brutal assault, Wiseman's star-like flesh is hacked into chunks, swirling purple blood leaking from its wounds. And yet the... thing refuses to stop chuckling.

"So... You fancy yourselves heroes, do you?" it intones, "I can't wait to see that resolve of yours crumble under this onslaught."

The pool of blood bubbles and boils, congealing in a space next to Wiseman as it starts to smoke. A wispy claw emerges from the mire, followed by a shadowy dragon's face. The thing "claws" its way out, appearing insubstantial as smoke. With a loud roar, the dragon leans back and breathes choking red smoke at the adventurers, the smog carrying the sensation of claws tearing at their necks, dragging them down. A second puff engulfs them, but the third is interrupted by Kadol's divine rebuke pushing it out of range. When the haze clears, Wiseman and his cronies are no worse off, but the adventurers that got hit are mostly pushed around and knocked down.

"Together we shall have a feast!"
>> No. 1356 edit
Yagi stands.

Move action: Stand up[/b]
>> No. 1358 edit
File 132143787180.png - (40.23KB , 432x96 , BUP_0137.png )
1358
Kadol weathers the dragon's attack, but refuses to give even an inch before the onslaught. In retaliation, she blasts the new foe backwards with an explosion of divine power. "Don't even think fer a moment ye can shake my conviction, fiend!"

Save against falling prone. http://invisiblecastle.com/roller/view/3266631/
Armor of Wrath on the dragon when it hits me, for 4 radiant damage and pushing the dragon 2 squares.

>> No. 1359 edit
File 13214381632.png - (954.40KB , 806x754 , tower10.png )
1359
As soon as Yagi stands up, one of the gargoyles circles around and slashes at his neck. It manages to find a weak spot in the armor and its razor sharp edges bite deep into the knight's skin.

Yagi's attacks bloody Wiseman

Wiseman uses a free action to use Awaken, Shade Dragon! and summons Shade Dragon

Shade Dragon uses Crimson Catharsis
Yagi takes 16 psychic and necrotic damage and is knocked prone
Rock takes 11 psychic and necrotic damage
Kadol takes 18 psychic and necrotic damage but saves against falling prone
Walala takes 23 psychic and necrotic damage and is knocked prone

Kadol interrupts with Armor of Wrath for 4 (9) radiant damage, and the dragon is pushed 2 squares

Yagi stands from prone

Obsidian Gargoyle 4 flies to C,10 and hits Yagi with Claw. Yagi is marked until the end of its next turn.


Initiative Order
Wiseman – 35
Stormwarden – 31
Kadol – 28
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Shade Dragon – 21
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14
Fays – 6

Players
Kadol Stormbrew (G,11) 18/53 HP (bloodied) +2 to defenses against creatures suffering from effects she imposed
Lia (I,10) 33/54 HP Aspect of the Pouncing Lynx, marked
Rock (E,15) 27/63 HP +4 to attack rolls
Walala (G, 10) 37/50 HP marked, prone
Fays (C,9) 40/54 HP Ongoing 10 lightning damage (save ends), marked, +4 to attack rolls
Yagi Yuu (D,9) 3/61 HP (bloodied) THPs Defend the Line stance, Damning Hex, +4 to attack rolls, marked

Enemies
Wiseman (D, 8) -211 HP (bloodied) Spike Wire (+3 damage taken), vulnerable 5 all, slowed, prone
Shade Dragon (D/E, 4/5) -9 HP
Stormwarden (C,8) -43 HP Blade Frenzy, vulnerable 5 all
Ironstone Gargoyle 1 (E, 10) [grey]Stone Form[/grey], vulnerable 5 all
Ironstone Gargoyle 2 (E, 6) [grey]Stone Form[/grey] SHATTERED
Obsidian Gargoyle 1 (I, 11, elevation 1)
Obsidian Gargoyle 2 (D, 10, elevation 1) SHATTERED
Obsidian Gargoyle 3 (I, 11, elevation 1)
Obsidian Gargoyle 4 (C, 10, elevation 1)

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Damning Hex takes an additional 1d6 psychic and necrotic damage when hit by Wiseman’s attacks each turn. If Wiseman has concealment against such a creature, they grant combat advantage to him.
-Stormwarden’s Blade Frenzy deals 5 damage to an adjacent creature of its choosing when it ends its turn, as long as it is capable of taking opportunity actions
>> No. 1365 edit
>>1359
Increasingly faced with overwhelming odds, Lia tries to focus on taking down whatever this "Wiseman" is before casualties become a very real possibility. Trying to slither away from the gargoyles, she finds that trying to get away from them not a very good idea, but somehow manages. Switching stances and taking aim at Wiseman, she fires a bolt from her arrow, intending to daze him.


Minor Action:Invigorating Stride to J-8, heal for healing surge value (13 hp)
Minor Action:Aspect of the Dancing Serpent stance.
Standard Action:Disruptive shot against Wiseman's AC, dazing if hit
http://invisiblecastle.com/roller/view/3267422/ (miss)
Elven Accuracy Reroll
http://invisiblecastle.com/roller/view/3267435/(miss again herp)

>> No. 1366 edit
File 132150116757.png - (945.75KB , 806x754 , tower11.png )
1366
The gargoyles do not react kindly to Lia escaping from them. Their claws lash out and rake at the elf's skin, who retreats and recuperates. Their lingering aura of menace is enough to throw off her aim, and both attacks miss their mark.

Both Obsidian Gargoyles' Cruel Claws property deal 4 damage each to Lia, for a total of 8 damage
Both of Lia's attacks miss


Initiative Order
Wiseman – 35
Stormwarden – 31
Kadol – 28
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Shade Dragon – 21
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14
Fays – 6

Players
Kadol Stormbrew (G,11) 18/53 HP (bloodied) +2 to defenses against creatures suffering from effects she imposed
Lia (J,8) 38/54 HP Aspect of the Dancing Serpent , marked
Rock (E,15) 27/63 HP +4 to attack rolls
Walala (G, 10) 37/50 HP marked, prone
Fays (C,9) 40/54 HP Ongoing 10 lightning damage (save ends), marked, +4 to attack rolls
Yagi Yuu (D,9) 3/61 HP (bloodied) THPs Defend the Line stance, Damning Hex, +4 to attack rolls, marked

Enemies
Wiseman (D, 8) -211 HP (bloodied) Spike Wire (+3 damage taken), vulnerable 5 all, slowed, prone
Shade Dragon (D/E, 4/5) -9 HP
Stormwarden (C,8) -43 HP Blade Frenzy, vulnerable 5 all
Ironstone Gargoyle 1 (E, 10) [grey]Stone Form[/grey], vulnerable 5 all
Ironstone Gargoyle 2 (E, 6) [grey]Stone Form[/grey] SHATTERED
Obsidian Gargoyle 1 (I, 11, elevation 1)
Obsidian Gargoyle 2 (D, 10, elevation 1) SHATTERED
Obsidian Gargoyle 3 (I, 11, elevation 1)
Obsidian Gargoyle 4 (D, 10, elevation 1)

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Damning Hex takes an additional 1d6 psychic and necrotic damage when hit by Wiseman’s attacks each turn. If Wiseman has concealment against such a creature, they grant combat advantage to him.
-Stormwarden’s Blade Frenzy deals 5 damage to an adjacent creature of its choosing when it ends its turn, as long as it is capable of taking opportunity actions
>> No. 1375 edit
Rock, being actually bloodied, shifts into his Longtooth shape and begins his assault on Wiseman with renewed fury.

Minor: Longtooth Shifting for Regeneration and +2 damage.
Move: Shift one down to flank with Yagi.
Standard: Crimson Hurricane Rage.
Roll: http://invisiblecastle.com/roller/view/3269139/ (24)
Reroll Brutal: http://invisiblecastle.com/roller/view/3269140/ (2)
Total: 25 damage, enter Rage of Crimson Hurricane.
Action Point: Standard Action: Brutal Slam, don't push Wiseman, 1d8+5+5+5 damage to Storm Warden, one +5 for Vulnerable and one for Crimson Hurricane.
Roll: http://invisiblecastle.com/roller/view/3269147/ (40 damage, 5 from Hurricane are included)
Damage roll Warden: http://invisiblecastle.com/roller/view/3269151/ (23 damage)

Total results: Rock shifts to D7.
Wiseman loses 65 HP.
Storm Warden loses 23 HP.
Rock enters Rage of the Crimson Hurricane.
Rock enters Longtooth Shifting, +2 to damage and he gains Regeneration 2 while bloodied.
If anything dies, Rock gains 1 tHP and may Charge as Free Action, standing by with that decision until I hear if something dies etc.

>> No. 1378 edit
Sensing that the dragon is about to strike, Yagi activates his armor's healing property.

Dwarven Armor, surgeless healing + tHP from artificer thing.
>> No. 1382 edit
File 13216342415.png - (947.57KB , 806x754 , tower12.png )
1382
Rock's brutal onslaught has the Stormwarden near death and Wiseman in stitches. As in he was laughing all the while. "Yes, yes! Hit me all you like, let your anger overtake you!" He seems to be enjoying himself.

The stone gargoyle bolsters itself before it comes out of its stone form, its claws burning red with awesome power. It flies up high, then dives at Yagi and takes a swipe, but the knight's shield manages to deflect the blow. Its attack rips through the stone beneath them effortlessly, leaving behind a deep gouge as a testament to its strength. It continues to menace the knight, flexing its claws meaningfully.

Another gargoyle slashes at Kadol, drawing blood and stinging painfully. It hovers by its quarry, its jagged body gleaming.


All of Rock's attacks connect. Nothing dies, Stormwarden is now bloodied

The dragon was just summoned, so it does not act

Ironstone Gargoyle 1 gains 15 THPs at the start of its turn while in Stone Form
Ironstone Gargoyle 1 ends Stone Form as a minor action, and gains a +25 bonus to damage for the next attack that connects before the end of its next turn
Ironstone Gargoyle attacks Yagi with Swoop Attack, barely missing, and flies to E,9 without provoking OAs

Obsidian Gargoyle 1 shifts to H,11
Obsidian Gargoyle 1 hits Kadol with Claw for 8 damage, and Kadol is marked until the end of its next turn


Initiative Order
Wiseman – 35
Stormwarden – 31
Kadol – 28
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Shade Dragon – 21
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14
Fays – 6

Players
Kadol Stormbrew (G,11) 10/53 HP (bloodied) +2 to defenses against creatures suffering from effects she imposed
Lia (J,8) 38/54 HP Aspect of the Dancing Serpent , marked
Rock (D,7) 27/63 HP (bloodied) +4 to attack rolls, Longtooth Shifting
Walala (G, 10) 37/50 HP marked, prone
Fays (C,9) 40/54 HP Ongoing 10 lightning damage (save ends), marked, +4 to attack rolls
Yagi Yuu (D,9) 18/61 HP (bloodied) +8 THP Defend the Line stance, Damning Hex, +4 to attack rolls

Enemies
Wiseman (D, 8) -276 HP (bloodied) Spike Wire (+3 damage taken), vulnerable 5 all, slowed, prone
Shade Dragon (D/E, 4/5) -9 HP
Stormwarden (C,8) -66 HP (bloodied) Blade Frenzy, vulnerable 5 all
Ironstone Gargoyle 1 (F, 9) +15 THPs, +25 to damage,vulnerable 5 all,
Ironstone Gargoyle 2 (E, 6) Stone Form SHATTERED
Obsidian Gargoyle 1 (I, 11, elevation 1)
Obsidian Gargoyle 2 (D, 10, elevation 1) SHATTERED
Obsidian Gargoyle 3 (H, 11, elevation 1)
Obsidian Gargoyle 4 (D, 10, elevation 1)

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Damning Hex takes an additional 1d6 psychic and necrotic damage when hit by Wiseman’s attacks each turn. If Wiseman has concealment against such a creature, they grant combat advantage to him.
-Stormwarden’s Blade Frenzy deals 5 damage to an adjacent creature of its choosing when it ends its turn, as long as it is capable of taking opportunity actions
-When an enemy leaves a square adjacent to an Obsidian Gargoyle, it takes 4 damage
>> No. 1430 edit
File 131602166683.png - (168.62KB , 569x1006 , Deep in Thought.png )
1430
Thinking quickly, the shardmind dissolves into shards, confusing the nearby gargolyes, then reappears a short distance away. Still lying on the ground, Walala manages to load her crossbow with alchemist fire and fire it at the nearby goyles, just finding enough time to conjure a psychic, sentry eye near the grouped enemies, and toss a canister full of healing gas near Yagi's feet. The favors rejuvenate the goat-headed fighter.

Move Action: Shard Swarm, teleport to G-7. Gargolyes grant CA to Makku until end of next turn.
Standard + Free Action: Load crossbow with alchemist's fire (level 6), fire at I-10, attack both gargoyles. http://invisiblecastle.com/roller/view/3271455/ (Hit H-9 with a 26, miss H-11 with a natural 1).
Minor Action: Curative Admixture Yagi, regains surge value + 5 HP. Out of healing infusions!
Action Point: Conjure Punishing Eye at F-7.

>> No. 1432 edit
File 132180869249.png - (912.51KB , 806x754 , tower13.png )
1432
Walala's form scatters and reshapes a short distance away, the gargoyles unable to keep her held down. Her alchemists' fire engulfs one of the creatures, who screeches before cracking and crumbling into stones. The other resists the flames entirely and continues to hound Kadol. Yagi is in much better shape after the healing, and the eye-like construct conjured stares intently and vigilantly at the surrounding enemies, watch, waiting, revealing all within its range.

Fays still feels the electricity course through his veins, draining his vitality.


Walala's Shard Swarm allows her to teleport to G-7 without taking damage from the gargoyles' passive abilities. She also gains a +2 bonus to all defenses until the end of her next turn. Walala is no longer marked.
Walala's Alchemist's Fire hits Obsidian Gargoyle 3, who is shattered but misses Obsidian Gargoyle 1
Walala heals Yagi for 20 HP surgeless healing using Curative Admixture
Walala spends an action point and conjures a Punishing Eye at H-7

Fays takes 10 lightning damage


Initiative Order
Wiseman – 35
Stormwarden – 31
Kadol – 28
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Shade Dragon – 21
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14
Fays – 6

Players
Kadol Stormbrew (G,11) 10/53 HP (bloodied) +2 to defenses against creatures suffering from effects she imposed
Lia (J,8) 38/54 HP Aspect of the Dancing Serpent
Rock (D,7) 27/63 HP (bloodied) +4 to attack rolls, Longtooth Shifting
Walala (G, 7) 37/50 HP prone, +2 to all defenses until end of next turn (Warding Shard Swarm)
Fays (C,9) 30/54 HP Ongoing 10 lightning damage (save ends), marked, +4 to attack rolls
Yagi Yuu (D,9) 38/61 HP +8 THP Defend the Line stance, Damning Hex, +4 to attack rolls
Punishing Eye (H,7) Enemies within 3 squares cannot gain concealment and take 5 psychic damage when hit by an ally's attacks

Enemies
Wiseman (D, 8) -276 HP (bloodied) vulnerable 5 all, slowed, prone
Shade Dragon (D/E, 4/5) -9 HP
Stormwarden (C,8) -66 HP (bloodied) Blade Frenzy, vulnerable 5 all
Ironstone Gargoyle 1 (F, 9) +15 THPs, +25 to damage rolls,vulnerable 5 all,
Ironstone Gargoyle 2 (E, 6) Stone Form SHATTERED
Obsidian Gargoyle 1 (H, 11, elevation 1) granting combat advantage to Walala
Obsidian Gargoyle 2 (D, 10, elevation 1) SHATTERED
Obsidian Gargoyle 3 (H, 9, elevation 1) SHATTERED
Obsidian Gargoyle 4 (D, 10, elevation 1)

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Damning Hex takes an additional 1d6 psychic and necrotic damage when hit by Wiseman’s attacks each turn. If Wiseman has concealment against such a creature, they grant combat advantage to him.
-Stormwarden’s Blade Frenzy deals 5 damage to an adjacent creature of its choosing when it ends its turn, as long as it is capable of taking opportunity actions
-When an enemy leaves a square adjacent to an Obsidian Gargoyle, it takes 4 damage
>> No. 1433 edit
Move: Slide under Gargoyle at C-10
Standard: Timeless Trek on the dragon http://invisiblecastle.com/roller/view/3272301/ huehue miss
Minor: Majestic Word on Rock http://invisiblecastle.com/roller/view/3272302/ and slide Rock do D-6

>> No. 1447 edit
File 132190809326.png - (955.60KB , 1144x754 , tower14.png )
1447
In spite of the gargoyle's best efforts to keep Fays down, his battle chant makes the big, scary dragon disappear with a loud pop. Yagi puts extra effort into his swing and nails the gargoyle, turning it into rubble. A little reassurance laced with magic is given to Rock and reinvigorates him, pulling him out and away from the fray. He finally shakes off his shaking from the lightning strike, but he's still in very bad shape.

"You think you're so clever," Wiseman drones, his position on the ground making him look far less intimidating. "So full of hope. So sure of victory." The lich's back glows as a a circle of glowing daggers materializes behind him, floating in a spinning motion. He takes one of them and hurls it at Yagi's concealed face, the dagger phasing through the helmet and disappearing. To his credit, Yagi puts up a strong fight, but soon his body stands limp, and he raises his weapon at his allies. Unhindered, Wiseman places a curse on Lia, then disappears in a puff of noxious black smoke that harms all those nearby. Yagi is in bad shape, and Wiseman seems stronger for it, but his grip on the knight's psyche is still firm. And then... He waits.

The Stormwarden moves away without fear, the sound of echoing thunder trailing behind its footsteps. It cleaves into Rock and retreats, taking up a fighting stance as its blades whirl about it. Walala has no defense against the oncoming storm and is slashed across the chest.


"Now, brief mortals," Wiseman's voice suddenly booms, the air crackling with eldritch energy. "Feel the wrath of a thousand angry stars upon you, for this is where hope dies!" The space around Lia twists and distorts as an invisible force suddenly pulls her to the ground, her body feeling so much heavier that the weight threatens to crush her. A black vortex forms beneath her, pinning her down as it threatens to swallow her whole. Her curse is lifted, but she is left battered and bruised, and Wiseman draws upon her anguish for even more power.

"You may have banished the shade dragon for now, but you're only delaying the inevitable," he drawls, "Your bodies grow weak and frail as this battle drags on. It'll be so easy to break them open and devour the spirit within." And with that, Wiseman begins to laugh. A slow, snide, sinister laugh.

Fays shifts to C-10, taking 4 damage from the Obsidian Gargoyle's Cruel Claws, bloodying him
Fays provokes an opportunity attack from the Obsidian Gargoyle, but Yagi's Battle Guardian hits it (after using Heroic Effort), breaking it
Fays misses Shade Dragon with Timeless Trek in Mithrendain, and the dragon is banished to the Feywild (save ends)
Fays heals Rock with Majestic Word for 25 hit points and slides him to D,6
Fays succeeds on his saving throw against ongoing lightning damage

Wiseman uses Dagger of the Mind against Yagi and just barely lands a hit for 13 psychic damage plus 1 psychic and necrotic damage and Yagi is dominated until the end of Wiseman's next turn
Wiseman places Damning Hex on Lia
Wiseman uses Eldritch Shift and teleports to B,10, and all creatures adjacent to him at the start of the teleport take 5 necrotic damage (Ironstone Gargoyle and Stormwarden take an additional 5 damage, and Yagi is now bloodied and no longer subjected to Damning Hex)
Wiseman spends an action point to ready an action

Stormwarden moves to D,7 and attacks Rock with Vengeful Riposte for 10 damage plus 5 thunder damage from its Gathering Storm trait for moving at least 3 squares away, and shifts to F,8. If Rock moves adjacent to the Stormwarden before the start of its next turn, it can repeat the attack as an immediate reaction
Stormwarden's Blade Frenzy deals 5 thunder and lightning damage to Walala

Wiseman uses his readied action to cast Gravity Well, creating a zone in an area burst 1 centered on K,8. Lia is hit for 23 force damage plus 1 psychic and necrotic damage, falls prone, is restrained (save ends), and is bloodied but no longer subjected to Damning Hex


Initiative Order
Stormwarden – 31
Wiseman – 35 (delayed)
Kadol – 28
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Shade Dragon – 21
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14
Fays – 6

Players
Kadol Stormbrew (G,11) 10/53 HP (bloodied) +2 to defenses against creatures suffering from effects she imposed
Lia (J,8) 14/54 HP (bloodied) Aspect of the Dancing Serpent , prone, restrained (save ends)
Rock (D,6) 39/63 HP +4 to attack rolls, Longtooth Shifting
Walala (G, 7) 32/50 HP prone, +2 to all defenses until end of next turn (Warding Shard Swarm)
Fays (C,10) 26/54 HP (bloodied) marked, +4 to attack rolls
Yagi Yuu (D,9) 28/61 HP (bloodied) Defend the Line stance, +4 to attack rolls, Dominated
Punishing Eye (H,7) Enemies within 3 squares cannot gain concealment and take 5 psychic damage when hit by an ally's attacks

Enemies
Wiseman (B, 10) -276 HP (bloodied) vulnerable 5 all, slowed, prone, marked, +2 to all damage rolls
Shade Dragon (D/E, 4/5) -9 HP, Banished (save ends)
Stormwarden (F,8) -76 HP (bloodied) Blade Frenzy, vulnerable 5 all, Vengeful Riposte
Ironstone Gargoyle 1 (F, 9) +5 THPs, +25 to damage rolls,vulnerable 5 all
Ironstone Gargoyle 2 (E, 6) Stone Form SHATTERED
Obsidian Gargoyle 1 (H, 11, elevation 1) granting combat advantage to Walala
Obsidian Gargoyle 2 (D, 10, elevation 1) SHATTERED
Obsidian Gargoyle 3 (H, 9, elevation 1) SHATTERED
Obsidian Gargoyle 4 (D, 10, elevation 1) SHATTERED

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Damning Hex takes an additional 1d6 psychic and necrotic damage when hit by Wiseman’s attacks each turn. If Wiseman has concealment against such a creature, they grant combat advantage to him. When bloodied or reduced to 0 hit points, they are no longer subjected to this effect, and Wiseman gains a cumulative +1 to damage rolls until the end of the encounter.
-Stormwarden’s Blade Frenzy deals 5 lightning damage to two adjacent creatures of its choosing when it ends its turn, as long as it is capable of taking opportunity actions.
-Stormwarden’s Retaliate allows it to make a basic attack as a free action when one of its allies within 3 squares is bloodied or reduced to 0 hit points
-When an enemy leaves a square adjacent to an Obsidian Gargoyle, it takes 4 damage
-A creature that is Dominated can’t take actions voluntarily. The one who dominated them chooses an action for the creature to take on the creature’s turn. They can only make the creature use powers and abilities that can be used at will. In addition, the creature grants combat advantage, cannot flank, and cannot be forced into hindering terrain without receiving a saving throw to resist the effect.
-A creature that ends its turn or movement in the Gravity Well is restrained (save ends) and takes 10 force damage (this can only happen once per round)
>> No. 1450 edit
Audio music050.mp3 - (5.08MB )
1450
Kadol surges with a sudden burst of resilience, and points at the fallen Wiseman. She says, "Allow me tae show ye just how weak and frail ah've become!"

Raising her staff, Kadol launches two salvos of radiant energy, the beams of light piercing through the obsidian-skinned gargoyles and sending shards of the black rock flying. The stormwarden is also caught by the Invoker's wrath, and explodes with divine light as a heavenly hammer descends on the wretched creature, Moradin delivering the final blow personally.

The dwarf briefly revels in the destruction she's caused, before realizing the knight has lost his will, and moves to confront him.

Minor Action: Use second wind, regain 13 hit points and gain a +2 bonus to all defenses until the start of my next turn.
Standard Action: Hand of Radiance, hit gargoyle next to me, crit Stormwarden, miss Wiseman. http://invisiblecastle.com/roller/view/3272974/ + http://invisiblecastle.com/roller/view/3272975/ (Kill minion, crit Stormwarden for 23 + 10 from psychic eye).
Spend an Action Point!
Standard Action: Hand of Radiance vs. lurker goyle, soldier goyle, Wiseman. Miss lurker and Wiseman, hit and kill soldier. http://invisiblecastle.com/roller/view/3272978/
Move Action: Move to D-11.
My attack bonuses/vulnerability inflictions end.

>> No. 1451 edit
File 132191021317.png - (955.24KB , 1144x754 , tower15.png )
1451
Kadol's resolve and volley of attacks crush the remaining obsidian gargoyles. A particularly vicious shot hits the stormwarden in the chest, causing him to crumble beneath its force. Wiseman whispers something into Yagi's ear, and his temporary thrall charges Rock with murderous force, hitting him with a brutal slash that undoes much of the healing he was given.

Yagi charges Rock and CRITS for 22 damage, bloodying Rock and slowing him until the end of Yagi's next turn

Initiative Order
Stormwarden – 31
Wiseman – 35 (delayed)
Kadol – 28
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Shade Dragon – 21
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14
Fays – 6

Players
Kadol Stormbrew (G,11) 23/53 HP (bloodied) +2 to defenses against creatures suffering from effects she imposed, +2 to defenses
Lia (J,8) 14/54 HP (bloodied) Aspect of the Dancing Serpent , prone, restrained (save ends)
Rock (D,6) 17/63 HP (bloodied) Longtooth Shifting, slowed
Walala (G, 7) 32/50 HP prone, +2 to all defenses until end of next turn (Warding Shard Swarm)
Fays (C,10) 26/54 HP (bloodied)
Yagi Yuu (D,9) 28/61 HP (bloodied) Defend the Line stance, Dominated
Punishing Eye (H,7) Enemies within 3 squares cannot gain concealment and take 5 psychic damage when hit by an ally's attacks

Enemies
Wiseman (B, 10) -286 HP (bloodied) prone, +2 to all damage rolls
Shade Dragon (D/E, 4/5) -9 HP, Banished (save ends)
Stormwarden (F,8) -76 HP (bloodied) Blade Frenzy, vulnerable 5 all, Vengeful Riposte SHATTERED
Ironstone Gargoyle 1 (F, 9) +5 THPs, +25 to damage rolls,vulnerable 5 all
Ironstone Gargoyle 2 (E, 6) Stone Form SHATTERED
Obsidian Gargoyle 1 (H, 11, elevation 1) granting combat advantage to Walala SHATTERED
Obsidian Gargoyle 2 (D, 10, elevation 1) SHATTERED
Obsidian Gargoyle 3 (H, 9, elevation 1) SHATTERED
Obsidian Gargoyle 4 (D, 10, elevation 1) SHATTERED

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Damning Hex takes an additional 1d6 psychic and necrotic damage when hit by Wiseman’s attacks each turn. If Wiseman has concealment against such a creature, they grant combat advantage to him. When bloodied or reduced to 0 hit points, they are no longer subjected to this effect, and Wiseman gains a cumulative +1 to damage rolls until the end of the encounter.
-Stormwarden’s Blade Frenzy deals 5 lightning damage to two adjacent creatures of its choosing when it ends its turn, as long as it is capable of taking opportunity actions.
-Stormwarden’s Retaliate allows it to make a basic attack as a free action when one of its allies within 3 squares is bloodied or reduced to 0 hit points
-When an enemy leaves a square adjacent to an Obsidian Gargoyle, it takes 4 damage
-A creature that is Dominated can’t take actions voluntarily. The one who dominated them chooses an action for the creature to take on the creature’s turn. They can only make the creature use powers and abilities that can be used at will. In addition, the creature grants combat advantage, cannot flank, and cannot be forced into hindering terrain without receiving a saving throw to resist the effect.
-A creature that ends its movement in the Gravity Well is restrained (save ends) and takes 10 force damage (this can only happen once per round)
>> No. 1485 edit
Lia once again finds herself in an unfavorable situation because of that blasted creature called "Wiseman". In reaction to the Gravity well placed on her, Lia is suddenly surrounded by dark mist which obscures her from enemy view. In the mist, she stands up and readies her crossbow. Finally, she lets loose another bolt at the Wiseman, this one being a special bolt aimed to dispel the gravity well on top of her, along with the intent to daze Wiseman before he can do more damage. The bolt seems to connect but she can't seem to shake off the restraints of the formerly active gravity well.


minor:Stalker's mist on my square
move action:stand up
standard:(Use dispelling bolt or whatever it was astaroth gave to dispel zones on hitting target.) Disruptive shot vs Wiseman's AC, dazing if hit, also dispelling the zone he casted if he is hit.
http://invisiblecastle.com/roller/view/3274130/
Saving Throw:
http://invisiblecastle.com/roller/view/3274127/ lolfail


>> No. 1488 edit
File 132199374554.png - (939.39KB , 1144x754 , tower16.png )
1488
Standing up, Lia conjures a thick smoke that conceals her next attack. Taking careful aim, her attack sends a bolt through Wiseman's skull, its magical charge forcing the gravity field he created to disappear. While hardly dead, Wiseman is left on the ground in a daze, and Lia's legs are too shaky to move.

Lia stands from prone
Lia uses Stalker's Mist and gains total concealment
Lia hits Wiseman with Clever Shot using a Dispelling Bolt. Wiseman takes 20 damage and is dazed (save ends). In addition, the Gravity Well is dispelled
Lia fails her saving throw against restraining


Initiative Order
Stormwarden – 31
Wiseman – 35 (delayed)
Kadol – 28
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Shade Dragon – 21
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14
Fays – 6

Players
Kadol Stormbrew (G,11) 23/53 HP (bloodied) +2 to defenses against creatures suffering from effects she imposed, +2 to defenses
Lia (J,8) 14/54 HP (bloodied) Aspect of the Dancing Serpent , restrained (save ends), Total concealment
Rock (D,6) 17/63 HP (bloodied) Longtooth Shifting
Walala (G, 7) 32/50 HP prone, +2 to all defenses until end of next turn (Warding Shard Swarm)
Fays (C,10) 26/54 HP (bloodied)
Yagi Yuu (D,9) 28/61 HP (bloodied) Defend the Line stance, Dominated
Punishing Eye (H,7) Enemies within 3 squares cannot gain concealment and take 5 psychic damage when hit by an ally's attacks

Enemies
Wiseman (B, 10) -306 HP (bloodied) prone, +2 to all damage rolls, dazed (save ends), roll twice for attacks against
Shade Dragon (D/E, 4/5) -9 HP, Banished (save ends)
Stormwarden (F,8) -76 HP (bloodied) Blade Frenzy, vulnerable 5 all, Vengeful Riposte SHATTERED
Ironstone Gargoyle 1 (F, 9) +5 THPs, +25 to damage rolls,vulnerable 5 all
Ironstone Gargoyle 2 (E, 6) Stone Form SHATTERED
Obsidian Gargoyle 1 (H, 11, elevation 1) granting combat advantage to Walala SHATTERED
Obsidian Gargoyle 2 (D, 10, elevation 1) SHATTERED
Obsidian Gargoyle 3 (H, 9, elevation 1) SHATTERED
Obsidian Gargoyle 4 (D, 10, elevation 1) SHATTERED

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Damning Hex takes an additional 1d6 psychic and necrotic damage when hit by Wiseman’s attacks each turn. If Wiseman has concealment against such a creature, they grant combat advantage to him. When bloodied or reduced to 0 hit points, they are no longer subjected to this effect, and Wiseman gains a cumulative +1 to damage rolls until the end of the encounter.
-Stormwarden’s Blade Frenzy deals 5 lightning damage to two adjacent creatures of its choosing when it ends its turn, as long as it is capable of taking opportunity actions.
-Stormwarden’s Retaliate allows it to make a basic attack as a free action when one of its allies within 3 squares is bloodied or reduced to 0 hit points
-When an enemy leaves a square adjacent to an Obsidian Gargoyle, it takes 4 damage
-A creature that is Dominated can’t take actions voluntarily. The one who dominated them chooses an action for the creature to take on the creature’s turn. They can only make the creature use powers and abilities that can be used at will. In addition, the creature grants combat advantage, cannot flank, and cannot be forced into hindering terrain without receiving a saving throw to resist the effect.
-A creature that ends its movement in the Gravity Well is restrained (save ends) and takes 10 force damage (this can only happen once per round)
>> No. 1490 edit
Rock charges gargoyle.

http://invisiblecastle.com/roller/view/3274176/
>> No. 1500 edit
reroll: http://invisiblecastle.com/roller/view/3274221/
>> No. 1504 edit
Rock charges Wiseman with Hauringuu Suturaiku.

Attack roll: http://invisiblecastle.com/roller/view/3274301/ (I'll pick the 33 lol)
Damage roll: http://invisiblecastle.com/roller/view/3274302/
+5 damage from Rage of Crimson Hurricane
more damage if he has some vulnerabilities etc

>> No. 1508 edit
File 132200572664.gif - (5.03KB , 640x468 , ScalesOfJustice.gif )
1508
Kadol calls upon her power to attempt to prevent the dragon's escape.

Use demand justice to force the dragon to reroll its save.
>> No. 1509 edit
File 132200706196.png - (909.54KB , 1144x754 , tower17.png )
1509
The barbarian surges forward and brings a swift end to the remaining gargoyle, bashing it into a heap. Fueled by his bloodlust, he charges toward Wiseman and lays into him with a savage blow, creating a huge gash across his chest. Inky black blood seeps from the wound, the exposed flesh looking more like a night sky than actual skin.

To the west a large rip appears where the dragon was, the creature breaking out of its prison through its sheer strength. In spite of Kadol's best efforts to force it back in, the shade dragon claws its way through the rift, snarling angrily at the assembled adventurers.


Ironstone Gargoyle 1 is shattered
Wiseman is hit for 43 damage
Shade Dragon succeeds on its saving throw and is no longer banished


Initiative Order
Stormwarden – 31
Wiseman – 35 (delayed)
Kadol – 28
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Shade Dragon – 21
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14
Fays – 6

Players
Kadol Stormbrew (G,11) 23/53 HP (bloodied) +2 to defenses against creatures suffering from effects she imposed, +2 to defenses
Lia (J,8) 14/54 HP (bloodied) Aspect of the Dancing Serpent , restrained (save ends), Total concealment
Rock (C,9) 19/63 HP (bloodied) +1 THP Longtooth Shifting
Walala (G, 7) 32/50 HP prone, +2 to all defenses until end of next turn (Warding Shard Swarm)
Fays (C,10) 26/54 HP (bloodied)
Yagi Yuu (D,9) 28/61 HP (bloodied) Defend the Line stance, Dominated
Punishing Eye (H,7) Enemies within 3 squares cannot gain concealment and take 5 psychic damage when hit by an ally's attacks

Enemies
Wiseman (B, 10) -349 HP (bloodied) prone, +2 to all damage rolls, dazed (save ends), roll twice for attacks against
Shade Dragon (D/E, 4/5) -9 HP
Stormwarden (F,8) -76 HP (bloodied) Blade Frenzy, vulnerable 5 all, Vengeful Riposte SHATTERED
Ironstone Gargoyle 1 (F, 9) +5 THPs, +25 to damage rolls,vulnerable 5 all SHATTERED
Ironstone Gargoyle 2 (E, 6) Stone Form SHATTERED
Obsidian Gargoyle 1 (H, 11, elevation 1) granting combat advantage to Walala SHATTERED
Obsidian Gargoyle 2 (D, 10, elevation 1) SHATTERED
Obsidian Gargoyle 3 (H, 9, elevation 1) SHATTERED
Obsidian Gargoyle 4 (D, 10, elevation 1) SHATTERED

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Damning Hex takes an additional 1d6 psychic and necrotic damage when hit by Wiseman’s attacks each turn. If Wiseman has concealment against such a creature, they grant combat advantage to him. When bloodied or reduced to 0 hit points, they are no longer subjected to this effect, and Wiseman gains a cumulative +1 to damage rolls until the end of the encounter.
-A creature that is Dominated can’t take actions voluntarily. The one who dominated them chooses an action for the creature to take on the creature’s turn. They can only make the creature use powers and abilities that can be used at will. In addition, the creature grants combat advantage, cannot flank, and cannot be forced into hindering terrain without receiving a saving throw to resist the effect.
>> No. 1519 edit
File 132206808012.png - (908.03KB , 732x732 , tower18.png )
1519
Walala stands back up and empowers her bow with a large reservoir of arcane energy. A portal opens in front of her, and another near Kadol. Wiseman is in her sights as she releases the arrow, the bolt striking him in the back before the energy in the arrow expels itself, causing him great anguish. One final infusion is given to Yagi, who is bolstered against the dragon's next attacks.

Walala stands from prone
Walala uses Warweaver's Tether against Wiseman and CRITS for 46 damage
Walala uses Restorative Infusion on Yagi and grants him 20 temporary hitpoints that he can transfer to an ally with a minor action


Initiative Order
Stormwarden – 31
Wiseman – 35 (delayed)
Kadol – 28
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Shade Dragon – 21
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14
Fays – 6

Players
Kadol Stormbrew (G,11) 23/53 HP (bloodied) +2 to defenses against creatures suffering from effects she imposed, +2 to defenses
Lia (J,8) 14/54 HP (bloodied) Aspect of the Dancing Serpent , restrained (save ends), Total concealment
Rock (C,9) 19/63 HP (bloodied) +1 THP Longtooth Shifting
Walala (G, 7) 32/50 HP
Fays (C,10) 26/54 HP (bloodied)
Yagi Yuu (D,9) 28/61 HP (bloodied) +20 THPs Defend the Line stance, Dominated
Punishing Eye (H,7) Enemies within 3 squares cannot gain concealment and take 5 psychic damage when hit by an ally's attacks

Enemies
Wiseman (B, 10) -395 HP (bloodied) prone, +2 to all damage rolls, dazed (save ends), roll twice for attacks against
Shade Dragon (D/E, 4/5) -9 HP
Stormwarden (F,8) -76 HP (bloodied) Blade Frenzy, vulnerable 5 all, Vengeful Riposte SHATTERED
Ironstone Gargoyle 1 (F, 9) +5 THPs, +25 to damage rolls,vulnerable 5 all SHATTERED
Ironstone Gargoyle 2 (E, 6) Stone Form SHATTERED
Obsidian Gargoyle 1 (H, 11, elevation 1) granting combat advantage to Walala SHATTERED
Obsidian Gargoyle 2 (D, 10, elevation 1) SHATTERED
Obsidian Gargoyle 3 (H, 9, elevation 1) SHATTERED
Obsidian Gargoyle 4 (D, 10, elevation 1) SHATTERED

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Damning Hex takes an additional 1d6 psychic and necrotic damage when hit by Wiseman’s attacks each turn. If Wiseman has concealment against such a creature, they grant combat advantage to him. When bloodied or reduced to 0 hit points, they are no longer subjected to this effect, and Wiseman gains a cumulative +1 to damage rolls until the end of the encounter.
-Stormwarden’s Blade Frenzy deals 5 lightning damage to two adjacent creatures of its choosing when it ends its turn, as long as it is capable of taking opportunity actions.
-Stormwarden’s Retaliate allows it to make a basic attack as a free action when one of its allies within 3 squares is bloodied or reduced to 0 hit points
-When an enemy leaves a square adjacent to an Obsidian Gargoyle, it takes 4 damage
-A creature that is Dominated can’t take actions voluntarily. The one who dominated them chooses an action for the creature to take on the creature’s turn. They can only make the creature use powers and abilities that can be used at will. In addition, the creature grants combat advantage, cannot flank, and cannot be forced into hindering terrain without receiving a saving throw to resist the effect.
-A creature that ends its movement in the Gravity Well is restrained (save ends) and takes 10 force damage (this can only happen once per round)
>> No. 1532 edit
Turning to the Wiseman, Fays scoffs at the bloody wreck before him.

"I was promised wealth and power if I were to side with you and look, look at you. You're a sniveling worm about to be crushed under my boot but then again, that would be too good for you. Goodbye."

Standard Action: Staggering Note vs Wiseman http://invisiblecastle.com/roller/view/3275650/ if by some chance it doesn't kill him, Rock can have a free swing.
Move Action: G-12

>> No. 1533 edit
File 132207300777.png - (909.22KB , 732x732 , tower19.png )
1533
Fays' enchanted words bite at Wiseman's psyche, and he lets out a long, low groan of pain. His entire body starts to smoke and crumble as his flesh blackens, the 'stars' winking out. After a few seconds of agonizing pain, Wiseman seems to be put out of his misery, as the only thing left of him is his misshapen helmet.

The shade dragon roars at the adventurers, a reminder that the fight is not yet over.


Fays' Staggering Note hits Wiseman for 6 thunder damage

Initiative Order
Stormwarden – 31
Wiseman – 35 (delayed)
Kadol – 28
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Shade Dragon – 21
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14
Fays – 6

Players
Kadol Stormbrew (G,11) 23/53 HP (bloodied) +2 to defenses against creatures suffering from effects she imposed, +2 to defenses
Lia (J,8) 14/54 HP (bloodied) Aspect of the Dancing Serpent , restrained (save ends), Total concealment
Rock (C,9) 19/63 HP (bloodied) +1 THP Longtooth Shifting
Walala (G, 7) 32/50 HP
Fays (G,12) 26/54 HP (bloodied)
Yagi Yuu (D,9) 28/61 HP (bloodied) +20 THPs Defend the Line stance, Dominated
Punishing Eye (H,7) Enemies within 3 squares cannot gain concealment and take 5 psychic damage when hit by an ally's attacks

Enemies
Wiseman (B, 10) -401 HP (bloodied) prone, +2 to all damage rolls, dazed (save ends), roll twice for attacks against
Shade Dragon (D/E, 4/5) -9 HP
Stormwarden (F,8) -76 HP (bloodied) Blade Frenzy, vulnerable 5 all, Vengeful Riposte SHATTERED
Ironstone Gargoyle 1 (F, 9) +5 THPs, +25 to damage rolls,vulnerable 5 all SHATTERED
Ironstone Gargoyle 2 (E, 6) Stone Form SHATTERED
Obsidian Gargoyle 1 (H, 11, elevation 1) granting combat advantage to Walala SHATTERED
Obsidian Gargoyle 2 (D, 10, elevation 1) SHATTERED
Obsidian Gargoyle 3 (H, 9, elevation 1) SHATTERED
Obsidian Gargoyle 4 (D, 10, elevation 1) SHATTERED

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
>> No. 1535 edit
Kadol spits in Wiseman's direction before directing her gaze at the dragon. She glares daggers at the beast before pointing directly at it with her staff and saying, "Beast, if ye've anythin' resemblin' 'intelligence' bahind those empty-lookin' eyes, I suggest ye take tha hint tha if we whipped yer master, we can sure as hell take ye down too."
>> No. 1538 edit
File 131492067874.jpg - (5.33KB , 166x245 , BlueGlowingHand.jpg )
1538
Kadol takes the creature's lack of response as indication enough. "Very well, then!" The dwarf takes a few steps back, over the rubble, and raises her staff high into the air. A beam of radiant energy shoots from the head of the staff and sears the shade dragon.

Move Action: Move to D-14.
Standard Action: Hand of Radiance, 30 vs. Reflex. http://invisiblecastle.com/roller/view/3275887/ 11 radiant damage, plus 5 psychic damage from punishing eye.

>> No. 1539 edit
File 132210163943.png - (907.92KB , 732x732 , tower20.png )
1539
Kadol releases a flash of light that strikes the dragon dead on. In response, the eye construct glares at the dragon, unleashing a an assault on its mind in tandem with the attack. The shade dragon's body flickers as it reels from the blow, but it's only momentary, and it continues to menace the adventurers.

Kadol's Hand of Radiance hits for 16 radiant damage (increased from 11) plus 5 psychic damage

Initiative Order
Stormwarden – 31
Wiseman – 35 (delayed)
Kadol – 28
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Shade Dragon – 21
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14
Fays – 6

Players
Kadol Stormbrew (G,14) 23/53 HP (bloodied) +2 to defenses against creatures suffering from effects she imposed, +2 to defenses
Lia (J,8) 14/54 HP (bloodied) Aspect of the Dancing Serpent , restrained (save ends), Total concealment
Rock (C,9) 19/63 HP (bloodied) +1 THP Longtooth Shifting
Walala (G, 7) 32/50 HP
Fays (G,12) 26/54 HP (bloodied)
Yagi Yuu (D,9) 28/61 HP (bloodied) +20 THPs Defend the Line stance
Punishing Eye (H,7) Enemies within 3 squares cannot gain concealment and take 5 psychic damage when hit by an ally's attacks

Enemies
Wiseman (B, 10) -401 HP (bloodied) prone, +2 to all damage rolls, dazed (save ends), roll twice for attacks against
Shade Dragon (D/E, 4/5) -30 HP
Stormwarden (F,8) -76 HP (bloodied) Blade Frenzy, vulnerable 5 all, Vengeful Riposte SHATTERED
Ironstone Gargoyle 1 (F, 9) +5 THPs, +25 to damage rolls,vulnerable 5 all SHATTERED
Ironstone Gargoyle 2 (E, 6) Stone Form SHATTERED
Obsidian Gargoyle 1 (H, 11, elevation 1) granting combat advantage to Walala SHATTERED
Obsidian Gargoyle 2 (D, 10, elevation 1) SHATTERED
Obsidian Gargoyle 3 (H, 9, elevation 1) SHATTERED
Obsidian Gargoyle 4 (D, 10, elevation 1) SHATTERED

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
>> No. 1541 edit
Yagi takes a moment to menace the dragon in front of him, and charges it like he'd wanted to do for the other two.

Minor action: Glowering Threat
Move action: Shift to D-8.
Standard action: E-6, charge! http://invisiblecastle.com/roller/view/3277894/
No action: Power strike. http://invisiblecastle.com/roller/view/3277896/

>> No. 1542 edit
File 132228274793.png - (907.71KB , 732x732 , tower21.png )
1542
Yagi's vicious glare and valiant charge force the dragon to focus all its ire on the knight. It snarls and snaps at him threateningly.
Yagi hits the dragon for 14 damage and it is now slowed
Initiative Order
Stormwarden – 31
Wiseman – 35 (delayed)
Kadol – 28
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Shade Dragon – 21
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14
Fays – 6

Players
Kadol Stormbrew (G,14) 23/53 HP (bloodied) +2 to defenses against creatures suffering from effects she imposed, +2 to defenses
Lia (J,8) 14/54 HP (bloodied) Aspect of the Dancing Serpent , restrained (save ends), Total concealment
Rock (C,9) 19/63 HP (bloodied) +1 THP Longtooth Shifting
Walala (G, 7) 32/50 HP
Fays (G,12) 26/54 HP (bloodied)
Yagi Yuu (D,9) 28/61 HP (bloodied) +20 THPs Defend the Line stance
Punishing Eye (H,7) Enemies within 3 squares cannot gain concealment and take 5 psychic damage when hit by an ally's attacks

Enemies
Wiseman (B, 10) -401 HP (bloodied) prone, +2 to all damage rolls, dazed (save ends), roll twice for attacks against
Shade Dragon (D/E, 4/5) -46 HP Glowering Threat, slowed
Stormwarden (F,8) -76 HP (bloodied) Blade Frenzy, vulnerable 5 all, Vengeful Riposte SHATTERED
Ironstone Gargoyle 1 (F, 9) +5 THPs, +25 to damage rolls,vulnerable 5 all SHATTERED
Ironstone Gargoyle 2 (E, 6) Stone Form SHATTERED
Obsidian Gargoyle 1 (H, 11, elevation 1) granting combat advantage to Walala SHATTERED
Obsidian Gargoyle 2 (D, 10, elevation 1) SHATTERED
Obsidian Gargoyle 3 (H, 9, elevation 1) SHATTERED
Obsidian Gargoyle 4 (D, 10, elevation 1) SHATTERED

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
>> No. 1543 edit
Still restrained from the earlier attack, Lia has no other choice but to move her mist a bit closer towards Fays, switch stances to better deal with the dragon, and try and knock it prone with a bolt.

Move Action:Move the center of Stalker's mist (on my square) 1 square north, and then 1 square east.
Minor:Aspect of the Regal Lion Stance.
Standard Action:Clever shot vs Shade Dragon's AC.
http://invisiblecastle.com/roller/view/3277947/
Saving throw:(pass)http://invisiblecastle.com/roller/view/3277948/

>> No. 1546 edit
File 132228555166.png - (900.88KB , 732x732 , tower22.png )
1546
A shot in the dragon's leg knocks it off balance. It staggers around for a moment, then falls flat with a loud crash. If anything else, it's made it even angrier.

Lia's Clever Shot hits and knocks the dragon prone

Initiative Order
Stormwarden – 31
Wiseman – 35 (delayed)
Kadol – 28
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Shade Dragon – 21
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14
Fays – 6

Players
Kadol Stormbrew (G,14) 23/53 HP (bloodied) +2 to defenses against creatures suffering from effects she imposed, +2 to defenses
Lia (J,8) 14/54 HP (bloodied) Aspect of the Dancing Serpent , Total concealment
Rock (C,9) 19/63 HP (bloodied) +1 THP Longtooth Shifting
Walala (G, 7) 32/50 HP
Fays (G,12) 26/54 HP (bloodied)
Yagi Yuu (E,6) 28/61 HP (bloodied) +20 THPs Defend the Line stance
Punishing Eye (H,7) Enemies within 3 squares cannot gain concealment and take 5 psychic damage when hit by an ally's attacks

Enemies
Wiseman (B, 10) -401 HP (bloodied) prone, +2 to all damage rolls, dazed (save ends), roll twice for attacks against
Shade Dragon (D/E, 4/5) -70 HP Glowering Threat, slowed
Stormwarden (F,8) -76 HP (bloodied) Blade Frenzy, vulnerable 5 all, Vengeful Riposte SHATTERED
Ironstone Gargoyle 1 (F, 9) +5 THPs, +25 to damage rolls,vulnerable 5 all SHATTERED
Ironstone Gargoyle 2 (E, 6) Stone Form SHATTERED
Obsidian Gargoyle 1 (H, 11, elevation 1) granting combat advantage to Walala SHATTERED
Obsidian Gargoyle 2 (D, 10, elevation 1) SHATTERED
Obsidian Gargoyle 3 (H, 9, elevation 1) SHATTERED
Obsidian Gargoyle 4 (D, 10, elevation 1) SHATTERED

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
>> No. 1547 edit
Rock charges.

Move to B8, Charge to C5
Roll: http://invisiblecastle.com/roller/view/3277988/

>> No. 1549 edit
File 132232956250.png - (72.67KB , 200x200 , blackfire dragon.png )
1549
Rock's attempt to charge the dragon fails when he stumbles on the rocky terrain and loses his momentum. The shade dragon forces itself up and roars loudly at Yagi Yuu, covering the knight in its rank breath and spittle. It raises its claws high, then begins to savagely tear into the knight, scoring several vicious blows that suck away his vitality and leave a noxious smoke billowing from Yagi's wounds.

The Shade Dragon fails to recharge Crimson Catharsis
The Shade Dragon stands from prone
The Shade Dragon spends an action point and uses Claw (melee reach of 2) against Yagi twice, which grants it two attacks per use. The Shade Dragon missed once and hit three times for 22 necrotic damage, 21 necrotic damage, and 19 necrotic damage

>> No. 1559 edit
>>1549
Chord of Resilience, minus 10 damage.
>> No. 1560 edit
File 13224483224.gif - (1.87MB , 314x240 , Ostritch in the Snow.gif )
1560
Walala, noting Yagi's peril, quickly fires a lightning-infused shot at the dragon. The energy discharges into a protective barrier for the knight.

Immediate Interrupt: Shocking Feedback, 29 vs. AC, a hit deals 24 lightning damage and grants Yagi resist 5 all until the end of Walala's next turn.
>> No. 1561 edit
File 132244948520.png - (913.80KB , 732x732 , tower23.png )
1561
With a timely intervention by his allies, Yagi just barely survives the assault from the dragon.

Shade Dragon takes 24 lightning damage
Yagi is reduced to 11 HP


Initiative Order
Stormwarden – 31
Wiseman – 35 (delayed)
Kadol – 28
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Shade Dragon – 21
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14
Fays – 6

Players
Kadol Stormbrew (G,14) 23/53 HP (bloodied) +2 to defenses against creatures suffering from effects she imposed, +2 to defenses
Lia (J,8) 14/54 HP (bloodied) Aspect of the Dancing Serpent , Total concealment
Rock (C,9) 19/63 HP (bloodied) +1 THP Longtooth Shifting
Walala (G, 7) 32/50 HP
Fays (G,12) 26/54 HP (bloodied)
Yagi Yuu (E,6) 11/61 HP (bloodied) Defend the Line stance
Punishing Eye (H,7) Enemies within 3 squares cannot gain concealment and take 5 psychic damage when hit by an ally's attacks

Enemies
Wiseman (B, 10) -401 HP (bloodied) prone, +2 to all damage rolls, dazed (save ends), roll twice for attacks against
Shade Dragon (D/E, 4/5) -94 HP Glowering Threat, slowed
Stormwarden (F,8) -76 HP (bloodied) Blade Frenzy, vulnerable 5 all, Vengeful Riposte SHATTERED
Ironstone Gargoyle 1 (F, 9) +5 THPs, +25 to damage rolls,vulnerable 5 all SHATTERED
Ironstone Gargoyle 2 (E, 6) Stone Form SHATTERED
Obsidian Gargoyle 1 (H, 11, elevation 1) granting combat advantage to Walala SHATTERED
Obsidian Gargoyle 2 (D, 10, elevation 1) SHATTERED
Obsidian Gargoyle 3 (H, 9, elevation 1) SHATTERED
Obsidian Gargoyle 4 (D, 10, elevation 1) SHATTERED

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
>> No. 1562 edit
Walala, having been overcome by some sort of self-preservation, saunters away from the dragon, proceeding to shoot it with magik weponing power. The power comes back to Lia and she is EMPOWAD.
Move: J-7
Standard: Magik Wepon at drakun
http://invisiblecastle.com/roller/view/3279757/
Minor: Holler and dance

>> No. 1563 edit
File 132245101310.png - (908.06KB , 732x732 , tower24.png )
1563
Walala empowers her ally with an enchanted bolt. The eye adds further punishment against the dragon by attacking its mind.

Walala's Magic Weapon hits the Shade Dragon for 12 damage plus 5 psychic damage

Initiative Order
Stormwarden – 31
Wiseman – 35 (delayed)
Kadol – 28
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Shade Dragon – 21
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14
Fays – 6

Players
Kadol Stormbrew (G,14) 23/53 HP (bloodied) +2 to defenses against creatures suffering from effects she imposed, +2 to defenses
Lia (J,8) 14/54 HP (bloodied) Aspect of the Dancing Serpent , Total concealment, Magic Weapon
Rock (C,9) 19/63 HP (bloodied) +1 THP Longtooth Shifting
Walala (J, 7) 32/50 HP
Fays (G,12) 26/54 HP (bloodied)
Yagi Yuu (E,6) 11/61 HP (bloodied) Defend the Line stance
Punishing Eye (H,7) Enemies within 3 squares cannot gain concealment and take 5 psychic damage when hit by an ally's attacks

Enemies
Wiseman (B, 10) -401 HP (bloodied) prone, +2 to all damage rolls, dazed (save ends), roll twice for attacks against
Shade Dragon (D/E, 4/5) -116 HP Glowering Threat, slowed
Stormwarden (F,8) -76 HP (bloodied) Blade Frenzy, vulnerable 5 all, Vengeful Riposte SHATTERED
Ironstone Gargoyle 1 (F, 9) +5 THPs, +25 to damage rolls,vulnerable 5 all SHATTERED
Ironstone Gargoyle 2 (E, 6) Stone Form SHATTERED
Obsidian Gargoyle 1 (H, 11, elevation 1) granting combat advantage to Walala SHATTERED
Obsidian Gargoyle 2 (D, 10, elevation 1) SHATTERED
Obsidian Gargoyle 3 (H, 9, elevation 1) SHATTERED
Obsidian Gargoyle 4 (D, 10, elevation 1) SHATTERED

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
>> No. 1564 edit
Delay until after Kadol
>> No. 1565 edit
File 132080225646.png - (463.39KB , 1438x1019 , Just As Planned.png )
1565
Kadol, feeling secure in her current location, raises her staff in the air while chanting a lengthy prayer. "Illuminate yer foes, Moradin, so tha faithful can strike at evil's heart!"

With a clap of thunder, a blast of lightning converges on the shade dragon's location, not only shocking it with intense electric energy, but leaving a lingering effect that causes the weak points in the dragon's natural armor to shine brilliantly.

No Move or Minor Actions.
Standard Action: Lightning's Revelation, target E-4. 24 vs. Reflex, a hit deals 17 lightning damage and the target takes a -4 penalty to all defenses until the end of Kadol's next turn.

>> No. 1566 edit
File 132251443597.png - (909.99KB , 732x732 , tower25.png )
1566
The dragon howls in rage after being struck by divine lightning, its wounds starting to show. Blood drips from its claws, and it snorts loudly, something aglow in the back of its throat. If possible, it's even angrier than it was before.

Kadol's attack hits for 17 lightning damage plus 5 psychic damage, and the dragon is now bloodied. Its Bloodied Catharsis recharges Crimson Catharsis.

Initiative Order
Stormwarden – 31
Wiseman – 35 (delayed)
Kadol – 28
Fays – 6 (delayed)
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Shade Dragon – 21
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14

Players
Kadol Stormbrew (G,14) 23/53 HP (bloodied) +2 to defenses against creatures suffering from effects she imposed, +2 to defenses
Lia (J,8) 14/54 HP (bloodied) Aspect of the Dancing Serpent , Total concealment, Magic Weapon
Rock (C,9) 19/63 HP (bloodied) +1 THP Longtooth Shifting
Walala (J, 7) 32/50 HP
Fays (G,12) 26/54 HP (bloodied)
Yagi Yuu (E,6) 11/61 HP (bloodied) Defend the Line stance
Punishing Eye (H,7) Enemies within 3 squares cannot gain concealment and take 5 psychic damage when hit by an ally's attacks

Enemies
Wiseman (B, 10) -401 HP (bloodied) prone, +2 to all damage rolls, dazed (save ends), roll twice for attacks against
Shade Dragon (D/E, 4/5) -138 HP (bloodied) Glowering Threat, slowed, -4 to all defenses
Stormwarden (F,8) -76 HP (bloodied) Blade Frenzy, vulnerable 5 all, Vengeful Riposte SHATTERED
Ironstone Gargoyle 1 (F, 9) +5 THPs, +25 to damage rolls,vulnerable 5 all SHATTERED
Ironstone Gargoyle 2 (E, 6) Stone Form SHATTERED
Obsidian Gargoyle 1 (H, 11, elevation 1) granting combat advantage to Walala SHATTERED
Obsidian Gargoyle 2 (D, 10, elevation 1) SHATTERED
Obsidian Gargoyle 3 (H, 9, elevation 1) SHATTERED
Obsidian Gargoyle 4 (D, 10, elevation 1) SHATTERED

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-While bloodied, the Shade Dragon can score a critical hit on a roll of 17-20.
>> No. 1567 edit
Fays moves then shoots.

Move: G-10
Free: Make bow do fiyah damage
Standard: Blunder on dragon http://invisiblecastle.com/roller/view/3280501/
Don't slide and give Yagi free attack as well as 6 tHP
Bow Daily: http://invisiblecastle.com/roller/view/3280504/
5 fire damage and ongoing 5 fire damage

>> No. 1568 edit
Yagi watches in bemusement as the dragon stumbles and gouges out its own eye upon his sword.

http://invisiblecastle.com/roller/view/3280515/
http://invisiblecastle.com/roller/view/3280516/

>> No. 1570 edit
File 132251934114.png - (906.89KB , 732x732 , tower26.png )
1570
The dragon stumbles forward and is hit by a vicious cleave from Yagi that gouges out its right eye. It howls in agony as it falls to the ground, blood gushing from the wound.

Blunder hits Shade Dragon for 15 fire damage and ongoing 5 fire damage (save ends) plus 5 psychic damage
Yagi CRITS for 22 plus 5 psychic damage, and the dragon is knocked prone


Initiative Order
Stormwarden – 31
Wiseman – 35 (delayed)
Kadol – 28
Fays – 6 (delayed)
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Shade Dragon – 21
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14

Players
Kadol Stormbrew (G,14) 23/53 HP (bloodied) +2 to defenses against creatures suffering from effects she imposed
Lia (J,8) 14/54 HP (bloodied) Aspect of the Dancing Serpent , Total concealment, Magic Weapon
Rock (C,9) 19/63 HP (bloodied) +1 THP Longtooth Shifting
Walala (J, 7) 32/50 HP
Fays (G,12) 26/54 HP (bloodied)
Yagi Yuu (E,6) 11/61 HP (bloodied) +8 THPs Defend the Line stance
Punishing Eye (H,7) Enemies within 3 squares cannot gain concealment and take 5 psychic damage when hit by an ally's attacks

Enemies
Wiseman (B, 10) -401 HP (bloodied) prone, +2 to all damage rolls, dazed (save ends), roll twice for attacks against
Shade Dragon (D/E, 4/5) -187 HP (bloodied) Glowering Threat, slowed, -4 to all defenses, prone, ongoing 5 fire damage (save ends)
Stormwarden (F,8) -76 HP (bloodied) Blade Frenzy, vulnerable 5 all, Vengeful Riposte SHATTERED
Ironstone Gargoyle 1 (F, 9) +5 THPs, +25 to damage rolls,vulnerable 5 all SHATTERED
Ironstone Gargoyle 2 (E, 6) Stone Form SHATTERED
Obsidian Gargoyle 1 (H, 11, elevation 1) granting combat advantage to Walala SHATTERED
Obsidian Gargoyle 2 (D, 10, elevation 1) SHATTERED
Obsidian Gargoyle 3 (H, 9, elevation 1) SHATTERED
Obsidian Gargoyle 4 (D, 10, elevation 1) SHATTERED

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-While bloodied, the Shade Dragon can score a critical hit on a roll of 17-20.
>> No. 1571 edit
Yagi moves to an advantageous position, and uses his signature strike-the-neck attack.

Move action: Pass Forward, move to E-3 without triggering OAs.
Minor action: Enter the Hammer Hands stance.
Standard action: MBA vs. Dragon! http://invisiblecastle.com/roller/view/3280658/
Free action: Hammer Hands stance effect, push dragon southeast one square and shift to F-4.

>> No. 1572 edit
Lia fires a bolt at the weakened dragon, then sneaks into her mist a little bit more.


Standard Action:Clever shot vs Dragon's AC (slowed save ends if it hits)
http://invisiblecastle.com/roller/view/3280669/
Move Action:Shift 1 square right
Stealth Roll(If it isn't dead):http://invisiblecastle.com/roller/view/3280670/

>> No. 1573 edit
Rock backs up with Yagi's assistance, and then with a feral roar plunges his warshovel deep into the dragon, pushing with such force and reckless abandon that he strikes right through!

There's nothing his warshovel cannot pierce.


Move away a bit, then charge dragon. Roll:
http://invisiblecastle.com/roller/view/3280698/
http://invisiblecastle.com/roller/view/3280703/

Crit dameeji should be enough to murderise it utterly.

>> No. 1577 edit
File 132252761399.png - (761.17KB , 732x732 , tower27.png )
1577
Some clever repositioning allows Yagi to push the dragon forward with his strike, which leaves it open for Lia's next shot. Rock follows up with a ferocious charge through its midsection. So great is the force behind the shifter's assault that his swing blasts a hole through the dragon's body, bits of gore bursting forth from the exit wound he charges through. Blood sprays forth and forms a large pool, Rock's tracks, and body, covered in the stuff.

The shade dragon gurgles, its body losing its stability as pieces phase in and out of existence. Its vile heart can be seen beating rapidly for an instant before it ceases altogether, and the creature stops moving.
The mist surrounding Lia disperses on its own, and the arcane eye shuts and fades away.


Yagi hits for 21 damage plus 5 psychic damage

Lia hits for 21 damage and 5 psychic damage, and the dragon is slowed (save ends)

Rock uses Howling Strike and hits so hard that the dragon explodes into chunks


Battle Results

Initiative Order
Stormwarden – 31
Wiseman – 35 (delayed)
Kadol – 28
Fays – 6 (delayed)
Yagi – 29
Obsidian Gargoyle 4 – 28
Lia – 25
Rock – 22
Shade Dragon – 21
Ironstone Gargoyle 1 – 18
Obsidian Gargoyle 1 – 18
Walala – 15
Obsidian Gargoyle 2 – 15
Ironstone Gargoyle 2 – 14
Obsidian Gargoyle 3 – 14

Players
Kadol Stormbrew (G,14) 23/53 HP (bloodied) +2 to defenses against creatures suffering from effects she imposed
Lia (J,8) 14/54 HP (bloodied) Aspect of the Regal Lion, Total concealment, Magic Weapon
Rock (C,9) 19/63 HP (bloodied) +1 THP Longtooth Shifting
Walala (J, 7) 32/50 HP
Fays (G,12) 26/54 HP (bloodied)
Yagi Yuu (E,6) 11/61 HP (bloodied) +8 THPs Defend the Line stance
Punishing Eye (H,7) Enemies within 3 squares cannot gain concealment and take 5 psychic damage when hit by an ally's attacks

Enemies
Wiseman (B, 10) -401 HP (bloodied) prone, +2 to all damage rolls, dazed (save ends), roll twice for attacks against
Shade Dragon (D/E, 4/5) -296 HP (bloodied) Glowering Threat, slowed, -4 to all defenses, prone, ongoing 5 fire damage (save ends) GIBLETS
Stormwarden (F,8) -76 HP (bloodied) Blade Frenzy, vulnerable 5 all, Vengeful Riposte SHATTERED
Ironstone Gargoyle 1 (F, 9) +5 THPs, +25 to damage rolls,vulnerable 5 all SHATTERED
Ironstone Gargoyle 2 (E, 6) Stone Form SHATTERED
Obsidian Gargoyle 1 (H, 11, elevation 1) granting combat advantage to Walala SHATTERED
Obsidian Gargoyle 2 (D, 10, elevation 1) SHATTERED
Obsidian Gargoyle 3 (H, 9, elevation 1) SHATTERED
Obsidian Gargoyle 4 (D, 10, elevation 1) SHATTERED

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
>> No. 1581 edit
File 131602143391.png - (174.42KB , 761x1038 , mion222.png )
1581
"Be wary," Kadol warns, clutching her staff tightly. "Tha fight ain't o'er yet!"

Spend two healing surges. Regain 26 hit points.
>> No. 1582 edit
Rock swings his warshovel up high, grinning at Kadol triumphantly.

"Ain't over?! Ain't ya seen what just happened?!" the shifter says excitedly, not minding the gore he's covered in. "I just slew that darn thing right in one go!"

Spend two healing surges for +30 HP.
>> No. 1585 edit
Yagi spends 2, heal 30.
>> No. 1586 edit

Short rest to regain powers etc
Spend 2 healing surges, heal for 26 HP

>> No. 1587 edit
Spend two surges, heal 24.
>> No. 1590 edit
>>1586
Walala kicks Lia's crossbow, the crossbow glimmering anew. The power of technology is vast.
makan two infusions, alchemist fire (level 6), spending one healing surge, and recharging Lia's crossbow thingie
>> No. 1593 edit
Yagi enters Defend the Line stance.
>> No. 1594 edit
Enter Aspect of the Pouncing Lynx stance
>> No. 1595 edit
Audio 107_Condemnation_of_Darkness.mp3 - (3.63MB , 107 Condemnation of Darkness.mp3 )
1595
>> No. 1598 edit
File 132283975778.png - (766.59KB , 1167x754 , towerfinale1.png )
1598
It takes but a few seconds after the demise of the shade dragon for the air to grow heavy and chilly. The tower shakes below as the unnatural voices of the demonic presence within screams in unnatural agony. Bones crunch with a sickening sound, and cracks form in the ground as the foundation rocks. Then Wiseman and the shade dragon's remains vanish entirely, dissolving into black smoke. The altar in the center flares up, surrounded by a ring of heatless flames. A sickly red glow forms as billowing black smoke condenses overhead.

"Ohh? So you've even butchered the great shade dragon?" A familiar voice rings out clearly and with great volume, its tone even chillier than the frozen air. "The delights never cease..." Emerging from the black cloud is an enormous armored insect, very much like a giant mantis, its legs covered in barbs and its arms ending in sharp claws with scythelike. Its face looks very much like Wiseman's helmet shape, eyes glowing a deep blue as they stare ahead, devoid of any humanity. A giant claw smashes and tears into Yagi with savage brutality, chilling him to his core as it tries to force him back. Only by the grace of his new belt is he unmoved by the assault, though his foe seems delighted by the challenge. "What flavor will your souls have?" it intones, before giving a sinister chuckle, snapping its pincers in a menacing fashion.

"A̪̪̰̺ͩ̊l͖̅̈́͐ͦ͆ͮl͈͓̔̔͊̚ ͈̲̙̘̖̜͖ͫ͆̅́͊s̘̠͍̞̙̲̞̻̅̈ĥ̦̯̱̑͆͛a͕ͪ͌͆̽̔̔͋ͅl͇͍͒̒͊͑ͫͫͣͬl̗̖̬̃̒ͯͅ ͉͙̳͍͔̠̝ͧ̿̄͑̚b̬͇ͤ͐̽̽̋̿̚ẹ̼̦͔͚̫ͤ̓͊͊ ̦̖̪̩̱̈́̇̐͐̚o̙̝̪̦͇̝͂ͤn̗ͥ̉e̻ͣ́͐́͐ͅ ͈͈̪̬̰̂̆̔̅͛w̻͍̜͍̺̏͆̂͂̒̃̄i͓̝͔̣̟͓̱̘̞̎ͥ̾̑͑̎̾̐̔t̲̟̱̞ͨ̚h͎̦ͮ̊ͮ̋́͗ ̤̫̩̟̪̫̝̅u͚̭͚̩̩̖̬̹͆̍ͬs̩̯̥̓̆̎̑ͯͦ!̖̟̞̙̯̝̖͆̉͐͆ͣ̉͊ͅ"

Wiseman's Instinctive Harvest allows him to use Extradimensional Claw, which hits Yagi for 18 cold damage and tries to slide him 1 square, but the dwarven belt prevents the sliding. Yagi is now bloodied again.

Initiative Order
Instinctive Harvest - 38
Yagi - 33
Wiseman - 28
Kadol - 27
Rock - 22
Lia - 18
Walala - 18
Fays – 9

Players
Kadol Stormbrew (G,14) 49/53 HP +2 to defenses against creatures suffering from effects she imposed
Lia (J,9) 50/54 HP Aspect of the Pouncing Lynx
Rock (I,6) 49/63 HP
Walala (J, 7) 48/53 HP
Fays (G,12) 50/54 HP
Yagi Yuu (F,4) 23/61 HP (bloodied) Defend the Line stance

Enemies
Aberrant Wiseman (F/G/H/I, 7/8/9/10)

Notes
-Learning about Aberrant Wiseman requires a successful Religion, Dungeoneering, or Arcana check
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
>> No. 1612 edit
File 131602166683.png - (168.62KB , 569x1006 , Deep in Thought.png )
1612
When confronted with this monstrosity, Kadol has a difficult time figuring out how it might attack.

Religion (Monster Knowledge): 24, http://invisiblecastle.com/roller/view/3285800/
>> No. 1613 edit
File 132288269815.jpg - (573.95KB , 1115x833 , aberrant wiseman.jpg )
1613
>>1612
Religion : The patrons of the warlock's star pact that he tried double-crossing. Now manifested in their hideous true form, sustained by harvesting the souls of every one of the demonic thralls in the tower and all those who wrote their names on the Demon Stone to join the Fraternity of Tharos. A master of deception and fear, "Wiseman" likes to put his enemies where he wants them, then turn them against one another by preying on their desires and insecurities. Those moved by his chessmaster-like rearrangement are sometimes thrown to the ground in prostration.

Wiseman is a level 10 Solo Controller, and is immune to fear and disease. He has resist 10 necrotic, resist 10 psychic, and resist 5 cold. Vulnerabilities are 10 radiant and 5 fire.

>> No. 1614 edit
File 131564468810.png - (42.35KB , 232x492 , Hi I am Mion.png )
1614
>>1613
Kadol is quite familiar with aberrant creatures. Monster Knowledge (Dungeoneering): 33 http://invisiblecastle.com/roller/view/3285979/
>> No. 1615 edit
File 132288449894.jpg - (593.06KB , 531x2027 , aberrant wiseman stats.jpg )
1615
>>1614
Dungeoneering : In addition to the above information, you know the following :
Psychic, illusion, fear, necrotic, and cold powers are all part of his ability set. Wiseman's attacks often involve moving the target around, which causes creatures to fall prone due to his Loss of Will power. You've already witnesses his Instinctive Harvest and Extradimensional Claw attacks, and he has the resiliency to end dazing, stunning and dominating effects like a dragon would. At range, he uses an attack that inflicts progressively worse penalties for each failed save, from a -2 penalty to attacks against him, to being dazed as well, and finally domination. Otherwise he can just force an attack from a target or have them harm themselves instead. He can haunt targets with illusions that leave them distracted, and slide them away in response to a hit, sewing their hearts with malice and spite against their companions. One of his stronger attacks drains the life out of targets and weakens them, while he nourishes himself on their vitality. Finally, when Wiseman is nearing death, he creates a giant zone of frozen spikes that skewer any enemies that fall down into it.

>> No. 1617 edit
Yagi moves and hacks at the Wiseman with his sword, looking exasperated at the return of his enemy.

Move action: E-8.
Minor action: Glowering Threat etc.
Standard action: MBA go. http://invisiblecastle.com/roller/view/3286328/
Free action: Sacrificial Longsword's effect, weaken the Wiseman at the cost of a surge.

>> No. 1618 edit
>>1617
Using a daily item gives me some tHP since Walala.
>> No. 1625 edit
File 132294540345.png - (764.82KB , 726x754 , towerfinale2.png )
1625
Yagi moves in and menaces Wiseman with his presence, attacking him with his blade. He expends some of his own vitality to sap the strength out of Wiseman's attacks, which grants him a little invigoration. After the attack connects, a voice echoes through Yagi's head, "Your 'allies' are naught but tools to an end. They do not trust you. Do not trust them." Yagi staggers away in a daze as something is implanted in his mind, equating being near his allies with pain and betrayal. His mind compromised, Yagi is compelled to fall to his knees and kneel before the abomination. With the knight out of attack range, Wiseman wastes no time and begins to pummel him with his claws, pushing him around the battlefield. Though the blows have less force behind them than before, they hurt enough to draw blood from the knight.

Wiseman groans loudly as he draws upon his inner reserves and makes another attack, this time against Rock. Yagi's intimidation tactics still distract him, but he manages to land both hits, batting him about like a toy and knocking him to the ground. The shifter's in bad shape as well.


"Your hearts are as twisted as the next," Wiseman drones, flying a few feet off the ground and away from his aggressors. He stares intensely at Lia, his voice echoing with power and authority, "Especially that knight. His motivations are selfish and untrustworthy. It is best to remove him now, before he betrays you." Her thoughts clouded by Wiseman's words, Lia shoots an arrow at Yagi Yuu that pushes him around the battlefield and near his 'allies', severely wounding him. Wiseman's expression is perhaps impossible to read, but at this point he would probably be smiling smugly.

Yagi moves to E,8
Yagi uses Glowering Threat, and Wiseman takes a -5 penalty to all attack rolls that aren't against him
Yagi hits Wiseman for 15 damage and slows him until the end of his next turn
Yagi uses his item daily power and spends a healing surge to weaken Wiseman until the end of his next turn
Yagi gains 8 THPs
Wiseman hits Yagi with Destruction of Bonds and slides him to D,10, where Yagi fall prone from Loss of Will

Wiseman uses Reaper's Harvest and attacks Yagi with Interdimensional Claw twice for 10 and 11 cold damage, sliding him 1 square to D,11
Wiseman spends an action point!
Wiseman uses Reaper's Harvest and attacks Rock with Interdimensional Claw twice for 10 and 12 cold damage and slides Rock 2 squares to G,5, where Rock falls prone from Loss of Will
Wiseman shifts/flies to E/F/G/H, 7/8/9/10, elevation 1
Wiseman uses Twist Heart against Lia, who attacks Yagi with Clever Shot for 20 damage, and Yagi is slid 1 square to E,12. Lia can choose to take 15 psychic damage to not make the attack.


Initiative Order
Instinctive Harvest - 38
Yagi - 33
Wiseman - 28
Kadol - 27
Rock - 22
Lia - 18
Walala - 18
Fays – 9

Players
Kadol Stormbrew (G,14) 49/53 HP +2 to defenses against creatures suffering from effects she imposed
Lia (J,9) 50/54 HP Aspect of the Pouncing Lynx
Rock (G, 5) 27/63 HP (bloodied) prone
Walala (J, 7) 48/53 HP
Fays (G,12) 50/54 HP
Yagi Yuu (E, 12) 7/61 HP (bloodied) Defend the Line stance, Destruction of Bonds, prone

Enemies
Aberrant Wiseman (E/F/G/H, 7/8/9/10, elevation 1) -15 HP slowed, weakened, Glowering Threat, marked

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Destruction of Bonds takes 5 psychic damage if it ends its turn within 2 squares of an ally.
-Wiseman’s Loss of Will trait causes enemies that are slid 2 or more squares by one of his attacks to fall prone at the end of the movement.
>> No. 1629 edit
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1629
Kadol appraises the new apparation, and calls out, "Try not tae bunch up too much! It likes tae attack in an area!"

Raises her staff high in the air, Kadol begins to chant an intense prayer. Materializing above Wiseman is a great ball of searing radiant energy. Flames encircled it as it briefly descends towards the aberration before exploding in a brilliant flash.

Move Action: Move to H-15.
Standard Action: Searing Orb, 17 vs. Fortitude, a hit deals 15 radiant damage and blinds Wiseman (save ends). A miss deals 7 radiant damage and blinds Wiseman until the end of my next turn. Not including radiant vulnerability.

>> No. 1640 edit
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1640
Lia manages to resist Wiseman's temptations, but suffers a nasty mental backlash in retaliation. Wiseman blinks just before Kadol's orb of light bursts, but is still badly hurt by the attack and momentarily blinded.

Lia takes 15 psychic damage and does not make an attack

Kadol moves to H-15
Kadol's Searing Orb misses for 7 (17) radiant damage, and Wiseman is blinded until the end of her next turn


Initiative Order
Instinctive Harvest - 38
Yagi - 33
Wiseman - 28
Kadol - 27
Rock - 22
Lia - 18
Walala - 18
Fays – 9

Players
Kadol Stormbrew (H,15) 49/53 HP +2 to defenses against creatures suffering from effects she imposed
Lia (J,9) 35/54 HP Aspect of the Pouncing Lynx
Rock (G, 5) 27/63 HP (bloodied) prone
Walala (J, 7) 48/53 HP
Fays (G,12) 50/54 HP
Yagi Yuu (E, 12) 25/61 HP (bloodied) Defend the Line stance, Destruction of Bonds, prone

Enemies
Aberrant Wiseman (E/F/G/H, 7/8/9/10, elevation 1) -32 HP slowed, weakened, Glowering Threat, marked, blinded

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Destruction of Bonds takes 5 psychic damage if it ends its turn within 2 squares of an ally.
-Wiseman’s Loss of Will trait causes enemies that are slid 2 or more squares by one of his attacks to fall prone at the end of the movement.
>> No. 1641 edit
File 131631653524.jpg - (17.59KB , 268x194 , wotlk_dp.jpg )
1641
With the creature blinded, Kadol calls upon divine power to move her melee allies into better positions.

Minor Action: Divine Call, pull Yagi to F-13, pull Rock to G-6.
>> No. 1642 edit
Rock rages.

Move: Stand.
Minor: Longtooth Shift.
Standard: Rage of Thunder Hooves.
Roll: http://invisiblecastle.com/roller/view/3287137/
Reroll damage: http://invisiblecastle.com/roller/view/3287138/

39 on a hit, 19 on a miss.
Don't Rhyme this.

>> No. 1655 edit
File 132302794197.png - (781.74KB , 1167x754 , towerfinale4.png )
1655
Kadol responds to the situation by pulling her allies into better positions and undoing Wiseman's shrewd positioning. Rock is able to stand up and shift into a stronger form before he swingg his gouge at Wiseman. However, the abberant's thick chitinous hide repels the attack.

Yagi is pulled to F,13 and Rock is pulled to G,6

Rock stands from prone and uses Longtooth Shifting
Rock attacks with Thunder Hooves Rage but misses for 19 damage


Initiative Order
Instinctive Harvest - 38
Yagi - 33
Wiseman - 28
Kadol - 27
Rock - 22
Lia - 18
Walala - 18
Fays – 9

Players
Kadol Stormbrew (H,15) 49/53 HP +2 to defenses against creatures suffering from effects she imposed
Lia (J,9) 35/54 HP Aspect of the Pouncing Lynx
Rock (G,6) 27/63 HP (bloodied) Longtooth Shifting, Thunder Hooves Rage
Walala (J, 7) 48/53 HP
Fays (G,12) 50/54 HP
Yagi Yuu (F, 13) 25/61 HP (bloodied) Defend the Line stance, Destruction of Bonds, prone

Enemies
Aberrant Wiseman (E/F/G/H, 7/8/9/10, elevation 1) -51 HP slowed, weakened, Glowering Threat, marked, blinded

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Destruction of Bonds takes 5 psychic damage if it ends its turn within 2 squares of an ally.
-Wiseman’s Loss of Will trait causes enemies that are slid 2 or more squares by one of his attacks to fall prone at the end of the movement.
>> No. 1656 edit

Minor:Invigorating Stridge (shift 2 squares down, spend second wind)
Standard:(Daily item power from Antipathy gloves)+13 vs reflex (I dunno if it gets bonuses or anything?) Restrains (Save ends) if it hits)
http://invisiblecastle.com/roller/view/3288630/
DERP, TIME TO REROLL
http://invisiblecastle.com/roller/view/3288631/
Action Point:Standard Action:Disruptive shot, dazing if it hits (save ends)
http://invisiblecastle.com/roller/view/3288634/
Minor:Aspect of the Dancing Serpent stance and shift one more square down to M-9 i think?
Free Action:Use crossbow item daily to let allies choose which of the two attack rolls they can use etc

>> No. 1662 edit
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1662
Lia's well-aimed shot leaves the abomination in a comically crippled stupor, dazed and unable to move.

Lia hits Wiseman for 11 damage, and he is now dazed and restrained (save ends)

Initiative Order
Instinctive Harvest - 38
Yagi - 33
Wiseman - 28
Kadol - 27
Rock - 22
Lia - 18
Walala - 18
Fays – 9

Players
Kadol Stormbrew (H,15) 49/53 HP +2 to defenses against creatures suffering from effects she imposed
Lia (M,9) 48/54 HP +8 THPs Aspect of the Dancing Serpent, +2 to defenses
Rock (G,6) 27/63 HP (bloodied) Longtooth Shifting, Thunder Hooves Rage
Walala (J, 7) 48/53 HP
Fays (G,12) 50/54 HP
Yagi Yuu (F, 13) 25/61 HP (bloodied) Defend the Line stance, Destruction of Bonds, prone

Enemies
Aberrant Wiseman (E/F/G/H, 7/8/9/10, elevation 1) -62 HP slowed, weakened, Glowering Threat, blinded, restrained (save ends), dazed (save ends)

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Destruction of Bonds takes 5 psychic damage if it ends its turn within 2 squares of an ally.
-Wiseman’s Loss of Will trait causes enemies that are slid 2 or more squares by one of his attacks to fall prone at the end of the movement.
>> No. 1670 edit
File 132340123047.png - (751.51KB , 718x754 , towerfinale5.png )
1670
Walala moves up near Rock and drops a decanter near his feet. The glass shatters and coats Rock in a thin protective barrier of light, like a bubble. Careful aim allows her to plug Wiseman with another bolt where it really hurts, arcane energy discharging from it and her wand. It infuses the barbarian's weapon and augments his attacks for a time.

Walala moves to G, 4
Walala expends a healing infusion and uses Resistive Formula on Rock, granting a +1 power bonus to AC until the end of the encounter. Rock can end it as a free action to gain temporary hit points equal to his healing surge value + 1
Walala CRITS with Magic Weapon for 24 damage, and Rock gains a +1 bonus to attack rolls and a +5 bonus to damage rolls until the end of Walala's next turn


Initiative Order
Instinctive Harvest - 38
Yagi - 33
Wiseman - 28
Kadol - 27
Rock - 22
Lia - 18
Walala - 18
Fays – 9

Players
Kadol Stormbrew (H,15) 49/53 HP +2 to defenses against creatures suffering from effects she imposed
Lia (M,9) 48/54 HP +8 THPs Aspect of the Dancing Serpent, +2 to defenses
Rock (G,6) 27/63 HP (bloodied) Longtooth Shifting, Thunder Hooves Rage, +1 power bonus to defense (Resistive Formula), Magic Weapon (+1 attack, +5 damage)
Walala (G, 4) 48/53 HP
Fays (G,12) 50/54 HP
Yagi Yuu (F, 13) 25/61 HP (bloodied) Defend the Line stance, Destruction of Bonds, prone

Enemies
Aberrant Wiseman (E/F/G/H, 7/8/9/10, elevation 1) -86 HP slowed, weakened, Glowering Threat, blinded, restrained (save ends), dazed (save ends)

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Destruction of Bonds takes 5 psychic damage if it ends its turn within 2 squares of an ally.
-Wiseman’s Loss of Will trait causes enemies that are slid 2 or more squares by one of his attacks to fall prone at the end of the movement.
>> No. 1673 edit
Fays shoots a couple of times before dancing away from Wiseman.

Standard: Stirring Shout http://invisiblecastle.com/roller/view/3293777/
Free: Switch bow to fire damage.
Action Point!
Standard: Blunder
http://invisiblecastle.com/roller/view/3293781/
Crit Damage: http://invisiblecastle.com/roller/view/3293789/
Don't slide but give Yaga free MBA as well as tHP.
Minor: Majestic Word on Yagi http://invisiblecastle.com/roller/view/3293807/
Move: J-13

>> No. 1674 edit
Yagi hits.

http://invisiblecastle.com/roller/view/3293824/
http://invisiblecastle.com/roller/view/3293827/

>> No. 1675 edit
File 132340537558.png - (748.75KB , 718x754 , towerfinale6.png )
1675
Fays sings an inspiring hymn of battle and follows up with a fiery retort that makes Wiseman stumble. Yagi takes advantage of the opening and swats him out of the sky while still prone himself. The bard heals Yagi up before moving towards the perimeter. Wiseman retaliates with a heavy swing that just barely misses Yagi and leaves cracks in the ground, clearly looking forward to regaining control of the battle.

Stirring Shout hits for 16 (6) psychic damage
Blunder crits for 20 (25) fire damage
Yagi recieves 6 THPs
Yagi hits for 17 damage and Wiseman is knocked prone
Yagi heals 6 HP from Stirring Shout
Majestic Word heals Yagi for 24 hit points
Fays moves to J,13

Wiseman -JUST BARELY MISSES- Yagi with Interdimensional Claw


Initiative Order
Instinctive Harvest - 38
Yagi - 33
Wiseman - 28
Kadol - 27
Rock - 22
Lia - 18
Walala - 18
Fays – 9

Players
Kadol Stormbrew (H,15) 49/53 HP +2 to defenses against creatures suffering from effects she imposed
Lia (M,9) 48/54 HP +8 THPs Aspect of the Dancing Serpent, +2 to defenses
Rock (G,6) 27/63 HP (bloodied) Longtooth Shifting, Thunder Hooves Rage, +1 power bonus to defense (Resistive Formula), Magic Weapon (+1 attack, +5 damage)
Walala (G, 4) 48/53 HP
Fays (J,13) 50/54 HP
Yagi Yuu (F, 13) 54/61 HP +6 THPs Defend the Line stance, Destruction of Bonds, prone

Enemies
Aberrant Wiseman (E/F/G/H, 7/8/9/10) -134 HP slowed, weakened, Glowering Threat, blinded, restrained (save ends), dazed (save ends), Stirring Shout (regain 6 HP when hit), prone

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Destruction of Bonds takes 5 psychic damage if it ends its turn within 2 squares of an ally.
-Wiseman’s Loss of Will trait causes enemies that are slid 2 or more squares by one of his attacks to fall prone at the end of the movement.
>> No. 1678 edit
Yagi stands and attacks the creature's neck.

Move action: Stand.
Standard action: MBA, http://invisiblecastle.com/roller/view/3294183/
Minor action: I'll probably end up using this with Boots of Eagerness so I can move back after being pushed, but I have to wait until Astaroth updates so I can see my position.

>> No. 1684 edit
Minor action: Sohei Flair. http://invisiblecastle.com/roller/view/3294748/
http://invisiblecastle.com/roller/view/3294749/

>> No. 1687 edit
File 132348411528.png - (762.98KB , 757x754 , towerfinale7.png )
1687
Yagi stands and attacks the base of Wiseman's neck with a one-two swing. Breathing heavily, Wiseman bides his time, waiting for the blindness to disappear.

Yagi stands from prone
Yagi hits for 18 damage
Yagi hits with Sohei Flair for 8 damage
Wiseman is no longer subjected to Glowering Threat or weakening

Wiseman delays


Initiative Order
Instinctive Harvest - 38
Yagi - 33
Kadol – 27
Wiseman – 28 (delayed)
Rock - 22
Lia - 18
Walala - 18
Fays – 9

Players
Kadol Stormbrew (H,15) 49/53 HP +2 to defenses against creatures suffering from effects she imposed
Lia (M,9) 48/54 HP +8 THPs Aspect of the Dancing Serpent, +2 to defenses
Rock (G,6) 27/63 HP (bloodied) Longtooth Shifting, Thunder Hooves Rage, +1 power bonus to defense (Resistive Formula), Magic Weapon (+1 attack, +5 damage)
Walala (G, 4) 48/53 HP
Fays (J,13) 50/54 HP
Yagi Yuu (F, 13) 54/61 HP +6 THPs Defend the Line stance, Destruction of Bonds

Enemies
Aberrant Wiseman (E/F/G/H, 7/8/9/10) -160 HP slowed, blinded, restrained (save ends), dazed (save ends), Stirring Shout (regain 6 HP when hit), prone

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Destruction of Bonds takes 5 psychic damage if it ends its turn within 2 squares of an ally.
-Wiseman’s Loss of Will trait causes enemies that are slid 2 or more squares by one of his attacks to fall prone at the end of the movement.
>> No. 1688 edit
File 132348843723.jpg - (36.34KB , 400x533 , bloodrain.jpg )
1688
With a wave of her staff, Kadol splits open the sky above the aberrant fiend, summoning a rain of caustic blood to fall upon Wiseman. "Feel tha sting of tha blood o' those ye've slain unjustly, abomination! BEGONE!" A bit of the blood lands on Rock's weapon, imbuing it with holy power.

Standard Action: Rain of Blood, origin G-6. Critical hit http://invisiblecastle.com/roller/view/3295093/ for 16 + 7 = 23 damage. http://invisiblecastle.com/roller/view/3295094/
Wiseman is vulnerable 5 all and Rock gains a +4 power bonus to attack rolls until the end of my next turn. Regain 6 HP.
Move Action: Move to G-13.

>> No. 1690 edit
Yagi acrobatics. http://invisiblecastle.com/roller/view/3295245/
>> No. 1691 edit
File 132349802599.png - (768.09KB , 757x754 , towerfinale8.png )
1691
The blood of countless slain foes sears Wiseman's hide, the chitinous shell cracking in some places. But at last Wiseman can see once more, and is no longer under the oppressive glare of Yagi Yuu. As if to celebrate, he laughs maniacally as a horde of phantoms assault Yagi and Kadol. The dwarf sees through them, but they hound Yagi and pierce him with spear points as they drive him back, threatening horrible vengeance if he tries to counterattack. Both of them feel slightly more vulnerable.

With the knight no longer threatening him, Wiseman clutches his claws and howls to the sky,
"Surrenderrrrr... Your souls!" A phantasmal essence is forcibly drawn out of Rock and Walala's bodies as their strength leaves them. Enfeebled, their bodies are unwillingly thrown around like ragdolls and left in prostration.

The tower shakes as cracks continue to form, one of which knocks Yagi to the ground.


Rain of Blood crits for 23 damage. Wiseman gains vulnerable 5 all until the end of Kadol's next turn, and Rock gains a +4 power bonus to attack rolls
Kadol heals 6 HP
Kadol moves to G-13
Wiseman is no longer blinded

Wiseman hits Yagi Yuu and misses Kadol with Illusory Chaos. Yagi takes 14 psychic damage, is pushed to E-13, and knocked prone. Yagi cannot take opportunity actions (save ends) and both grant combat advantage until the end of Wiseman's next turn
Wiseman spends an action point
Wiseman uses Essence of Life on Rock and Walala, which CRITS Rock for 25 necrotic damage and hits Walala for 17 necrotic damage. Rock is slid to J,5 and falls prone. Walala is slid to F,6 and falls prone.
Wiseman saves against restraining and dazing
Yagi fails acrobatics check and falls prone


Initiative Order
Instinctive Harvest - 38
Yagi - 33
Kadol – 27
Wiseman – 28 (delayed)
Rock - 22
Lia - 18
Walala - 18
Fays – 9

Players
Kadol Stormbrew (H,15) 49/53 HP +2 to defenses against creatures suffering from effects she imposed, granting combat advantage
Lia (M,9) 48/54 HP +8 THPs Aspect of the Dancing Serpent, +2 to defenses
Rock (J,5) 2/63 HP (bloodied) Longtooth Shifting, Thunder Hooves Rage, prone, +1 power bonus to defense (Resistive Formula), Magic Weapon (+1 attack, +5 damage), +4 power bonus to attack rolls, weakened (save ends)
Walala (G, 6) 31/53 HP weakened (save ends) , prone
Fays (J,13) 50/54 HP
Yagi Yuu (F, 12) 53/61 HP Defend the Line stance, cannot take opportunity actions (save ends), granting combat advantage, prone

Enemies
Aberrant Wiseman (E/F/G/H, 7/8/9/10) -160 HP +10 THPs slowed, Stirring Shout (regain 6 HP when hit), prone, vulnerable 5 all

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Destruction of Bonds takes 5 psychic damage if it ends its turn within 2 squares of an ally.
-Wiseman’s Loss of Will trait causes enemies that are slid 2 or more squares by one of his attacks to fall prone at the end of the movement.
>> No. 1694 edit
Rock ignores the weakened condition.

Immediate Reaction: Shrug It Off.
http://invisiblecastle.com/roller/view/3295771/

>> No. 1698 edit
Rock attacks.

Move: Stand
Standard: pressing strike, shift to I7, attacku.
Roll: http://invisiblecastle.com/roller/view/3295887/
Reroll weapon damage: http://invisiblecastle.com/roller/view/3295889/

Total damage: 32, I think.

>> No. 1699 edit
File 13235567851.png - (768.07KB , 754x754 , towerfinale9.png )
1699
Shrugging off his weakened condition easily, Rock stands and closes the distance between himself and Wiseman before swinging his gouge again for a solid hit. Wiseman tries to influence Rock's mind in retaliation, but he can't seem to get a grasp on the raging barbarian's psyche. A guttural sound comes from somewhere beneath Wiseman as the air around the altar begins to distort. Rock seems unaffected.

Rock is no longer weakened
Rock regenerates 2 HP
Rock stands
Rock uses Pressing Strike and shifts to I,7 before attacking
Rock hits for 32 damage
Rock regains 6 HP

Wiseman's Destruction of Bonds misses


Initiative Order
Instinctive Harvest - 38
Yagi - 33
Kadol – 27
Wiseman – 28 (delayed)
Rock - 22
Lia - 18
Walala - 18
Fays – 9

Players
Kadol Stormbrew (G,13) 49/53 HP +2 to defenses against creatures suffering from effects she imposed, granting combat advantage
Lia (M,9) 48/54 HP +8 THPs Aspect of the Dancing Serpent, +2 to defenses
Rock (I,7) 10/63 HP (bloodied) Longtooth Shifting, Thunder Hooves Rage, +1 power bonus to defense (Resistive Formula), Magic Weapon (+1 attack, +5 damage), +4 power bonus to attack rolls
Walala (G, 6) 31/53 HP weakened (save ends) , prone
Fays (J,13) 50/54 HP
Yagi Yuu (F, 12) 53/61 HP Defend the Line stance, cannot take opportunity actions (save ends), granting combat advantage, prone

Enemies
Aberrant Wiseman (E/F/G/H, 7/8/9/10) -182 HP slowed, Stirring Shout (regain 6 HP when hit), prone, vulnerable 5 all

Notes
-You can’t go past the walls surrounding you, but you can end your position in a square not completely obscured (in this instance you’d have your back to the wall).
-A creature subjected to Destruction of Bonds takes 5 psychic damage if it ends its turn within 2 squares of an ally.
-Wiseman’s Loss of Will trait causes enemies that are slid 2 or more squares by one of his attacks to fall prone at the end of the movement.
>> No. 1700 edit
>>1699
Lia fires another bolt at the evil wiseman creature and moves a bit farther away from it.


Disruptive shot vs AC, dazing if hit, idk if this hits:http://invisiblecastle.com/roller/view/3295917/
Move to N-11
Switch to Aspect of the Regal Lion stance.

>> No. 1702 edit
File 132358955683.png - (585.96KB , 754x754 , towerfinale10a.png )
1702
Lia's latest attack is enough to draw blood from the creature, which saturates the altar below. The distortion around it grows more pronounced as a thick black smoke billows forth from the center. Loud shrieking echoes from far, far overhead as something flares up brightly in an explosion of light and leaves behind a thick cloudy haze.

"We... Hunger..." Wiseman rasps as the world twists and reshapes around the adventurers, the area within the fog cracking and shattering like glass, revealing only blackness.
>> No. 1703 edit
File 132359083765.png - (1.34MB , 1086x738 , towerfinale10b.png )
1703
The air grows chilly, much more so around Wiseman as sharp spikes of ice spread out from around him and attempt to ensnare the adventurers. Fortunately, Rock and Lia resist the chill. Walala stands up and attempts to counter, but her barbed wire is simply shrugged off.

Slowly the backdrop settles in, as the lights of thousands of stars twinkle around you; the party is in the dark reaches of space, far, far from home. A swirling vortex in the far off distance moves at surprising speed, as though years were passing like seconds, the two galaxies merging together as planets colide and suns die out. Of more pressing importance is the void that opens near Lia, who feels a strong tug from it. A nearby entity that looks like a dying star threatens to do the same to Kadol and Yagi.

A chunk of ice the size of a large person hurtles towards Yagi, leaving a trail of jagged frost in its wake, and knocks him aside. It smashes into Kadol and pushes her away, though she manages to keep her balance. Fays isn't as lucky, and is smashed aside and knocked to the ground. The comet comes to a stop several feet away, its composition of shifting, angry faces that rage and snarl silently.

Wiseman must be getting desperate.


Lia just barely hits for 17 (22) damage and wiseman is bloodied and dazed
Wiseman's Sublimation misses both targets
Lia moves to n,11
Lia changes to regal lion stance

walala stands from prone
walala misses with spike wire (rolled 17 vs fortitude)

black hole 2 appears at L,8

Baleful Comet moves from C,12 to N,14 and hits Yagi, Kadol, and Fays
Yagi is hit for 9 cold damage and is pushed 2 squares to H,14, but is already prone
Kadol is hit for 14 cold damage and is pushed 2 squares to G,15, but saves against falling prone
Fays is hit for 13 cold damage, is pushed 3 squares to M,14, and is knocked prone
Baleful Comet leaves a trail of frozen spikes in its movement path


Initiative Order
Instinctive Harvest - 38
Yagi - 33
Kadol – 27
Wiseman – 28 (delayed)
Black Hole 1 - 25
Rock - 22
Baleful Comet - 20
Lia - 18
Walala - 18
Black Hole 2 - 15
Baleful Comet - 10
Fays – 9

Players
Kadol Stormbrew (G,13) 35/53 HP +2 to defenses against creatures suffering from effects she imposed, granting combat advantage
Lia (N,11) 48/54 HP +8 THPs Aspect of the Regal Lion
Rock (I,7) 10/63 HP (bloodied) Longtooth Shifting, Thunder Hooves Rage, +1 power bonus to defense (Resistive Formula), Magic Weapon (+1 attack, +5 damage), +4 power bonus to attack rolls
Walala (F, 6) 31/53 HP weakened (save ends) , prone
Fays (J,13) 37/54 HP prone
Yagi Yuu (F, 12) 44/61 HP Defend the Line stance, cannot take opportunity actions (save ends), granting combat advantage, prone

Enemies
Aberrant Wiseman (E/F/G/H, 7/8/9/10) -204 HP (bloodied) slowed, Stirring Shout (regain 6 HP when hit), prone, marked, vulnerable 5 all, dazed

Traps and Hazards
Baleful Comet (N, 14)
Black Hole 1 (G, 17)
Black Hole 2 (L, 8) – Gravitational Pull (Aura 3)

Notes
-Learning more about the Baleful Comet requires a successful Dungeoneering check. Learning more about the Black Hole requires a successful Arcana check. Learning more about what’s going on in the background requires a successful Arcana or Dungeoneering check.
-Trying to go past the visible area will send you to the opposite side (for example, going straight past R,9 will lead you to B,9). Moving in this way requires one extra square of movement.
-A creature subjected to Destruction of Bonds takes 5 psychic damage if it ends its turn within 2 squares of an ally.
-Wiseman’s Loss of Will trait causes enemies that are slid 2 or more squares by one of his attacks to fall prone at the end of the movement.
-Blue shaded squares are frozen spikes. They are considered difficult terrain, and you take 5 cold damage for falling prone on them.
>> No. 1705 edit
Free: Infernal Wrath http://invisiblecastle.com/roller/view/3297375/
Move: Stand from prone
Free: Fire damage etc
Standard: Jinx Shot http://invisiblecastle.com/roller/view/3297376/


After firing off a volley of arrows, Fays directions his attention to the Black Hole.

"Black Hole, tell me your secrets!"

Minor: Arcana http://invisiblecastle.com/roller/view/3297378/
>> No. 1712 edit
File 131380815083.jpg - (252.23KB , 867x800 , 6bd82ab2bd24b872dc4b9cb46e3b1fdd.jpg )
1712
Kadol remains resolute in the fact of the onslaught of the Far Realm--she's weathered such storms before.

Dungeoneering (Obstacle: 37, Terrain: 23) http://invisiblecastle.com/roller/view/3297476/
>> No. 1718 edit
Free Action: End Resistive Formula to gain surge value + 1 tHP.
>> No. 1719 edit
File 132365105563.png - (1.34MB , 1086x738 , towerfinale11.png )
1719
Fays' fiery aura lashes out at the comet and the faces silently scream. Steam rises from the chunk of ice, cracking in places. Unforunately, Fays' bow completely fails to hit Wiseman, who bats Rock around with his claw and would have killed him, had Rock not had the foresight to reinvigorate himself with the resistive formula before the attack.

fays burns baleful comet with infernal wrath for 9 (4) fire damage and inflicts thaw
fays stands
fays misses with attack

rock expends his bonus from resistive formula and gains 16 temporary hit points
wiseman's instinctive harvest lets him attack rock with extradimensional claw for 22 cold damage and slides him to i,8


Initiative Order
Instinctive Harvest - 38
Yagi - 33
Kadol – 27
Wiseman – 28 (delayed)
Black Hole 1 - 25
Rock - 22
Baleful Comet - 20
Lia - 18
Walala - 18
Black Hole 2 - 15
Baleful Comet - 10
Fays – 9

Players
Kadol Stormbrew (G,13) 35/53 HP +2 to defenses against creatures suffering from effects she imposed, granting combat advantage
Lia (N,11) 48/54 HP +8 THPs Aspect of the Regal Lion
Rock (I,8) 4/63 HP (bloodied) Longtooth Shifting, Thunder Hooves Rage, +4 power bonus to attack rolls
Walala (F, 6) 31/53 HP weakened (save ends) , prone
Fays (J,13) 37/54 HP
Yagi Yuu (F, 12) 44/61 HP Defend the Line stance, cannot take opportunity actions (save ends), granting combat advantage, prone

Enemies
Aberrant Wiseman (E/F/G/H, 7/8/9/10) -204 HP (bloodied) slowed, Stirring Shout (regain 6 HP when hit), prone, marked, vulnerable 5 all, dazed

Traps and Hazards
Baleful Comet (N, 14) -4 HP, thaw
Black Hole 1 (G, 17)
Black Hole 2 (L, 8) – Gravitational Pull (Aura 3)

Notes
-Learning more about the Baleful Comet requires a successful Dungeoneering check. Learning more about the Black Hole requires a successful Arcana check. Learning more about what’s going on in the background requires a successful Arcana check.
-Trying to go past the visible area will send you to the opposite side (for example, going straight past R,9 will lead you to B,9). Moving in this way requires one extra square of movement.
-A creature subjected to Destruction of Bonds takes 5 psychic damage if it ends its turn within 2 squares of an ally.
-Wiseman’s Loss of Will trait causes enemies that are slid 2 or more squares by one of his attacks to fall prone at the end of the movement.
-Lightly shaded squares are frozen spikes. They are considered difficult terrain, and you take 5 cold damage for falling prone on them.
>> No. 1721 edit
Rock doesn't like sliding.

Immediate Reaction: Curtain of Steel
Roll: http://invisiblecastle.com/roller/view/3297525/
If it hits, reroll 1d6 weapon damage. Betcha it's a miss, would Rhyme make me hit?

>> No. 1725 edit
Yagi delivers the usual attack to the neck.

Move action: Stand.
Standard action: Charge F-11. http://invisiblecastle.com/roller/view/3298669/
No action: Heroic effort, +4 to attack roll.
No action: Power Strike. http://invisiblecastle.com/roller/view/3298671/

>> No. 1726 edit
File 132373822511.png - (1.40MB , 1167x754 , towerfinale12.png )
1726
Rock's retaliatory strike can't seem to find its mark, and the wild swing misses. Yagi continues to beat down Wiseman mercilessly, though he can't shake off the spectral warriors hounding him.

Rock misses with Curtain of Steel
Yagi stands
Yagi charges for 26 damage w/ Power Strike and Heroic Effort
Yagi fails saving throw against Illusory Chaos


Initiative Order
Instinctive Harvest - 38
Yagi - 33
Kadol – 27
Wiseman – 28 (delayed)
Black Hole 1 - 25
Rock - 22
Baleful Comet - 20
Lia - 18
Walala - 18
Black Hole 2 - 15
Baleful Comet - 10
Fays – 9

Players
Kadol Stormbrew (G,13) 35/53 HP +2 to defenses against creatures suffering from effects she imposed, granting combat advantage
Lia (N,11) 48/54 HP +8 THPs Aspect of the Regal Lion
Rock (I,8) 4/63 HP (bloodied) Longtooth Shifting, Thunder Hooves Rage, +4 power bonus to attack rolls
Walala (F, 6) 31/53 HP weakened (save ends)
Fays (J,13) 37/54 HP
Yagi Yuu (F, 11) 50/61 HP Defend the Line stance, cannot take opportunity actions (save ends), granting combat advantage

Enemies
Aberrant Wiseman (E/F/G/H, 7/8/9/10) -230 HP (bloodied) slowed, Stirring Shout (regain 6 HP when hit), prone, dazed

Traps and Hazards
Baleful Comet (N, 14) -4 HP
Black Hole 1 (G, 17)
Black Hole 2 (L, 8) – Gravitational Pull (Aura 3)

Notes
-Learning more about the Baleful Comet requires a successful Dungeoneering check. Learning more about the Black Hole requires a successful Arcana check. Learning more about what’s going on in the background requires a successful Arcana check.
-Trying to go past the visible area will send you to the opposite side (for example, going straight past R,9 will lead you to B,9). Moving in this way requires one extra square of movement.
-A creature subjected to Destruction of Bonds takes 5 psychic damage if it ends its turn within 2 squares of an ally.
-Wiseman’s Loss of Will trait causes enemies that are slid 2 or more squares by one of his attacks to fall prone at the end of the movement.
-Lightly shaded squares are frozen spikes. They are considered difficult terrain, and you take 5 cold damage for falling prone on them.
>> No. 1727 edit
File 132374163314.jpg - (104.71KB , 1024x768 , ElectricEvening.jpg )
1727
Kadol channels back into a bit of divine power to allow Yagi another chance to shake off the distraction illusions confusing him. Afterwards, the dwarf moves north, away from the comet and the other celestial distractions, before refixing her gaze on the aberrant beast before her. "Ye've worn out yer welcome 'ere. Begone!" With that, a blast of lightning descends from the heavens, shocking Wiseman and revealing his weak points for all of her allies to see. Afterwards, Kadol pauses for a brief breather to regain her composure.

Immediate Interrupt: Allow Yagi to reroll saving throw using demand justice.
Move Action: Move to B-10.
Standard Action: Lightning's Revelation on Wisman for 16 lightning damage, and Wiseman takes a -4 penalty to all defenses until the end of my next turn. http://invisiblecastle.com/roller/view/3298825/
Minor Action: Use my second wind, regain 13 hit points, and gain a +2 bonus to all defenses until the end of my next turn.

>> No. 1729 edit
File 131600902075.png - (860.12KB , 1144x754 , cave16.png )
1729
Kadol's encouragement fails to shake away the specters hounding Yagi. Her divine lightning, however, hits its mark easily and Wiseman's chitinous shell starts to crack and crumble in places. Wiseman doesn't even have anything to say as he pounds the life out of Rock and smashes Yagi until he starts bleeding again. The dying star cracks in places before imploding on itself, vanishing from sight before reappearing near Yagi, Kadol, and Wiseman, catching them in its gravitational pull. The faces on the comet show anguish as it hurls back the way it came. It misses Fays completely but nails Yagi right in his helmeted face, knocking him over backwards and leaving him at the mercy of the black hole. The gravity field can't seem to get a hold on the baleful comet, though.

Things look very desperate right now.


kadol uses demand justice, but yagi fails saving throw
kadol moves to b,10
kadol hits wiseman with Lightning's Revelation for 16 lightning damage, and Wiseman takes a -4 penalty to all defenses
kadol uses her second wind and recovers 13 HP

Wiseman uses Reaper's Harvest and CRITS Rock for 25 damage, pushing him one square. Fays interrupts with Chord of Resilience and reduces damage by 10, but Walala's Spike Wire fails to hit. Rock falls unconscious. Yagi is hit for 24 damage and bloodied.

Black Hole 1 teleports to D,12. Its aura becomes active
Baleful Comet moves to C,11. It misses Fays, and hits Yagi for 13 cold damage, pushing him to D,12


Initiative Order
Instinctive Harvest - 38
Yagi - 33
Kadol – 27
Wiseman – 28 (delayed)
Black Hole 1 - 25
Rock - 22
Baleful Comet - 20
Lia - 18
Walala - 18
Black Hole 2 - 15
Baleful Comet - 10
Fays – 9

Players
Kadol Stormbrew (G,13) 54/53 HP +2 to defenses against creatures suffering from effects she imposed, +2 to defenses
Lia (N,11) 48/54 HP +8 THPs Aspect of the Regal Lion
Rock (J,8) -11/63 HP (DYING)[b] [b]Longtooth Shifting, Thunder Hooves Rage
Walala (F, 6) 31/53 HP weakened (save ends)
Fays (J,13) 37/54 HP
Yagi Yuu (D, 12) 13/61 HP (bloodied Defend the Line stance, cannot take opportunity actions (save ends), granting combat advantage

Enemies
Aberrant Wiseman (E/F/G/H, 7/8/9/10) -251 HP (bloodied) slowed, Stirring Shout (regain 6 HP when hit), prone, -4 to all defenses

Traps and Hazards
Baleful Comet (N, 14) -4 HP
Black Hole 1 (G, 17) Gravitational Pull (Aura 3)
Black Hole 2 (L, 8) Gravitational Pull (Aura 3)

Notes
-Trying to go past the visible area will send you to the opposite side (for example, going straight past R,9 will lead you to B,9). Moving in this way requires one extra square of movement.
-A creature subjected to Destruction of Bonds takes 5 psychic damage if it ends its turn within 2 squares of an ally.
-Wiseman’s Loss of Will trait causes enemies that are slid 2 or more squares by one of his attacks to fall prone at the end of the movement.
-Lightly shaded squares are frozen spikes. They are considered difficult terrain, and you take 5 cold damage for falling prone on them.
>> No. 1730 edit
File 132375204271.png - (1.44MB , 1086x738 , towerfinale12.png )
1730
Kadol's encouragement fails to shake away the specters hounding Yagi. Her divine lightning, however, hits its mark easily and Wiseman's chitinous shell starts to crack and crumble in places. Wiseman doesn't even have anything to say as he pounds the life out of Rock and smashes Yagi until he starts bleeding again. The dying star cracks in places before imploding on itself, vanishing from sight before reappearing near Yagi, Kadol, and Wiseman, catching them in its gravitational pull. The faces on the comet show anguish as it hurls back the way it came. It misses Fays completely but nails Yagi right in his helmeted face, knocking him over backwards and leaving him at the mercy of the black hole. The gravity field can't seem to get a hold on the baleful comet, though.

Things look very desperate right now.


kadol uses demand justice, but yagi fails saving throw
kadol moves to b,10
kadol hits wiseman with Lightning's Revelation for 16 lightning damage, and Wiseman takes a -4 penalty to all defenses
kadol uses her second wind and recovers 13 HP

Wiseman uses Reaper's Harvest and CRITS Rock for 25 damage, pushing him one square. Fays interrupts with Chord of Resilience and reduces damage by 10, but Walala's Spike Wire fails to hit. Rock falls unconscious. Yagi is hit for 24 damage and bloodied.

Black Hole 1 teleports to D,12. Its aura becomes active
Baleful Comet moves to C,11. It misses Fays, and hits Yagi for 13 cold damage, pushing him to D,12


Initiative Order
Instinctive Harvest - 38
Yagi - 33
Kadol – 27
Wiseman – 28 (delayed)
Black Hole 1 - 25
Rock - 22
Baleful Comet - 20
Lia - 18
Walala - 18
Black Hole 2 - 15
Baleful Comet - 10
Fays – 9

Players
Kadol Stormbrew (G,13) 54/53 HP +2 to defenses against creatures suffering from effects she imposed, +2 to defenses
Lia (N,11) 48/54 HP +8 THPs Aspect of the Regal Lion
Rock (J,8) -11/63 HP (DYING)[b] [b]Longtooth Shifting, Thunder Hooves Rage
Walala (F, 6) 31/53 HP weakened (save ends)
Fays (J,13) 37/54 HP
Yagi Yuu (D, 12) 13/61 HP (bloodied Defend the Line stance, cannot take opportunity actions (save ends)

Enemies
Aberrant Wiseman (E/F/G/H, 7/8/9/10) -251 HP (bloodied) slowed, Stirring Shout (regain 6 HP when hit), prone, -4 to all defenses

Traps and Hazards
Baleful Comet (C, 11) -4 HP
Black Hole 1 (G, 17) Gravitational Pull (Aura 3)
Black Hole 2 (L, 8) Gravitational Pull (Aura 3)

Notes
-Trying to go past the visible area will send you to the opposite side (for example, going straight past R,9 will lead you to B,9). Moving in this way requires one extra square of movement.
-A creature subjected to Destruction of Bonds takes 5 psychic damage if it ends its turn within 2 squares of an ally.
-Wiseman’s Loss of Will trait causes enemies that are slid 2 or more squares by one of his attacks to fall prone at the end of the movement.
-Lightly shaded squares are frozen spikes. They are considered difficult terrain, and you take 5 cold damage for falling prone on them.
>> No. 1745 edit
File 132384220657.png - (1.33MB , 1086x698 , towerfinale13.png )
1745
Arming her crossbow with an enchanted bolt, Lia hits Wiseman with enough force to push him closer to the center of the black hole. The bolt crackles with power as the black hole threatening Lia and Rock disappears into nothingness. In response, Wiseman hits Lia with a psychic assault that forces her into the void that is the perimeter, only for her to reappear several feet away on the opposite end, at the mercy of the remaining black hole and on her knees. Lia easily stands up and changes her stance, shifting through the barrier without breaking stride. The black hole is unable to hold back the fleet footed elf, and she emerges unscathed, save for some nagging doubts at the back of her mind.

Walala rushes to Rock's aid, this time using the proper mixture to heal him up past the brink of death and then some. From her wand, a sigil-enscribed sphere is hurled into the midst. Wiseman and the comet are engulfed in flames, while a translucent shield protects Yagi and Kadol against the cold. The effect of her having her life force ripped out wears off and Kadol feels reinvigorated. Out of curiosity, and in spite of being in the middle of a battle, she speculates what sort of phenomena could be happening in the distant cosmos.

The baleful comet screams silently as it tries to move, but this time it is unable to escape the pull of the black hole's gravity.


Arcana: This appears to be what is known as "galactic cannibalism", which is when a larger galaxy merges with a smaller one, making it even larger as it "devours" the smaller galaxy and integrates the smaller one into itself. It often results in a distorted orbit, or even planets and debris colliding. This would occur over the course of billions of years, so either time is sped up significantly in this realm, or it's just a projection of some kind. With all the dry and dead looking planets surrounding the sun, it's like a legion of undead circling around their master. As Star Pact patrons are often actual celestial bodies, perhaps that galaxy itself, or just its sun, is a component of Wiseman; his actual "true" form, whereas this creature before you is an avatar of that gluttonous extradimensional being.

Lia hits Wiseman with Clever Shot and a Dispelling Bolt for 22 damage, dispelling Black Hole 2 and sliding Wiseman 2 squares to D/E/F/G, 8/9/10/11
Wiseman hits with Destruction of Bonds and slides Lia to A,11 and Lia falls prone
Black Hole's opportunity action misses Lia
Lia stands from prone
Lia changes to Aspect of the Dancing Serpent
Lia shifts to P,11 as a free action thanks to Wild Step

Walala moves to J,7
Walala uses Curative Admixture on Rock, healing him for his healing surge value + 5 (20 HP)
Rock is no longer dying
Walala uses Runic Resistance, hitting Wiseman for 17, reduced to 8 (13) fire damage damage and hitting Baleful Comet for 17, reduced to 8 fire damage
Yagi and Kadol gain resist 8 against cold attacks
Walala makes an arcana check (27)
Walala saves against weakening

Baleful Comet attempts to move, but is hit by Black Hole's opportunity action and cannot move


Initiative Order
Instinctive Harvest - 38
Yagi - 33
Kadol – 27
Wiseman – 28 (delayed)
Black Hole 1 - 25
Rock - 22
Baleful Comet - 20
Lia - 18
Walala - 18
Black Hole 2 – 15
Baleful Comet - 10
Fays – 9

Players
Kadol Stormbrew (G,13) 54/53 HP +2 to defenses against creatures suffering from effects she imposed, +2 to defenses, resist 8 cold
Lia (N,11) 48/54 HP +8 THPs Aspect of the Dancing Serpent, Destruction of Bonds
Rock (J,8) 20/63 HP (bloodied)[b] [b]Longtooth Shifting, Thunder Hooves Rage
Walala (J,7) 31/53 HP
Fays (J,13) 37/54 HP
Yagi Yuu (D, 12) 13/61 HP (bloodied Defend the Line stance, cannot take opportunity actions (save ends), resist 8 cold

Enemies
Aberrant Wiseman (D/E/F/G, 8/9/10/11) -286 HP (bloodied) slowed, Stirring Shout (regain 6 HP when hit), prone, -4 to all defenses

Traps and Hazards
Baleful Comet (N, 14) -12 HP
Black Hole 1 (G, 17) Gravitational Pull (Aura 3)
Black Hole 2 (L, 8) Gravitational Pull (Aura 3) DISPELLED

Notes
-Trying to go past the visible area will send you to the opposite side (for example, going straight past R,9 will lead you to B,9). Moving in this way requires one extra square of movement.
-A creature subjected to Destruction of Bonds takes 5 psychic damage if it ends its turn within 2 squares of an ally.
-Wiseman’s Loss of Will trait causes enemies that are slid 2 or more squares by one of his attacks to fall prone at the end of the movement.
-Lightly shaded squares are frozen spikes. They are considered difficult terrain, and you take 5 cold damage for falling prone on them.
>> No. 1747 edit
Move: I-9
Minor: Majestic Word on Yagi http://invisiblecastle.com/roller/view/3300596/
Slide Yagi to C-13
Standard: Staggering Note on Wiseman http://invisiblecastle.com/roller/view/3300597/
Push it one square north-east and give Yagi a free MBA

>> No. 1748 edit
File 132387603418.png - (1.33MB , 1086x698 , towerfinale14.png )
1748
Fays changes position and chants a hymn to pull Yagi out of the black hole's reach. A shrill note from his bowstring pushes Wiseman into the vacated space and leaves him at the mercy of his own conjuration, while Yagi takes another swipe at him. Wiseman desperately lashes out at Rock and scores a solid hit, but fails to bring down the shifter again.

Fays moves to I,9
Fays uses Majestic Word on Yagi and heals him for 23 HP, sliding him to C,13
Fays uses Staggering note on Wiseman for 5 thunder damage and pushes him to 9/10/11/12, D/E/F/G
Yagi hits Wiseman for 22 damage
Both Yagi and Fays regain 6 HP

Wiseman hits Rock with Interdimensional Claw for 15 cold damage and slides Rock to K,7


Initiative Order
Instinctive Harvest - 38
Yagi - 33
Kadol – 27
Wiseman – 28 (delayed)
Black Hole 1 - 25
Rock - 22
Baleful Comet - 20
Lia - 18
Walala - 18
Black Hole 2 – 15
Baleful Comet - 10
Fays – 9

Players
Kadol Stormbrew (G,13) 54/53 HP +2 to defenses against creatures suffering from effects she imposed, +2 to defenses, resist 8 cold
Lia (N,11) 54/54 HP +8 THPs Aspect of the Dancing Serpent, Destruction of Bonds
Rock (K,7) 5/63 HP (bloodied) Longtooth Shifting, Thunder Hooves Rage
Walala (J,7) 31/53 HP
Fays (I,9) 43/54 HP
Yagi Yuu (C, 13) 32/61 HP (bloodied Defend the Line stance, cannot take opportunity actions (save ends), resist 8 cold

Enemies
Aberrant Wiseman (D/E/F/G, 9/10/11/12) -313 HP (bloodied) slowed, Stirring Shout (regain 6 HP when hit), prone, -4 to all defenses

Traps and Hazards
Baleful Comet (N, 14) -12 HP
Black Hole 1 (G, 17) Gravitational Pull (Aura 3)
Black Hole 2 (L, 8) Gravitational Pull (Aura 3) DISPELLED

Notes
-Trying to go past the visible area will send you to the opposite side (for example, going straight past R,9 will lead you to B,9). Moving in this way requires one extra square of movement.
-A creature subjected to Destruction of Bonds takes 5 psychic damage if it ends its turn within 2 squares of an ally.
-Wiseman’s Loss of Will trait causes enemies that are slid 2 or more squares by one of his attacks to fall prone at the end of the movement.
-Lightly shaded squares are frozen spikes. They are considered difficult terrain, and you take 5 cold damage for falling prone on them.
>> No. 1756 edit
With a stroke of his sword and a new resolve, Yagi seals the wiseman's fate.

Move action: Stand.
Standard action: MBA etc. http://invisiblecastle.com/roller/view/3302359/
Minor action: Boots of Eagerness.
Move action: Shift to D-13.

Saving throw: http://invisiblecastle.com/roller/view/3302361/

>> No. 1761 edit
File 132398386727.png - (1.33MB , 1086x698 , towerfinale15.png )
1761
Yagi hacks away at Wiseman, repositioning himself and avoiding the pull of gravity. Wiseman is edging closer to death as his spectral soldiers stop haunting Yagi.

Yagi stands from prone
Yagi attacks for 23 damage
Yagi regains 6 HP
Yagi uses Boots of Eagerness to take a move action
Yagi shifts to D,13

Yagi succeeds saving throw
Black Hole's attack misses Yagi


Initiative Order
Instinctive Harvest - 38
Yagi - 33
Kadol – 27
Wiseman – 28 (delayed)
Black Hole 1 - 25
Rock - 22
Baleful Comet - 20
Lia - 18
Walala - 18
Black Hole 2 – 15
Baleful Comet - 10
Fays – 9

Players
Kadol Stormbrew (G,13) 54/53 HP +2 to defenses against creatures suffering from effects she imposed, +2 to defenses, resist 8 cold
Lia (N,11) 54/54 HP +8 THPs Aspect of the Dancing Serpent, Destruction of Bonds
Rock (K,7) 5/63 HP (bloodied) Longtooth Shifting, Thunder Hooves Rage
Walala (J,7) 31/53 HP
Fays (I,9) 43/54 HP
Yagi Yuu (D, 13) 32/61 HP Defend the Line stance, resist 8 cold

Enemies
Aberrant Wiseman (D/E/F/G, 9/10/11/12) -336 HP (bloodied) slowed, Stirring Shout (regain 6 HP when hit), prone, -4 to all defenses

Traps and Hazards
Baleful Comet (N, 14) -12 HP
Black Hole 1 (G, 17) Gravitational Pull (Aura 3)
Black Hole 2 (L, 8) Gravitational Pull (Aura 3) DISPELLED

Notes
-Trying to go past the visible area will send you to the opposite side (for example, going straight past R,9 will lead you to B,9). Moving in this way requires one extra square of movement.
-A creature subjected to Destruction of Bonds takes 5 psychic damage if it ends its turn within 2 squares of an ally.
-Wiseman’s Loss of Will trait causes enemies that are slid 2 or more squares by one of his attacks to fall prone at the end of the movement.
-Lightly shaded squares are frozen spikes. They are considered difficult terrain, and you take 5 cold damage for falling prone on them.
>> No. 1763 edit
File 132398692437.png - (522.96KB , 1336x1059 , mion8311.png )
1763
Kadol grunts, trying to move to a better position.

Move Action: Attempt to move to B-9. If successful, continue to move onto B-8, C-7, and then D-8 to flank with Yagi.
>> No. 1764 edit
>>1763
Kadol manages to resist the pull of the black hole and soldiers on forward.
Black Hole's attack fails to hit
>> No. 1765 edit
File 132399034320.jpg - (69.73KB , 702x563 , Nwn2_turnundead.jpg )
1765
Kadol raises her staff, the holy symbol already glowing brightly. "This be yer end, fiend!" Suddenly, a wave of divine energy erupts from the holy symbol strapped to the head of her staff, completely covering the area directly in front of Kadol. None are affected save Wiseman, whose joints and weak points glow brightly as the radiant energy harshly destroys his undead body.

Standard Action: Rebuke Undead, 20 vs. Will (not including -4 defense penalty), for 21 radiant damage and Wiseman is dazed until the end of my next turn. No push.
>> No. 1766 edit
File 132399190682.png - (1.33MB , 1086x698 , towerfinale16.png )
1766
Searing light erupts from Wiseman's body as parts of him are completely incinerated under Kadol's attack. One wing looks as though it will never fly again, and his left leg is just a stump of charcoal. The black hole exerts its vicious pull upon its master, crushing him beneath its weight. Large pieces of chitin are crushed into dust, and his entire body is riddled with cracks. And a crippling headache leaves Wiseman completely disoriented. Feebly, he swings at Yagi, but the knight easily deflects both attacks.

"This... Cannot... Be..." he gurgles, shaking off the daze for what little good it does him. One solid hit should put him out of everyone's misery.

Kadol hits with Rebuke Undead for 21 (31) radiant damage and Wiseman is dazed

Black Hole deals 26 damage to Wiseman

Wiseman's Reaper's Harvest fails to hit Yagi both times with Interdimensional Claw
Wiseman is no longer dazed


Initiative Order
Instinctive Harvest - 38
Yagi - 33
Kadol – 27
Wiseman – 28 (delayed)
Black Hole 1 - 25
Rock - 22
Baleful Comet - 20
Lia - 18
Walala - 18
Black Hole 2 – 15
Baleful Comet - 10
Fays – 9

Players
Kadol Stormbrew (D,8) 52/52 HP +2 to defenses against creatures suffering from effects she imposed, resist 8 cold
Lia (N,11) 54/54 HP +8 THPs Aspect of the Dancing Serpent, Destruction of Bonds
Rock (K,7) 5/63 HP (bloodied) Longtooth Shifting, Thunder Hooves Rage
Walala (J,7) 31/53 HP
Fays (I,9) 43/54 HP
Yagi Yuu (D, 13) 32/61 HP Defend the Line stance, resist 8 cold

Enemies
Aberrant Wiseman (D/E/F/G, 9/10/11/12) -393 HP (bloodied) slowed, Stirring Shout (regain 6 HP when hit), prone

Traps and Hazards
Baleful Comet (N, 14) -12 HP
Black Hole 1 (G, 17) Gravitational Pull (Aura 3)
Black Hole 2 (L, 8) Gravitational Pull (Aura 3) DISPELLED

Notes
-Trying to go past the visible area will send you to the opposite side (for example, going straight past R,9 will lead you to B,9). Moving in this way requires one extra square of movement.
-A creature subjected to Destruction of Bonds takes 5 psychic damage if it ends its turn within 2 squares of an ally.
-Wiseman’s Loss of Will trait causes enemies that are slid 2 or more squares by one of his attacks to fall prone at the end of the movement.
-Lightly shaded squares are frozen spikes. They are considered difficult terrain, and you take 5 cold damage for falling prone on them.
>> No. 1767 edit
Rock charges.

Move Action: Stand
Standard: Fail
Roll: http://invisiblecastle.com/roller/view/3303196/
end movement at I7

>> No. 1771 edit
Imm Interrupt: Rhyme http://invisiblecastle.com/roller/view/3303314/
>> No. 1776 edit
More fail: http://invisiblecastle.com/roller/view/3303750/
>> No. 1783 edit
File 13240668775.png - (1.37MB , 1099x736 , towerfinale18.png )
1783
Rock charges in, prepared to strike the finishing blow, but something makes him stumble and miss his mark. Fays tries to aid him with an intervention, but the arrow flies off course. Now the comet escapes from the pull of the black hole, hurtling towards Rock and Walala. Wiseman manages to avoid it by sheer luck, and Rock sidesteps before it kills him, but Walala is hit by its full force and is sent reeling, knocked to the ground in a bloody heap.

Rock charges to H,8 and misses. No shifting because difficult terrain.
Everything fails to hit, save the following:

Walala is hit for 13 cold damage and is pushed to J/10 before being knocked prone. Walala is now bloodied.


Initiative Order
Instinctive Harvest - 38
Yagi - 33
Kadol – 27
Wiseman – 28 (delayed)
Black Hole 1 - 25
Rock - 22
Baleful Comet - 20
Lia - 18
Walala - 18
Black Hole 2 – 15
Baleful Comet - 10
Fays – 9

Players
Kadol Stormbrew (D,8) 52/52 HP +2 to defenses against creatures suffering from effects she imposed, resist 8 cold
Lia (N,11) 54/54 HP +8 THPs Aspect of the Dancing Serpent, Destruction of Bonds
Rock (K,7) 7/63 HP (bloodied) Longtooth Shifting, Thunder Hooves Rage
Walala (J,10) 18/53 HP (bloodied) prone
Fays (I,9) 43/54 HP
Yagi Yuu (D, 13) 32/61 HP Defend the Line stance, resist 8 cold

Enemies
Aberrant Wiseman (D/E/F/G, 9/10/11/12) -393 HP (bloodied) slowed, Stirring Shout (regain 6 HP when hit), prone

Traps and Hazards
Baleful Comet (L, 6) -12 HP
Black Hole 1 (G, 17) Gravitational Pull (Aura 3)
Black Hole 2 (L, 8) Gravitational Pull (Aura 3) DISPELLED

Notes
-Trying to go past the visible area will send you to the opposite side (for example, going straight past R,9 will lead you to B,9). Moving in this way requires one extra square of movement.
-A creature subjected to Destruction of Bonds takes 5 psychic damage if it ends its turn within 2 squares of an ally.
-Wiseman’s Loss of Will trait causes enemies that are slid 2 or more squares by one of his attacks to fall prone at the end of the movement.
-Lightly shaded squares are frozen spikes. They are considered difficult terrain, and you take 5 cold damage for falling prone on them.
>> No. 1787 edit
>>1783
With the unlucky streak the rest of the party (and even the comet) has had trying to finish Wiseman off, it's left up to Lia to do the deed. Twirling a bolt as it is removed from her quiver, Lia puts it into the crossbow and aims down the scope carefully, intending to aim for the head. With the creature thrown off balance by the target, Lia finds the perfect chance to shoot, and the bolt speeds towards the target. Mentally, she says,"Go to the hell you so deserve to be in. Let the dead pass judgement upon you. And may it be excruciating."

Minor:Switch to Aspect of the Regal Lion stance
Standard Action:Aimed Shot vs Wiseman's AC
http://invisiblecastle.com/roller/view/3304085/

>> No. 1789 edit
File 132408324384.png - (911.20KB , 1099x736 , towerfinale19.png )
1789
A bolt through the brain is too much for the giant aberration. With a final gasp, Wiseman plummets into the center of the black hole, swallowed up by his own conjuration. The comet wails as it disintegrates into dust, the black hole twists and distorts as it implodes upon itself, and the entire malicious cosmos explodes in a spectacular display of light.

In any case, Wiseman is gone for good.


Final Results

Lia's Aimed Shot hits Wiseman for 16 damage, killing Wiseman
All hostile conjurations, creatures and objects are dispelled


Initiative Order
Instinctive Harvest – 38
Yagi - 33
Kadol – 27
Wiseman – 28 (delayed)
Black Hole 1 – 25
Rock - 22
Baleful Comet – 20
Lia - 18
Walala - 18
Black Hole 2 – 15
Baleful Comet – 10
Fays – 9

Players
Kadol Stormbrew (D,8) 52/52 HP +2 to defenses against creatures suffering from effects she imposed, resist 8 cold
Lia (N,11) 54/54 HP +8 THPs Aspect of the Regal Lion
Rock (K,7) 7/63 HP (bloodied) Longtooth Shifting, Thunder Hooves Rage
Walala (J,10) 18/53 HP (bloodied) prone
Fays (I,9) 43/54 HP
Yagi Yuu (D, 13) 32/61 HP Defend the Line stance, resist 8 cold

Enemies
Aberrant Wiseman (D/E/F/G, 9/10/11/12) -409 HP (bloodied) slowed, Stirring Shout (regain 6 HP when hit), prone DEADER THAN DEAD

Traps and Hazards
Baleful Comet (L, 6) -12 HP SPACE DUST
Black Hole 1 (G, 17) Gravitational Pull (Aura 3) DISPELLED
Black Hole 2 (L, 8) Gravitational Pull (Aura 3) DISPELLED

Notes
-Trying to go past the visible area will send you to the opposite side (for example, going straight past R,9 will lead you to B,9). Moving in this way requires one extra square of movement.
-A creature subjected to Destruction of Bonds takes 5 psychic damage if it ends its turn within 2 squares of an ally.
-Wiseman’s Loss of Will trait causes enemies that are slid 2 or more squares by one of his attacks to fall prone at the end of the movement.
-Lightly shaded squares are frozen spikes. They are considered difficult terrain, and you take 5 cold damage for falling prone on them.
>> No. 1794 edit
Walala puzzles a bit. She was overcome by some unknown magical force controlling her whilst she dozed off in the middle of a fight. In any case, they were in space. So, we're in space. wat do
She then stands up and looks around.
>> No. 1795 edit
Lia loads up the crossbow onto her back while nonchalantly walking to the rest of the party before writing down on a piece of paper,"So.. Anyone know how we're getting back?"
>> No. 1797 edit
Yagi decides to rest after a long battle.

Take a short rest, spend a surge.
>> No. 1798 edit
File 131974041752.png - (251.76KB , 966x1032 , mion700.png )
1798
Kadol slowly, very slowly, relaxes her fighting stance, and looks to her surroundings, waiting, and praying, "Moradin... guide this lost soul back tae tha mortal realm. There's still a lotta work tae do."

Short rest. If we're not escaped by then, I'll use my daily free Hand of Fate ritual and ask how to get out.
>> No. 1800 edit
Audio 120_The_Boundary_Between_the_Wind_and_the_Earth.mp3 - (4.74MB , 120 The Boundary Between the Wind and the Earth.mp3 )
1800
Kadol's prayer summon a ghostly figure of a hand, which hovers in the air and points to the east. Somewhere far off in that direction, the adventurers can see a large "gash" in the realm, like fabric torn away to reveal what lies beneath it. The familiar look of the stone tower flickers there, wavering. It might not stay that way, though, and could close if haste is not made.
>> No. 1801 edit
File 131380815083.jpg - (252.23KB , 867x800 , 6bd82ab2bd24b872dc4b9cb46e3b1fdd.jpg )
1801
"Ah think tha be our ticket outta here, lads! Let's git movin'!" Kadol announces, ending the ritual quickly and moving quickly to the east, towards the rift.
>> No. 1804 edit
>>1801
Lia nods, following Kadol out of this place.
>> No. 1805 edit
Walala, deciding that she doesn't have enough time to make herself into a black hole so she can eat the galaxy for whatever reason, hurriedly follows the others through the rift. There's still research to do, and things to blow up.
>> No. 1808 edit
Audio 25_Ending_~Staff_Role~.mp3 - (8.20MB , 25_Ending ~Staff Role~.mp3 )
1808
The distance to the gap seems greater than initial appearances would lead one to believe, and doesn't seem to grow any closer no matter how quickly the adventurers move toward it. It feels like hours have passed before the group finds themselves back at the tower, the sunlight just peeking over the edge of the horizon. The dragon that escorted them there is nowhere to be found, and the stone altar at the center of their previous battlefield is now a gaping hole into the empty building.

Traversing through the trapdoor and down the steps, nothing comes after the group, nothing springs out and attacks, and nothing is waiting to surprise them. Somehow, all traces of the demons infesting the place have disappeared entirely. It's another long walk, but back outside there's some activity at least. People were cautiously leaving their houses, milling about nervously in the almost empty streets. None of them show hostility or recognition towards the adventuring group. A representative of the Yuu clan, however, does walk up to them and stammer that their presence is needed at their estate immediately.

As can be expected, for doing the job they had been asked to do, the adventurers each receive a valuable set of trinkets and fineries, valuing upwards of twenty thousand gold pieces. After thanks are given, the head of the Yuu clan, Lord Huere Yuu II, then kindly asks them to be on their way. Except for Yagi, of course. He mentions that they have big plans for him. Something about "great expectations"...

It's hard to say that everyone lived "happily ever after", but, for what it's worth, the world was, at least, a better place thanks to their efforts. So it was written by the lorekeeper, and so it shall be.

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